My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Electro Dragon Royal Ghost Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Dragon Miner Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Miner Bandit
Giant Snowball
Flying Machine Goblin Barrel Electro Dragon Miner
Zap
Flying Machine Goblin Barrel Bandit
Barbarian Barrel
Goblin Barrel Royal Ghost Bandit Electro Wizard
The Log
Goblin Barrel Bandit
Earthquake
Goblin Barrel
Arrows
Flying Machine Goblin Barrel
Royal Delivery
Flying Machine Goblin Barrel Electro Dragon Miner Royal Ghost Bandit Electro Wizard
Fireball
Flying Machine Goblin Barrel Electro Dragon Bandit Electro Wizard
Poison
Flying Machine Electro Dragon Electro Wizard
Lightning
Electro Dragon Bandit Electro Wizard
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Poison Electro Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Miner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Miner Royal Ghost Bandit Flying Machine Poison Electro Wizard Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Barrel Miner Royal Ghost Bandit

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Electro Dragon Royal Ghost
Goblin Barrel
Miner Royal Ghost Bandit
Poison
Miner Electro Dragon Royal Ghost
Electro Dragon
Flying Machine Poison Miner
Miner
Poison Goblin Barrel Electro Dragon Royal Ghost Bandit Electro Wizard
Royal Ghost
Flying Machine Goblin Barrel Poison Miner Bandit Electro Wizard
Bandit
Goblin Barrel Miner Royal Ghost Electro Wizard
Electro Wizard
Miner Royal Ghost Bandit

Defense Synergies 0 8

Flying Machine
Electro Dragon Royal Ghost Bandit Electro Wizard
Goblin Barrel
Poison
Electro Wizard
Electro Dragon
Flying Machine Electro Wizard
Miner
Royal Ghost
Flying Machine Electro Wizard
Bandit
Flying Machine Electro Wizard
Electro Wizard
Flying Machine Poison Electro Dragon Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Electro Dragon Electro Wizard
Flying Machine Electro Dragon Bandit Electro Wizard
Electro Dragon Bandit Electro Wizard
Electro Dragon Bandit Electro Wizard
Poison
Flying Machine Electro Dragon Royal Ghost Bandit Electro Wizard
Electro Wizard Flying Machine Poison Electro Dragon
Flying Machine Poison Electro Dragon Bandit Electro Wizard
Miner Royal Ghost Bandit Electro Wizard
Poison Electro Wizard Flying Machine Electro Dragon Royal Ghost Bandit
Flying Machine Poison Electro Dragon Electro Wizard
Flying Machine Electro Dragon Bandit Electro Wizard
Poison Electro Dragon Royal Ghost Electro Wizard
Bandit Electro Wizard
Bandit Electro Wizard
Poison Electro Dragon Electro Wizard
Flying Machine Electro Dragon Royal Ghost Bandit Electro Wizard
Poison Flying Machine Electro Dragon Royal Ghost Bandit Electro Wizard
Electro Wizard
Royal Ghost Flying Machine Poison Electro Dragon Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost Bandit Electro Wizard
Poison Bandit Electro Wizard Flying Machine Electro Dragon Miner Royal Ghost
Bandit Electro Dragon Electro Wizard
Bandit Electro Wizard
Bandit
Poison Flying Machine Electro Dragon Electro Wizard
Flying Machine Bandit Electro Wizard
Electro Dragon Electro Wizard Flying Machine Poison Bandit
Flying Machine Electro Dragon
Poison Electro Wizard
Bandit
Flying Machine Electro Dragon
Electro Dragon Electro Wizard Flying Machine Poison
Poison Flying Machine Electro Dragon Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Electro Dragon Royal Ghost Bandit
Poison Flying Machine Electro Dragon Miner Royal Ghost Bandit Electro Wizard
Flying Machine Poison Electro Dragon Miner Bandit
Flying Machine Poison
Poison
Poison Flying Machine Electro Dragon
Flying Machine Poison
Poison Flying Machine Electro Dragon
Poison Miner Flying Machine Electro Dragon Bandit
Poison Electro Dragon Electro Wizard
Poison Miner Flying Machine Electro Dragon Bandit Electro Wizard
Poison Flying Machine Electro Dragon
Flying Machine Poison Miner Bandit
Flying Machine Poison Electro Dragon Bandit
Flying Machine Poison
Flying Machine Poison Electro Dragon Bandit
Flying Machine Poison Electro Dragon Bandit
Poison
Flying Machine Poison Electro Dragon Bandit Electro Wizard
Flying Machine Poison Electro Dragon Miner
Poison
Poison
Flying Machine Poison Electro Dragon
Poison Electro Dragon
Poison Miner Flying Machine Electro Dragon Royal Ghost Bandit Electro Wizard
Flying Machine Poison Electro Dragon Miner Bandit
Poison Miner Bandit
Poison Flying Machine Electro Dragon Electro Wizard
Electro Dragon Electro Wizard Flying Machine Poison
Poison Electro Dragon Miner Bandit
Poison Electro Dragon Electro Wizard
Poison
Electro Wizard Flying Machine Electro Dragon Bandit
Poison Flying Machine Electro Dragon Electro Wizard
Poison Miner Flying Machine Electro Dragon Electro Wizard
Flying Machine Poison Electro Dragon
Poison
Flying Machine Electro Dragon
Electro Dragon Flying Machine Poison Electro Wizard
Flying Machine Poison Electro Dragon Electro Wizard
Poison Electro Dragon Flying Machine Miner Royal Ghost Bandit Electro Wizard

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