My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Wizard Prince Electro Dragon Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Valkyrie Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Prince
Giant Snowball
Goblins Spear Goblins Electro Dragon
Zap
Goblins Spear Goblins Prince
Barbarian Barrel
Goblins Spear Goblins Valkyrie Wizard Royal Ghost
The Log
Goblins Spear Goblins Prince
Earthquake
Spear Goblins
Arrows
Goblins Spear Goblins
Royal Delivery
Goblins Spear Goblins Valkyrie Wizard Prince Electro Dragon Royal Ghost
Fireball
Wizard Electro Dragon
Poison
Spear Goblins Wizard Electro Dragon
Lightning
Valkyrie Wizard Prince Electro Dragon
Rocket
Valkyrie Wizard Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Electro Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Prince Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Royal Ghost Valkyrie Wizard Prince Electro Dragon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Spear Goblins Royal Ghost Valkyrie

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Spear Goblins
Valkyrie Prince Royal Ghost
Valkyrie
Spear Goblins Prince Goblins Wizard Electro Dragon Royal Ghost
Wizard
Valkyrie Prince Royal Ghost
Prince
Valkyrie Spear Goblins Wizard Lightning Royal Ghost
Electro Dragon
Valkyrie
Lightning
Prince
Royal Ghost
Spear Goblins Valkyrie Wizard Prince

Defense Synergies 0 11

Goblins
Wizard Electro Dragon
Spear Goblins
Valkyrie Prince Electro Dragon Royal Ghost
Valkyrie
Spear Goblins Wizard Prince Electro Dragon
Wizard
Goblins Valkyrie Prince Royal Ghost
Prince
Spear Goblins Valkyrie Wizard
Electro Dragon
Goblins Spear Goblins Valkyrie
Lightning
Royal Ghost
Spear Goblins Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Valkyrie Wizard Electro Dragon
Goblins Valkyrie Prince Electro Dragon
Prince Goblins Valkyrie Electro Dragon Lightning
Prince Goblins Valkyrie Electro Dragon
Lightning Valkyrie Prince
Goblins Spear Goblins Valkyrie Electro Dragon Royal Ghost
Lightning Spear Goblins Wizard Electro Dragon
Lightning Valkyrie Electro Dragon
Goblins Prince
Goblins Spear Goblins Valkyrie Prince Royal Ghost
Goblins Valkyrie Spear Goblins Wizard Electro Dragon Royal Ghost
Spear Goblins Wizard Electro Dragon
Prince Valkyrie Wizard Electro Dragon Lightning
Valkyrie Wizard Goblins Prince Electro Dragon Royal Ghost
Prince
Prince Lightning
Wizard Goblins Valkyrie Prince Electro Dragon
Goblins Spear Goblins Valkyrie Wizard Prince Electro Dragon Royal Ghost
Valkyrie Wizard Spear Goblins Electro Dragon Royal Ghost
Prince
Valkyrie Wizard Royal Ghost Goblins Spear Goblins Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Spear Goblins Prince Royal Ghost
Valkyrie Wizard Prince Electro Dragon Lightning Royal Ghost
Goblins Spear Goblins Valkyrie Prince Electro Dragon Lightning
Valkyrie Prince Lightning
Valkyrie Prince
Wizard Electro Dragon
Prince Goblins Spear Goblins Valkyrie Lightning
Valkyrie Prince
Electro Dragon Lightning Goblins Spear Goblins Valkyrie Prince
Valkyrie Prince Electro Dragon
Lightning Valkyrie Prince
Prince Lightning Valkyrie Wizard
Wizard Valkyrie Electro Dragon
Electro Dragon Goblins Spear Goblins Valkyrie Prince Lightning
Valkyrie Wizard Electro Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Electro Dragon Royal Ghost
Electro Dragon Royal Ghost
Lightning Electro Dragon
Lightning Valkyrie Prince
Wizard Valkyrie
Wizard Spear Goblins Electro Dragon
Wizard
Wizard Electro Dragon Lightning
Wizard Electro Dragon Lightning
Lightning Goblins Prince Electro Dragon
Lightning Valkyrie Wizard Prince Electro Dragon
Lightning Wizard Electro Dragon
Lightning
Lightning Electro Dragon
Lightning Prince
Lightning Spear Goblins Wizard Electro Dragon
Lightning Wizard Electro Dragon
Lightning
Lightning
Lightning Wizard Prince Electro Dragon
Lightning Valkyrie Wizard Electro Dragon
Lightning Prince
Lightning Wizard
Prince Lightning
Lightning Electro Dragon
Valkyrie Wizard Electro Dragon
Wizard Electro Dragon Lightning Royal Ghost
Lightning Wizard Prince Electro Dragon
Lightning
Lightning Wizard Electro Dragon
Electro Dragon Lightning Wizard
Lightning
Lightning Wizard Electro Dragon
Lightning Electro Dragon
Prince
Wizard Lightning
Lightning Spear Goblins Prince Electro Dragon
Lightning Wizard Electro Dragon
Lightning Valkyrie Wizard Prince Electro Dragon
Wizard Electro Dragon Lightning
Lightning
Prince Electro Dragon
Electro Dragon Lightning
Electro Dragon Lightning
Electro Dragon Lightning Prince Royal Ghost

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