My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Giant Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Sparky
Giant Snowball
Bomber
Zap
Bomber Sparky
Barbarian Barrel
Bomber Tesla Electro Wizard Sparky
The Log
Bomber Sparky
Earthquake
Bomber Tesla
Arrows
Bomber
Royal Delivery
Bomber Electro Wizard Sparky
Fireball
Bomber Tesla Electro Wizard Sparky
Poison
Bomber Electro Wizard Sparky
Lightning
Tesla Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Fireball Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Arrows Tesla Fireball Electro Wizard Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Arrows Tesla

Attack Synergies 10 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Sparky
Zap
Arrows Fireball Giant Electro Wizard Sparky Bomber
Arrows
Zap Fireball Giant Sparky
Tesla
Fireball
Zap Arrows Giant Electro Wizard Sparky
Giant
Bomber Zap Arrows Sparky Fireball Electro Wizard
Electro Wizard
Zap Fireball Giant Sparky
Sparky
Zap Arrows Giant Bomber Fireball Electro Wizard

Defense Synergies 2 12

Bomber
Zap Tesla Electro Wizard
Zap
Fireball Electro Wizard Bomber Arrows Tesla Sparky
Arrows
Zap Tesla Fireball Sparky
Tesla
Bomber Zap Arrows Fireball Electro Wizard
Fireball
Zap Arrows Tesla Electro Wizard
Giant
Electro Wizard
Zap Bomber Tesla Fireball
Sparky
Zap Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Tesla Fireball Electro Wizard Sparky
Sparky Bomber Zap Tesla Electro Wizard
Tesla Sparky Bomber Electro Wizard
Tesla Sparky Bomber Electro Wizard
Bomber Arrows Fireball Sparky
Arrows Fireball Bomber Zap Tesla Electro Wizard
Tesla Electro Wizard Zap Arrows Fireball
Zap Arrows Tesla Fireball Electro Wizard Sparky
Tesla Sparky
Bomber Tesla Electro Wizard Sparky
Electro Wizard Bomber Zap Arrows Tesla Fireball
Arrows Tesla Zap Fireball Electro Wizard
Tesla Sparky Bomber Zap Fireball Electro Wizard
Bomber Fireball Sparky Zap Arrows Tesla Electro Wizard
Sparky Tesla Electro Wizard
Zap Tesla Fireball Electro Wizard Sparky
Tesla Sparky Bomber Arrows Fireball Electro Wizard
Arrows Tesla Fireball Bomber Zap Electro Wizard
Zap Arrows Bomber Tesla Fireball Electro Wizard
Sparky Tesla Electro Wizard
Bomber Arrows Tesla Fireball Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Fireball Electro Wizard Sparky
Fireball Electro Wizard Bomber Zap Arrows Tesla
Zap Electro Wizard Sparky
Zap Tesla Fireball Electro Wizard Sparky
Tesla Sparky
Arrows Fireball Zap Tesla Electro Wizard
Sparky Tesla Fireball Electro Wizard
Tesla Sparky
Zap Electro Wizard Fireball Sparky
Tesla Sparky
Tesla Sparky
Zap Arrows Fireball Electro Wizard
Tesla Fireball Sparky
Bomber Tesla Fireball Sparky
Tesla Electro Wizard Sparky Bomber Zap Fireball
Arrows Bomber Zap Tesla Fireball Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Sparky
Arrows Fireball Zap Electro Wizard
Arrows Fireball Sparky
Arrows Fireball Sparky
Bomber Fireball Zap Arrows Sparky
Arrows Fireball Zap
Bomber Arrows Sparky
Arrows Fireball Zap
Arrows Fireball Zap
Fireball Electro Wizard Sparky
Zap Arrows Fireball Electro Wizard Sparky
Fireball Zap Arrows
Fireball Sparky
Arrows Fireball
Zap Arrows Fireball Sparky
Bomber Zap Arrows Fireball Sparky
Arrows Fireball Sparky
Arrows Fireball Sparky
Bomber Sparky
Bomber Zap Arrows Fireball Electro Wizard Sparky
Bomber Zap Arrows Fireball
Fireball Sparky
Arrows Fireball
Sparky
Zap Arrows Fireball
Zap Arrows Bomber Fireball Sparky
Arrows Fireball Zap Electro Wizard Sparky
Fireball Zap Arrows Sparky
Fireball Zap Arrows Sparky
Zap Arrows Fireball Electro Wizard Sparky
Zap Electro Wizard Fireball
Fireball Sparky
Bomber Zap Arrows Fireball Sparky
Zap Arrows Fireball Electro Wizard Sparky
Sparky
Arrows Fireball Sparky
Zap Electro Wizard Fireball
Fireball Zap Arrows Electro Wizard
Arrows Fireball
Fireball Electro Wizard Sparky
Arrows Bomber Zap Fireball
Zap Arrows Fireball Sparky
Sparky
Zap Fireball Electro Wizard Sparky
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard Sparky

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