My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Dark Prince Witch Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Dark Prince Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Dark Prince Bandit
Giant Snowball
Bats Battle Ram Witch
Zap
Bats Battle Ram Dark Prince Witch Bandit
Barbarian Barrel
Battle Ram Dark Prince Witch Royal Ghost Bandit
The Log
Battle Ram Dark Prince Witch Bandit
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Battle Ram Dark Prince Witch Royal Ghost Bandit
Fireball
Battle Ram Witch Bandit
Poison
Bats Witch
Lightning
Battle Ram Dark Prince Witch Bandit
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Dark Prince Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Dark Prince Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Royal Ghost Bandit Fireball Battle Ram Dark Prince Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Royal Ghost Bandit

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Battle Ram Dark Prince Bandit
Zap
Fireball Battle Ram Bats Dark Prince Witch Royal Ghost Bandit
Fireball
Zap Battle Ram Dark Prince
Battle Ram
Zap Bandit Bats Fireball Witch Royal Ghost
Dark Prince
Bats Zap Fireball Witch Royal Ghost Bandit
Witch
Zap Battle Ram Dark Prince Royal Ghost Bandit
Royal Ghost
Zap Battle Ram Dark Prince Witch Bandit
Bandit
Battle Ram Bats Zap Dark Prince Witch Royal Ghost

Defense Synergies 1 14

Bats
Zap Dark Prince Bandit
Zap
Fireball Bats Dark Prince Witch Royal Ghost Bandit
Fireball
Zap Dark Prince Bandit
Battle Ram
Dark Prince
Bats Zap Fireball Witch Royal Ghost Bandit
Witch
Zap Dark Prince Royal Ghost Bandit
Royal Ghost
Zap Dark Prince Witch
Bandit
Bats Zap Fireball Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Bats Zap Dark Prince Witch Bandit
Witch Bats Dark Prince Bandit
Witch Bats Dark Prince Bandit
Fireball Dark Prince
Fireball Bats Zap Dark Prince Royal Ghost Bandit
Bats Zap Fireball Witch
Zap Fireball Bandit
Witch
Dark Prince Royal Ghost Bandit
Bats Witch Zap Fireball Dark Prince Royal Ghost Bandit
Bats Zap Fireball Witch
Bats Zap Fireball Dark Prince Witch Bandit
Fireball Bats Zap Dark Prince Witch Royal Ghost
Bandit
Zap Fireball Bandit
Bats Fireball Dark Prince Witch
Fireball Bats Zap Dark Prince Witch Royal Ghost Bandit
Zap Witch Bats Fireball Dark Prince Royal Ghost Bandit
Dark Prince Royal Ghost Bats Fireball Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Dark Prince Witch Royal Ghost Bandit
Fireball Bandit Zap Royal Ghost
Bandit Bats Zap Dark Prince Witch
Dark Prince Bats Zap Fireball Bandit
Dark Prince Witch Bandit
Fireball Bats Zap Witch
Dark Prince Bats Fireball Witch Bandit
Dark Prince
Zap Bats Fireball Dark Prince Witch Bandit
Witch
Bats Dark Prince Witch
Zap Fireball Dark Prince
Dark Prince Fireball Witch Bandit
Fireball Witch
Witch Bats Zap Fireball Dark Prince
Bats Zap Fireball Dark Prince Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost Bandit
Fireball Zap Royal Ghost Bandit
Fireball Bandit
Fireball Dark Prince
Fireball Zap Dark Prince
Fireball Bats Zap Witch
Witch
Fireball Zap
Fireball Zap Bandit
Bats Fireball
Zap Fireball Dark Prince Bandit
Fireball Zap
Fireball Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Witch Bandit
Fireball Bandit
Fireball
Bats
Zap Fireball Dark Prince Bandit
Zap Fireball Witch
Fireball
Fireball
Zap Fireball
Zap Fireball Dark Prince Witch
Witch
Fireball Zap Witch Royal Ghost Bandit
Fireball Zap Witch Bandit
Fireball Zap Bandit
Bats Zap Fireball Witch
Zap Bats Fireball Witch
Fireball
Zap Fireball Bandit
Zap Fireball
Fireball
Zap Bats Fireball Dark Prince Witch Bandit
Fireball Zap Witch
Fireball
Fireball Dark Prince
Zap Fireball
Zap Fireball
Dark Prince
Zap Bats Fireball Witch
Bats Zap Fireball Witch
Zap Fireball Dark Prince Witch Royal Ghost Bandit

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