My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Skeleton Army Giant Skeleton
Giant Snowball
Fire Spirit Minions Skeleton Army
Zap
Fire Spirit Minions Skeleton Army
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Wizard Skeleton Army Giant Skeleton
The Log
Fire Spirit Elite Barbarians Skeleton Army Giant Skeleton
Earthquake
Skeleton Army
Arrows
Fire Spirit Minions Skeleton Army
Royal Delivery
Fire Spirit Minions Elite Barbarians Valkyrie Wizard Skeleton Army Giant Skeleton
Fireball
Minions Elite Barbarians Wizard Skeleton Army
Poison
Minions Wizard Skeleton Army
Lightning
Elite Barbarians Valkyrie Wizard
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rage Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Minions Skeleton Army Valkyrie Wizard Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Rage Minions Skeleton Army

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Elite Barbarians Giant Skeleton
Minions
Rage Elite Barbarians Valkyrie Giant Skeleton
Elite Barbarians
Valkyrie Rage Fire Spirit Minions Wizard
Valkyrie
Fire Spirit Elite Barbarians Minions Wizard Giant Skeleton
Wizard
Elite Barbarians Valkyrie Rage Giant Skeleton
Rage
Minions Elite Barbarians Wizard Giant Skeleton
Skeleton Army
Giant Skeleton
Fire Spirit Minions Valkyrie Wizard Rage

Defense Synergies 2 8

Fire Spirit
Valkyrie Giant Skeleton
Minions
Valkyrie Giant Skeleton
Elite Barbarians
Valkyrie Wizard
Valkyrie
Minions Elite Barbarians Fire Spirit Wizard
Wizard
Elite Barbarians Valkyrie Skeleton Army Giant Skeleton
Rage
Skeleton Army
Wizard Giant Skeleton
Giant Skeleton
Fire Spirit Minions Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Wizard
Elite Barbarians Skeleton Army Minions Valkyrie
Skeleton Army Fire Spirit Minions Elite Barbarians Valkyrie Giant Skeleton
Elite Barbarians Skeleton Army Minions Valkyrie
Elite Barbarians Valkyrie Skeleton Army Giant Skeleton
Skeleton Army Fire Spirit Minions Valkyrie
Minions Fire Spirit Wizard
Valkyrie Giant Skeleton
Minions Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Fire Spirit Valkyrie Giant Skeleton
Minions Valkyrie Skeleton Army Wizard Giant Skeleton
Minions Wizard
Skeleton Army Fire Spirit Minions Elite Barbarians Valkyrie Wizard Giant Skeleton
Fire Spirit Valkyrie Wizard Skeleton Army Minions
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians
Wizard Minions Elite Barbarians Valkyrie Skeleton Army
Fire Spirit Minions Elite Barbarians Valkyrie Wizard Skeleton Army
Valkyrie Wizard Fire Spirit Minions Giant Skeleton
Elite Barbarians
Valkyrie Wizard Skeleton Army Fire Spirit Minions Elite Barbarians Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Giant Skeleton
Elite Barbarians Valkyrie Wizard
Skeleton Army Giant Skeleton Minions Elite Barbarians Valkyrie
Valkyrie Skeleton Army Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Valkyrie Skeleton Army
Fire Spirit Wizard Minions
Skeleton Army Minions Elite Barbarians Valkyrie Giant Skeleton
Giant Skeleton Elite Barbarians Valkyrie Skeleton Army
Giant Skeleton Minions Elite Barbarians Valkyrie Skeleton Army
Skeleton Army
Minions Elite Barbarians Valkyrie Giant Skeleton
Skeleton Army Elite Barbarians Valkyrie Giant Skeleton
Elite Barbarians Skeleton Army Giant Skeleton Valkyrie Wizard
Wizard Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Minions Valkyrie Giant Skeleton
Minions Valkyrie Elite Barbarians Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Giant Skeleton
Valkyrie Giant Skeleton
Wizard Fire Spirit Valkyrie
Wizard Fire Spirit Minions
Fire Spirit Wizard
Fire Spirit Wizard
Wizard
Fire Spirit Minions Elite Barbarians
Valkyrie Wizard
Fire Spirit Wizard
Fire Spirit Elite Barbarians
Minions
Elite Barbarians
Wizard
Wizard
Minions
Fire Spirit Wizard
Fire Spirit Valkyrie Wizard
Minions Giant Skeleton
Wizard
Fire Spirit Valkyrie Wizard
Wizard
Wizard
Elite Barbarians Fire Spirit Wizard
Minions Wizard
Elite Barbarians
Wizard
Giant Skeleton
Wizard
Fire Spirit Minions Skeleton Army
Fire Spirit Wizard
Valkyrie Wizard
Wizard
Giant Skeleton
Elite Barbarians
Minions Elite Barbarians Giant Skeleton
Giant Skeleton

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