My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Musketeer Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Wall Breakers Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Wall Breakers Guards Cannon Cart
Giant Snowball
Archers Musketeer Wall Breakers Guards
Zap
Archers Wall Breakers Guards Cannon Cart
Barbarian Barrel
Archers Knight Musketeer Wall Breakers Guards Cannon Cart
The Log
Archers Musketeer Wall Breakers Guards Cannon Cart
Earthquake
Archers Guards
Arrows
Archers Wall Breakers Guards
Royal Delivery
Archers Knight Musketeer Wall Breakers Guards Cannon Cart
Fireball
Archers Musketeer Wall Breakers Cannon Cart
Poison
Archers Musketeer Guards
Lightning
Knight Musketeer Cannon Cart
Rocket
Musketeer Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Giant Snowball Wall Breakers Archers Knight Guards Musketeer Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Giant Snowball Wall Breakers Archers

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Cannon Cart Giant Snowball Archers Knight Musketeer Wall Breakers Guards
Giant Snowball
Zap Archers Knight Musketeer Wall Breakers Cannon Cart
Archers
Knight Zap Giant Snowball Wall Breakers
Knight
Archers Musketeer Wall Breakers Zap Giant Snowball Cannon Cart
Musketeer
Knight Zap Giant Snowball Cannon Cart
Wall Breakers
Knight Zap Giant Snowball Archers
Guards
Zap
Cannon Cart
Zap Giant Snowball Knight Musketeer

Defense Synergies 3 16

Zap
Giant Snowball Archers Knight Musketeer Guards Cannon Cart
Giant Snowball
Zap Archers Knight Musketeer Guards Cannon Cart
Archers
Knight Zap Giant Snowball Guards Cannon Cart
Knight
Archers Musketeer Zap Giant Snowball Cannon Cart
Musketeer
Knight Guards Zap Giant Snowball Cannon Cart
Wall Breakers
Guards
Musketeer Zap Giant Snowball Archers Cannon Cart
Cannon Cart
Zap Giant Snowball Archers Knight Musketeer Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Knight Musketeer
Zap Knight Musketeer Cannon Cart
Giant Snowball Archers Knight Musketeer Cannon Cart
Knight Musketeer Guards Cannon Cart
Zap Giant Snowball Archers Musketeer Guards Cannon Cart
Giant Snowball Musketeer Zap Archers
Zap Musketeer Cannon Cart
Musketeer
Knight Guards Giant Snowball Archers Musketeer Cannon Cart
Archers Guards Zap Giant Snowball Knight Musketeer Cannon Cart
Musketeer Zap Giant Snowball Archers
Zap Giant Snowball Knight Musketeer Guards Cannon Cart
Zap Giant Snowball Guards Cannon Cart
Knight Cannon Cart
Zap Giant Snowball
Knight Musketeer Cannon Cart
Zap Giant Snowball Archers Knight Musketeer Guards Cannon Cart
Zap Giant Snowball Archers Knight Musketeer Guards Cannon Cart
Musketeer Cannon Cart
Giant Snowball Archers Knight Musketeer Guards Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Zap Giant Snowball Archers Cannon Cart
Zap Giant Snowball Archers Knight Musketeer Cannon Cart
Guards Zap Knight Musketeer Cannon Cart
Guards Zap Knight Musketeer Cannon Cart
Knight Musketeer Guards Cannon Cart
Zap Giant Snowball Archers Musketeer
Guards Archers Knight Musketeer Cannon Cart
Knight Cannon Cart
Zap Giant Snowball Knight Cannon Cart
Musketeer Guards
Knight Musketeer Guards Cannon Cart
Zap Giant Snowball Guards
Cannon Cart Knight Guards
Archers Musketeer Cannon Cart
Guards Zap Archers Knight Musketeer Cannon Cart
Zap Giant Snowball Archers Musketeer Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Guards
Zap Giant Snowball Musketeer
Cannon Cart
Cannon Cart Knight Musketeer Guards
Zap Giant Snowball
Zap Giant Snowball Musketeer
Archers Musketeer
Zap Giant Snowball
Zap Giant Snowball
Giant Snowball Musketeer Guards
Zap Knight Musketeer Cannon Cart
Zap Giant Snowball Archers Musketeer
Giant Snowball Knight Musketeer Cannon Cart
Musketeer Cannon Cart
Zap Giant Snowball Musketeer Cannon Cart
Zap Giant Snowball Musketeer Cannon Cart
Musketeer Cannon Cart
Giant Snowball
Zap Giant Snowball Archers Musketeer
Zap Giant Snowball
Musketeer
Giant Snowball
Musketeer
Zap Giant Snowball Musketeer Cannon Cart
Zap Giant Snowball
Zap Giant Snowball Musketeer
Zap Giant Snowball Musketeer
Zap Musketeer
Zap Giant Snowball Archers Musketeer
Zap Giant Snowball Musketeer Guards
Giant Snowball
Zap Giant Snowball Musketeer
Zap Giant Snowball
Giant Snowball
Zap Archers Musketeer Guards Cannon Cart
Zap Giant Snowball Archers Musketeer
Knight Musketeer Cannon Cart
Zap Giant Snowball Musketeer
Zap Giant Snowball
Musketeer Cannon Cart
Zap Giant Snowball Musketeer Guards
Zap Giant Snowball Musketeer
Zap Giant Snowball Musketeer Cannon Cart

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