My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Flying Machine Electro Dragon Ram Rider Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Ram Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Flying Machine Royal Hogs Ram Rider Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Guards Ram Rider Lava Hound
Giant Snowball
Flying Machine Royal Hogs Guards Electro Dragon Ram Rider Lava Hound
Zap
Flying Machine Royal Hogs Guards Ram Rider Lava Hound
Barbarian Barrel
Ice Spirit Royal Hogs Guards
The Log
Ice Spirit Royal Hogs Guards Ram Rider
Earthquake
Royal Hogs Guards
Arrows
Ice Spirit Flying Machine Royal Hogs Guards Lava Hound
Royal Delivery
Ice Spirit Flying Machine Royal Hogs Guards Electro Dragon Ram Rider Lava Hound
Fireball
Flying Machine Royal Hogs Electro Dragon Ram Rider Lava Hound
Poison
Flying Machine Royal Hogs Guards Electro Dragon Lava Hound
Lightning
Electro Dragon Ram Rider
Rocket
Royal Hogs Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Guards Flying Machine Royal Hogs Electro Dragon Ram Rider Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Zap Guards Flying Machine

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Royal Hogs Guards Ram Rider
Zap
Ice Spirit Ram Rider Flying Machine Royal Hogs Guards Electro Dragon Lava Hound
Flying Machine
Lava Hound Zap Royal Hogs Electro Dragon Ram Rider
Royal Hogs
Ice Spirit Zap Flying Machine Guards
Guards
Ice Spirit Zap Royal Hogs Ram Rider Lava Hound
Electro Dragon
Lava Hound Zap Flying Machine
Ram Rider
Zap Ice Spirit Flying Machine Guards
Lava Hound
Flying Machine Electro Dragon Zap Guards

Defense Synergies 1 11

Ice Spirit
Zap Flying Machine Guards Electro Dragon Ram Rider
Zap
Ice Spirit Flying Machine Guards Electro Dragon Ram Rider
Flying Machine
Ice Spirit Zap Guards Electro Dragon
Royal Hogs
Guards
Ice Spirit Zap Flying Machine Electro Dragon
Electro Dragon
Ice Spirit Zap Flying Machine Guards
Ram Rider
Ice Spirit Zap
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Electro Dragon Ram Rider
Ice Spirit Zap Flying Machine Electro Dragon Ram Rider
Ram Rider Electro Dragon
Guards Electro Dragon Ram Rider
Zap Flying Machine Guards Electro Dragon
Ram Rider Ice Spirit Zap Flying Machine Electro Dragon
Zap Flying Machine Electro Dragon Ram Rider
Guards Ice Spirit
Guards Zap Flying Machine Electro Dragon Ram Rider
Zap Flying Machine Electro Dragon Ram Rider
Ice Spirit Zap Flying Machine Guards Electro Dragon Ram Rider
Ice Spirit Zap Guards Electro Dragon
Ram Rider
Ice Spirit Zap Ram Rider
Electro Dragon
Ice Spirit Zap Flying Machine Guards Electro Dragon Ram Rider
Zap Ice Spirit Flying Machine Guards Electro Dragon Ram Rider
Ram Rider
Flying Machine Guards Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap
Zap Flying Machine Electro Dragon
Guards Ice Spirit Zap Electro Dragon Ram Rider
Guards Zap Ram Rider
Guards Ram Rider
Ice Spirit Zap Flying Machine Electro Dragon Ram Rider
Guards Flying Machine Ram Rider
Zap Electro Dragon Ice Spirit Flying Machine
Guards
Flying Machine Guards Electro Dragon
Zap Guards
Guards Ram Rider
Flying Machine Electro Dragon
Guards Electro Dragon Ice Spirit Zap Flying Machine
Zap Flying Machine Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Guards Electro Dragon
Zap Flying Machine Electro Dragon Ram Rider
Flying Machine Electro Dragon
Flying Machine Guards
Zap
Ice Spirit Zap Flying Machine Electro Dragon Ram Rider
Flying Machine
Ice Spirit Zap Flying Machine Electro Dragon Ram Rider
Zap Flying Machine Electro Dragon Ram Rider
Guards Electro Dragon
Zap Flying Machine Electro Dragon Ram Rider
Zap Flying Machine Electro Dragon
Flying Machine
Flying Machine Electro Dragon
Zap Flying Machine
Zap Flying Machine Electro Dragon
Flying Machine Electro Dragon
Zap Flying Machine Electro Dragon
Zap Flying Machine Electro Dragon
Zap Flying Machine Electro Dragon
Zap Ice Spirit Electro Dragon
Zap Flying Machine Electro Dragon Ram Rider
Zap Flying Machine Electro Dragon Ram Rider
Zap
Zap Flying Machine Electro Dragon
Zap Electro Dragon Ice Spirit Flying Machine Guards
Zap Electro Dragon
Zap Ice Spirit Electro Dragon
Zap Ice Spirit Flying Machine Guards Electro Dragon
Zap Flying Machine Electro Dragon Ram Rider
Flying Machine Electro Dragon
Zap Flying Machine Electro Dragon
Zap
Flying Machine Electro Dragon
Zap Electro Dragon Ice Spirit Flying Machine Guards
Zap Flying Machine Electro Dragon
Electro Dragon Zap Flying Machine

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