My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Baby Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel Baby Dragon
Zap
Skeleton Barrel Inferno Tower
Barbarian Barrel
Knight Skeleton Barrel Inferno Tower Executioner
The Log
Skeleton Barrel
Earthquake
Inferno Tower
Arrows
Skeleton Barrel
Royal Delivery
Knight Skeleton Barrel Baby Dragon Executioner
Fireball
Skeleton Barrel Inferno Tower Baby Dragon Executioner
Poison
Skeleton Barrel Inferno Tower Executioner
Lightning
Knight Inferno Tower Baby Dragon Executioner
Rocket
Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Tornado Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Tornado Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Barrel Inferno Tower Rocket Tornado Baby Dragon Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Skeleton Barrel Tornado Baby Dragon Inferno Tower Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Skeleton Barrel Tornado

Attack Synergies 6 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Skeleton Barrel
Knight
Skeleton Barrel Baby Dragon Executioner Arrows
Skeleton Barrel
Knight Arrows Tornado
Inferno Tower
Rocket
Tornado
Tornado
Rocket Baby Dragon Executioner Skeleton Barrel
Baby Dragon
Knight Tornado
Executioner
Knight Tornado

Defense Synergies 4 8

Arrows
Knight Inferno Tower Tornado
Knight
Inferno Tower Executioner Arrows Tornado Baby Dragon
Skeleton Barrel
Inferno Tower
Knight Arrows Tornado Baby Dragon
Rocket
Tornado
Tornado
Rocket Executioner Arrows Knight Inferno Tower Baby Dragon
Baby Dragon
Knight Inferno Tower Tornado
Executioner
Knight Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Skeleton Barrel Inferno Tower Baby Dragon Executioner
Inferno Tower Knight Executioner
Inferno Tower Rocket Tornado Knight Executioner
Inferno Tower Knight
Arrows Rocket Tornado
Arrows Tornado Baby Dragon Executioner
Inferno Tower Rocket Tornado Arrows Baby Dragon Executioner
Rocket Arrows Skeleton Barrel Inferno Tower Baby Dragon
Inferno Tower Tornado
Knight Tornado Inferno Tower
Executioner Arrows Knight Tornado Baby Dragon
Arrows Inferno Tower Executioner Tornado Baby Dragon
Inferno Tower Knight Rocket
Rocket Executioner Arrows Tornado Baby Dragon
Inferno Tower Knight
Inferno Tower Rocket Tornado
Arrows Knight Inferno Tower Tornado Executioner
Arrows Knight Tornado Baby Dragon Executioner
Arrows Tornado Baby Dragon Executioner Knight
Inferno Tower Tornado
Arrows Knight Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Inferno Tower
Arrows Knight Skeleton Barrel Rocket Baby Dragon Executioner
Knight Inferno Tower Rocket
Rocket Knight Inferno Tower Tornado
Inferno Tower Knight Executioner
Arrows Rocket Executioner Skeleton Barrel Tornado Baby Dragon
Rocket Knight Inferno Tower
Inferno Tower Knight
Rocket Knight Inferno Tower Tornado Baby Dragon
Inferno Tower
Knight Inferno Tower
Rocket Arrows Tornado
Rocket Knight Inferno Tower Executioner
Baby Dragon Executioner
Inferno Tower Knight Rocket Tornado Baby Dragon Executioner
Arrows Executioner Inferno Tower Baby Dragon
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Knight Rocket Baby Dragon
Arrows Skeleton Barrel Tornado Baby Dragon Executioner
Rocket Arrows Skeleton Barrel Baby Dragon
Arrows Knight Skeleton Barrel Rocket
Rocket Executioner Arrows Baby Dragon
Arrows Executioner Skeleton Barrel Rocket Tornado Baby Dragon
Arrows Tornado Baby Dragon Executioner
Arrows Skeleton Barrel Tornado Baby Dragon Executioner
Arrows Skeleton Barrel Tornado
Rocket Tornado
Rocket Arrows Knight Skeleton Barrel Tornado
Arrows Rocket Tornado Baby Dragon Executioner
Rocket Knight Skeleton Barrel Baby Dragon Executioner
Arrows Skeleton Barrel Rocket Baby Dragon
Arrows Skeleton Barrel Baby Dragon
Rocket Arrows Skeleton Barrel Baby Dragon Executioner
Arrows Skeleton Barrel Rocket Baby Dragon Executioner
Arrows Rocket Tornado
Rocket
Rocket Arrows Skeleton Barrel Baby Dragon Executioner
Rocket Arrows Skeleton Barrel Tornado Baby Dragon
Rocket Baby Dragon
Rocket Arrows Tornado
Rocket Tornado
Rocket Arrows Skeleton Barrel Baby Dragon
Arrows Tornado Baby Dragon Executioner
Arrows Skeleton Barrel Tornado Baby Dragon Executioner
Arrows Skeleton Barrel Tornado Baby Dragon
Rocket Arrows Skeleton Barrel Tornado Baby Dragon
Arrows Tornado Baby Dragon Executioner
Rocket Skeleton Barrel
Arrows Rocket
Rocket Arrows
Rocket Arrows
Skeleton Barrel Rocket
Rocket Arrows Tornado Baby Dragon Executioner
Arrows
Knight Rocket Baby Dragon Executioner
Arrows Skeleton Barrel Baby Dragon Executioner
Rocket Arrows Tornado
Executioner
Rocket Tornado Baby Dragon
Rocket Tornado Executioner
Skeleton Barrel Rocket Tornado Baby Dragon Executioner

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