My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Electro Dragon Golem Bandit Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Mega Minion Electro Dragon Lumberjack
Zap
Bandit
Barbarian Barrel
Wizard Bandit Electro Wizard Lumberjack
The Log
Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Mega Minion Wizard Electro Dragon Bandit Electro Wizard Lumberjack
Fireball
Mega Minion Wizard Electro Dragon Bandit Electro Wizard Lumberjack
Poison
Mega Minion Wizard Electro Dragon Electro Wizard
Lightning
Mega Minion Wizard Electro Dragon Bandit Electro Wizard Lumberjack
Rocket
Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Bandit Fireball Electro Wizard Lumberjack Wizard Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Mega Minion Bandit Fireball Electro Wizard

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Golem Fireball
Fireball
Golem Mega Minion Electro Wizard
Wizard
Golem Bandit Lumberjack
Electro Dragon
Golem
Golem
Mega Minion Fireball Electro Dragon Wizard Bandit Electro Wizard Lumberjack
Bandit
Wizard Golem Electro Wizard Lumberjack
Electro Wizard
Fireball Golem Bandit Lumberjack
Lumberjack
Wizard Golem Bandit Electro Wizard

Defense Synergies 0 15

Mega Minion
Wizard Bandit Electro Wizard Lumberjack
Fireball
Bandit Electro Wizard Lumberjack
Wizard
Mega Minion Bandit Electro Wizard Lumberjack
Electro Dragon
Electro Wizard Lumberjack
Golem
Bandit
Mega Minion Fireball Wizard Electro Wizard Lumberjack
Electro Wizard
Mega Minion Fireball Wizard Electro Dragon Bandit Lumberjack
Lumberjack
Mega Minion Fireball Wizard Electro Dragon Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Wizard Electro Dragon Electro Wizard
Lumberjack Mega Minion Electro Dragon Bandit Electro Wizard
Lumberjack Mega Minion Electro Dragon Bandit Electro Wizard
Lumberjack Mega Minion Electro Dragon Bandit Electro Wizard
Fireball Lumberjack
Fireball Mega Minion Electro Dragon Bandit Electro Wizard Lumberjack
Mega Minion Electro Wizard Fireball Wizard Electro Dragon
Fireball Electro Dragon Bandit Electro Wizard
Lumberjack
Bandit Electro Wizard Lumberjack
Electro Wizard Mega Minion Fireball Wizard Electro Dragon Bandit Lumberjack
Mega Minion Fireball Wizard Electro Dragon Electro Wizard
Lumberjack Fireball Wizard Electro Dragon Bandit Electro Wizard
Fireball Wizard Mega Minion Electro Dragon Electro Wizard Lumberjack
Bandit Electro Wizard Lumberjack
Fireball Bandit Electro Wizard Lumberjack
Wizard Fireball Electro Dragon Electro Wizard Lumberjack
Fireball Mega Minion Wizard Electro Dragon Bandit Electro Wizard Lumberjack
Wizard Mega Minion Fireball Electro Dragon Bandit Electro Wizard Lumberjack
Electro Wizard Lumberjack
Wizard Fireball Electro Dragon Bandit Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Bandit Electro Wizard
Fireball Bandit Electro Wizard Mega Minion Wizard Electro Dragon Lumberjack
Bandit Lumberjack Electro Dragon Electro Wizard
Lumberjack Fireball Bandit Electro Wizard
Bandit Lumberjack
Fireball Wizard Electro Dragon Electro Wizard
Mega Minion Fireball Bandit Electro Wizard Lumberjack
Lumberjack
Electro Dragon Electro Wizard Mega Minion Fireball Bandit
Mega Minion
Mega Minion Electro Dragon Lumberjack
Fireball Electro Wizard
Fireball Wizard Bandit Lumberjack
Wizard Fireball Electro Dragon
Electro Dragon Electro Wizard Mega Minion Fireball Lumberjack
Mega Minion Fireball Wizard Electro Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Electro Dragon Bandit
Fireball Electro Dragon Bandit Electro Wizard
Fireball Electro Dragon Bandit
Fireball
Fireball Wizard
Fireball Wizard Mega Minion Electro Dragon
Wizard
Fireball Wizard Electro Dragon
Fireball Wizard Electro Dragon Bandit
Fireball Electro Dragon Electro Wizard Lumberjack
Fireball Wizard Electro Dragon Bandit Electro Wizard
Fireball Wizard Electro Dragon
Fireball Bandit
Fireball Electro Dragon Bandit
Fireball
Fireball Wizard Electro Dragon Bandit
Fireball Wizard Electro Dragon Bandit
Fireball
Mega Minion Fireball Wizard Electro Dragon Bandit Electro Wizard
Fireball Wizard Electro Dragon
Fireball
Fireball Wizard
Fireball Electro Dragon
Fireball Wizard Electro Dragon
Mega Minion
Fireball Wizard Electro Dragon Bandit Electro Wizard
Fireball Wizard Electro Dragon Bandit
Fireball Bandit
Fireball Wizard Electro Dragon Electro Wizard
Electro Dragon Electro Wizard Mega Minion Fireball Wizard
Mega Minion Fireball
Fireball Wizard Electro Dragon Bandit
Fireball Electro Dragon Electro Wizard
Fireball Wizard
Electro Wizard Fireball Electro Dragon Bandit
Fireball Mega Minion Wizard Electro Dragon Electro Wizard
Fireball
Fireball Mega Minion Wizard Electro Dragon Electro Wizard Lumberjack
Fireball Wizard Electro Dragon
Fireball
Mega Minion Electro Dragon
Electro Dragon Fireball Electro Wizard
Fireball Electro Dragon Electro Wizard
Electro Dragon Fireball Bandit Electro Wizard

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