My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Three Musketeers Prince P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Three Musketeers Goblin Barrel Prince
Giant Snowball
Bomber Goblin Gang Three Musketeers Goblin Barrel
Zap
Bomber Goblin Gang Three Musketeers Goblin Barrel Prince
Barbarian Barrel
Bomber Goblin Gang Three Musketeers Goblin Barrel Royal Ghost
The Log
Bomber Goblin Gang Three Musketeers Goblin Barrel Prince
Earthquake
Bomber Goblin Gang Goblin Barrel
Arrows
Bomber Goblin Gang Goblin Barrel
Royal Delivery
Bomber Goblin Gang Three Musketeers Goblin Barrel Prince P.E.K.K.A Royal Ghost
Fireball
Bomber Goblin Gang Three Musketeers Goblin Barrel
Poison
Bomber Goblin Gang Three Musketeers
Lightning
Three Musketeers Prince
Rocket
Three Musketeers Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Gang Goblin Barrel Royal Ghost Prince P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Goblin Gang Goblin Barrel

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Prince P.E.K.K.A
Zap
Prince P.E.K.K.A Bomber Three Musketeers Royal Ghost
Goblin Gang
Goblin Barrel Three Musketeers Prince P.E.K.K.A Royal Ghost
Three Musketeers
Zap Goblin Gang Royal Ghost
Goblin Barrel
Goblin Gang Prince P.E.K.K.A Royal Ghost
Prince
Zap Goblin Barrel Bomber Goblin Gang Royal Ghost
P.E.K.K.A
Zap Bomber Goblin Gang Goblin Barrel
Royal Ghost
Zap Goblin Gang Three Musketeers Goblin Barrel Prince

Defense Synergies 0 10

Bomber
Zap P.E.K.K.A Royal Ghost
Zap
Bomber Goblin Gang Three Musketeers Prince P.E.K.K.A Royal Ghost
Goblin Gang
Zap Prince P.E.K.K.A
Three Musketeers
Zap
Goblin Barrel
Prince
Zap Goblin Gang
P.E.K.K.A
Bomber Zap Goblin Gang
Royal Ghost
Bomber Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap
P.E.K.K.A Bomber Zap Goblin Gang Three Musketeers Prince
Goblin Gang Three Musketeers Prince P.E.K.K.A Bomber
Three Musketeers Prince P.E.K.K.A Bomber Goblin Gang
Bomber Prince P.E.K.K.A
Goblin Gang Bomber Zap Royal Ghost
Three Musketeers Zap Goblin Gang
Zap P.E.K.K.A
Three Musketeers P.E.K.K.A Goblin Gang Prince
Goblin Gang Bomber Prince Royal Ghost
Goblin Gang Bomber Zap Royal Ghost
Three Musketeers Zap Goblin Gang
Prince P.E.K.K.A Bomber Zap Goblin Gang Three Musketeers
Bomber Three Musketeers Zap Goblin Gang Prince P.E.K.K.A Royal Ghost
P.E.K.K.A Goblin Gang Three Musketeers Prince
Zap Goblin Gang Three Musketeers Prince P.E.K.K.A
Three Musketeers Bomber Goblin Gang Prince P.E.K.K.A
Bomber Zap Goblin Gang Three Musketeers Prince Royal Ghost
Zap Bomber Royal Ghost
P.E.K.K.A Three Musketeers Prince
Bomber Goblin Gang Royal Ghost Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Prince P.E.K.K.A Royal Ghost
Bomber Zap Goblin Gang Prince Royal Ghost
Goblin Gang P.E.K.K.A Zap Prince
Goblin Gang Prince P.E.K.K.A Zap
P.E.K.K.A Goblin Gang Three Musketeers Prince
Zap Goblin Gang Three Musketeers
Goblin Gang Prince P.E.K.K.A
P.E.K.K.A Prince
Zap P.E.K.K.A Prince
P.E.K.K.A Goblin Gang Three Musketeers
P.E.K.K.A Prince
P.E.K.K.A Zap Prince
Prince P.E.K.K.A Goblin Gang Three Musketeers
Bomber Three Musketeers
Goblin Gang Bomber Zap Three Musketeers Prince P.E.K.K.A
Bomber Zap P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost
Zap Royal Ghost
Prince
Bomber Zap
Zap
Bomber
Zap
Zap
Goblin Gang Three Musketeers Prince
Zap Prince
Zap
Three Musketeers
Zap Prince
Bomber Zap Three Musketeers
Three Musketeers
Three Musketeers
Bomber
Bomber Zap Three Musketeers Prince
Bomber Zap
Prince
Prince
Zap
Zap Bomber
Zap Royal Ghost
Zap Prince
Zap
Zap
Zap
Bomber Zap
Zap
P.E.K.K.A Prince
Zap Goblin Gang Prince
Zap Three Musketeers
Goblin Gang Three Musketeers Prince
Bomber Zap
Zap
Three Musketeers Prince P.E.K.K.A
Zap Goblin Gang
Zap
Zap Prince Royal Ghost

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