My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Barbarian Hut Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Guards
Giant Snowball
Minions Furnace Guards
Zap
Minions Furnace Guards
Barbarian Barrel
Elite Barbarians Furnace Barbarian Hut Guards Electro Wizard
The Log
Elite Barbarians Furnace Barbarian Hut Guards
Earthquake
Furnace Barbarian Hut Guards
Arrows
Minions Furnace Guards
Royal Delivery
Minions Elite Barbarians Guards Electro Wizard
Fireball
Minions Elite Barbarians Furnace Barbarian Hut Electro Wizard
Poison
Minions Furnace Barbarian Hut Guards Electro Wizard
Lightning
Elite Barbarians Furnace Barbarian Hut Electro Wizard
Rocket
Elite Barbarians Furnace Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Guards Furnace Poison Electro Wizard Elite Barbarians Rocket Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Guards Furnace Poison

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Elite Barbarians Barbarian Hut
Elite Barbarians
Minions Furnace
Furnace
Elite Barbarians Barbarian Hut
Rocket
Barbarian Hut
Minions Furnace
Guards
Poison
Electro Wizard

Defense Synergies 1 8

Minions
Barbarian Hut Electro Wizard
Elite Barbarians
Furnace
Barbarian Hut Guards Electro Wizard
Rocket
Barbarian Hut
Minions Furnace Electro Wizard
Guards
Furnace Poison Electro Wizard
Poison
Guards Electro Wizard
Electro Wizard
Minions Furnace Barbarian Hut Guards Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Minions Electro Wizard
Elite Barbarians Barbarian Hut Minions Furnace Electro Wizard
Furnace Rocket Barbarian Hut Minions Elite Barbarians Electro Wizard
Elite Barbarians Barbarian Hut Minions Furnace Guards Electro Wizard
Elite Barbarians Rocket Poison
Minions Furnace Guards Electro Wizard
Minions Furnace Rocket Electro Wizard Barbarian Hut Poison
Rocket Barbarian Hut Poison Electro Wizard
Barbarian Hut Minions Elite Barbarians Furnace
Elite Barbarians Guards Electro Wizard
Minions Guards Poison Electro Wizard Furnace
Minions Furnace Barbarian Hut Poison Electro Wizard
Furnace Barbarian Hut Minions Elite Barbarians Rocket Guards Electro Wizard
Rocket Barbarian Hut Minions Furnace Guards Poison Electro Wizard
Elite Barbarians Barbarian Hut Furnace Electro Wizard
Rocket Barbarian Hut Elite Barbarians Furnace Electro Wizard
Barbarian Hut Minions Elite Barbarians Furnace Poison Electro Wizard
Minions Elite Barbarians Furnace Barbarian Hut Guards Electro Wizard
Furnace Poison Minions Barbarian Hut Guards Electro Wizard
Barbarian Hut Elite Barbarians Electro Wizard
Minions Elite Barbarians Furnace Guards Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Guards Elite Barbarians Furnace Electro Wizard
Poison Electro Wizard Elite Barbarians Rocket
Guards Minions Elite Barbarians Furnace Rocket Barbarian Hut Electro Wizard
Rocket Guards Elite Barbarians Barbarian Hut Electro Wizard
Barbarian Hut Elite Barbarians Guards
Furnace Rocket Poison Minions Electro Wizard
Rocket Guards Minions Elite Barbarians Furnace Barbarian Hut Electro Wizard
Elite Barbarians Barbarian Hut
Rocket Electro Wizard Minions Elite Barbarians Barbarian Hut Poison
Barbarian Hut Guards
Minions Elite Barbarians Guards
Rocket Elite Barbarians Guards Poison Electro Wizard
Elite Barbarians Rocket Barbarian Hut Guards
Furnace Barbarian Hut
Elite Barbarians Guards Electro Wizard Minions Furnace Rocket Barbarian Hut Poison
Minions Poison Elite Barbarians Barbarian Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rocket Barbarian Hut Guards
Poison Electro Wizard
Rocket Barbarian Hut Poison
Rocket Barbarian Hut Guards Poison
Rocket Poison Furnace
Poison Minions Furnace Rocket
Furnace Poison
Poison Barbarian Hut
Poison
Rocket Minions Elite Barbarians Guards Poison Electro Wizard
Rocket Poison Electro Wizard
Poison Rocket
Rocket Poison Elite Barbarians Barbarian Hut
Minions Rocket Poison
Elite Barbarians Furnace Barbarian Hut Poison
Rocket Furnace Barbarian Hut Poison
Furnace Rocket Barbarian Hut Poison
Rocket Poison
Minions Rocket
Rocket Poison Electro Wizard
Rocket Poison
Rocket Minions Poison
Rocket Poison
Rocket
Rocket Barbarian Hut Poison
Poison Furnace
Poison Electro Wizard
Poison
Rocket Poison
Elite Barbarians Poison Furnace Electro Wizard
Rocket Electro Wizard Minions Guards Poison
Elite Barbarians
Poison Rocket
Rocket Poison Electro Wizard
Rocket Poison
Electro Wizard Minions Rocket Barbarian Hut Guards
Rocket Poison Electro Wizard
Poison Rocket Electro Wizard
Poison
Rocket Poison
Elite Barbarians
Minions Elite Barbarians Rocket Guards Poison Electro Wizard
Rocket Poison Electro Wizard
Poison Rocket Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: