My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Ice Golem Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Royal Hogs Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Recruits Ice Golem Royal Hogs Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Royal Recruits Royal Hogs Cannon Cart
Giant Snowball
Bats Royal Recruits Royal Hogs
Zap
Bats Royal Hogs Cannon Cart
Barbarian Barrel
Elite Barbarians Royal Recruits Royal Hogs Cannon Cart
The Log
Elite Barbarians Royal Recruits Royal Hogs Cannon Cart
Earthquake
Royal Hogs
Arrows
Bats Royal Recruits Royal Hogs
Royal Delivery
Bats Elite Barbarians Royal Recruits Royal Hogs Cannon Cart
Fireball
Elite Barbarians Royal Hogs Cannon Cart
Poison
Bats Royal Recruits Royal Hogs
Lightning
Elite Barbarians Ice Golem Cannon Cart
Rocket
Elite Barbarians Royal Hogs Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Ice Golem Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Ice Golem Royal Hogs Cannon Cart Elite Barbarians Rocket Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Ice Golem Royal Hogs

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Zap Elite Barbarians Royal Recruits Royal Hogs Cannon Cart
Zap
Elite Barbarians Cannon Cart Bats Royal Recruits Ice Golem Royal Hogs
Elite Barbarians
Zap Bats Ice Golem
Royal Recruits
Bats Zap Ice Golem Royal Hogs Cannon Cart
Ice Golem
Bats Zap Elite Barbarians Royal Recruits Royal Hogs Cannon Cart
Royal Hogs
Bats Zap Royal Recruits Ice Golem
Rocket
Cannon Cart
Zap Bats Royal Recruits Ice Golem

Defense Synergies 0 9

Bats
Zap Royal Recruits Ice Golem Cannon Cart
Zap
Bats Elite Barbarians Ice Golem Cannon Cart
Elite Barbarians
Zap Ice Golem
Royal Recruits
Bats
Ice Golem
Bats Zap Elite Barbarians Cannon Cart
Royal Hogs
Rocket
Cannon Cart
Bats Zap Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Zap Royal Recruits Ice Golem
Elite Barbarians Bats Zap Royal Recruits Cannon Cart
Rocket Bats Elite Barbarians Royal Recruits Cannon Cart
Elite Barbarians Royal Recruits Bats Cannon Cart
Elite Barbarians Royal Recruits Rocket
Bats Zap Cannon Cart
Bats Rocket Zap
Rocket Zap Royal Recruits Ice Golem Cannon Cart
Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Ice Golem Cannon Cart
Bats Zap Royal Recruits Ice Golem Cannon Cart
Bats Zap
Royal Recruits Bats Zap Elite Barbarians Rocket Cannon Cart
Rocket Bats Zap Royal Recruits Cannon Cart
Elite Barbarians Royal Recruits Cannon Cart
Rocket Zap Elite Barbarians Royal Recruits
Bats Elite Barbarians Royal Recruits Cannon Cart
Bats Zap Elite Barbarians Royal Recruits Cannon Cart
Zap Bats Royal Recruits Ice Golem Cannon Cart
Elite Barbarians Royal Recruits Cannon Cart
Royal Recruits Bats Elite Barbarians Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Zap Elite Barbarians Ice Golem Cannon Cart
Zap Elite Barbarians Ice Golem Rocket Cannon Cart
Royal Recruits Bats Zap Elite Barbarians Ice Golem Rocket Cannon Cart
Royal Recruits Rocket Bats Zap Elite Barbarians Ice Golem Cannon Cart
Royal Recruits Elite Barbarians Cannon Cart
Rocket Bats Zap Ice Golem
Royal Recruits Rocket Bats Elite Barbarians Ice Golem Cannon Cart
Elite Barbarians Royal Recruits Cannon Cart
Zap Royal Recruits Rocket Bats Elite Barbarians Ice Golem Cannon Cart
Royal Recruits
Bats Elite Barbarians Royal Recruits Cannon Cart
Royal Recruits Rocket Zap Elite Barbarians
Elite Barbarians Royal Recruits Rocket Cannon Cart Ice Golem
Royal Recruits Cannon Cart
Elite Barbarians Royal Recruits Bats Zap Ice Golem Rocket Cannon Cart
Bats Zap Elite Barbarians Royal Recruits Ice Golem Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Ice Golem Rocket
Zap
Rocket Cannon Cart
Cannon Cart Royal Recruits Ice Golem Rocket
Rocket Zap
Bats Zap Ice Golem Rocket
Zap Ice Golem
Zap
Rocket Bats Elite Barbarians
Rocket Zap Royal Recruits Cannon Cart
Zap Rocket
Rocket Elite Barbarians Ice Golem Cannon Cart
Rocket Cannon Cart
Zap Elite Barbarians Ice Golem Cannon Cart
Rocket Zap Cannon Cart
Royal Recruits Rocket Cannon Cart
Rocket
Bats Rocket
Rocket Zap
Rocket Zap
Rocket
Rocket
Rocket
Rocket Zap Royal Recruits Cannon Cart
Zap Ice Golem
Zap
Zap
Rocket Zap
Elite Barbarians Bats Zap Ice Golem
Zap Rocket Bats
Elite Barbarians
Zap Rocket
Zap Rocket
Rocket
Zap Bats Royal Recruits Rocket Cannon Cart
Rocket Zap
Rocket Cannon Cart
Zap Ice Golem
Rocket Zap
Elite Barbarians Royal Recruits Cannon Cart
Zap Bats Elite Barbarians Royal Recruits Rocket
Bats Zap Rocket
Zap Royal Recruits Rocket Cannon Cart

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