My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Flying Machine Giant Balloon Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Giant Balloon Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Flying Machine Giant Balloon Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Balloon
Giant Snowball
Archers Flying Machine Balloon Princess Lumberjack
Zap
Archers Mortar Flying Machine Balloon Princess
Barbarian Barrel
Archers Mortar Princess Lumberjack
The Log
Archers Princess Lumberjack
Earthquake
Archers Mortar
Arrows
Archers Flying Machine Princess
Royal Delivery
Archers Flying Machine Balloon Princess Lumberjack
Fireball
Archers Mortar Flying Machine Balloon Princess Lumberjack
Poison
Archers Mortar Flying Machine Balloon Princess
Lightning
Mortar Balloon Lumberjack
Rocket
Mortar Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Princess Mortar Flying Machine Lumberjack Giant Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Princess Mortar

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Balloon Archers Mortar Flying Machine Princess Lumberjack
Archers
Zap Mortar Giant Balloon Lumberjack
Mortar
Zap Archers Flying Machine
Flying Machine
Zap Mortar Giant Balloon Lumberjack
Giant
Zap Archers Flying Machine Balloon Princess Lumberjack
Balloon
Zap Lumberjack Archers Flying Machine Giant Princess
Princess
Zap Giant Balloon
Lumberjack
Balloon Zap Archers Flying Machine Giant

Defense Synergies 0 11

Zap
Archers Mortar Flying Machine Princess Lumberjack
Archers
Zap Mortar Lumberjack
Mortar
Zap Archers Flying Machine Princess Lumberjack
Flying Machine
Zap Mortar Lumberjack
Giant
Balloon
Princess
Zap Mortar
Lumberjack
Zap Archers Mortar Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Flying Machine
Lumberjack Zap Mortar Flying Machine
Mortar Lumberjack Archers
Lumberjack Mortar
Princess Lumberjack
Zap Archers Flying Machine Lumberjack
Zap Archers Mortar Flying Machine Princess
Zap Flying Machine
Mortar Princess Lumberjack
Archers Lumberjack
Archers Zap Flying Machine Princess Lumberjack
Zap Archers Flying Machine Princess
Mortar Lumberjack Zap Flying Machine
Zap Mortar Princess Lumberjack
Mortar Lumberjack
Zap Mortar Lumberjack
Mortar Lumberjack
Mortar Zap Archers Flying Machine Lumberjack
Zap Mortar Archers Flying Machine Princess Lumberjack
Mortar Lumberjack
Archers Flying Machine Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Archers
Zap Archers Mortar Flying Machine Lumberjack
Lumberjack Zap
Lumberjack Zap
Lumberjack
Zap Archers Flying Machine Princess
Archers Flying Machine Lumberjack
Lumberjack
Zap Mortar Flying Machine
Flying Machine Lumberjack
Zap
Lumberjack
Archers Flying Machine Princess
Zap Archers Mortar Flying Machine Lumberjack
Zap Archers Flying Machine Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Mortar Flying Machine
Mortar Zap Flying Machine Princess
Flying Machine
Flying Machine
Zap Mortar
Zap Flying Machine Princess
Archers Mortar Flying Machine Princess
Zap Flying Machine Princess
Zap Mortar Flying Machine
Lumberjack
Zap Mortar Flying Machine Princess
Zap Archers Flying Machine Princess
Flying Machine Mortar Princess
Mortar Flying Machine Princess
Princess Zap Mortar Flying Machine
Zap Mortar Flying Machine Princess
Mortar Flying Machine Princess
Mortar
Zap Archers Mortar Flying Machine Princess
Zap Mortar Flying Machine Princess
Princess
Zap Mortar Flying Machine
Zap Mortar Princess
Mortar Zap Flying Machine Princess
Zap Mortar Flying Machine Princess
Zap Mortar
Zap Archers Flying Machine Princess
Zap Flying Machine
Zap Mortar
Zap Princess
Princess
Zap Archers Flying Machine Princess
Zap Archers Flying Machine Princess
Flying Machine Princess Lumberjack
Zap Mortar Flying Machine Princess
Zap
Flying Machine
Zap Flying Machine Princess
Zap Flying Machine Princess
Zap Mortar Flying Machine Princess

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