My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Valkyrie Battle Ram X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Wall Breakers X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Wall Breakers X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Battle Ram Wall Breakers X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Wall Breakers Skeleton Army
Giant Snowball
Musketeer Battle Ram Wall Breakers Skeleton Army
Zap
Battle Ram Wall Breakers Skeleton Army X-Bow
Barbarian Barrel
Knight Musketeer Valkyrie Battle Ram Wall Breakers Skeleton Army X-Bow
The Log
Musketeer Battle Ram Wall Breakers Skeleton Army X-Bow
Earthquake
Skeleton Army X-Bow
Arrows
Wall Breakers Skeleton Army
Royal Delivery
Knight Musketeer Valkyrie Battle Ram Wall Breakers Skeleton Army
Fireball
Musketeer Battle Ram Wall Breakers Skeleton Army X-Bow
Poison
Musketeer Skeleton Army X-Bow
Lightning
Knight Musketeer Valkyrie Battle Ram X-Bow
Rocket
Musketeer Valkyrie X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Battle Ram Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Knight Skeleton Army Fireball Musketeer Valkyrie Battle Ram X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Knight Skeleton Army Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Battle Ram Wall Breakers X-Bow Fireball
Fireball
X-Bow Knight Battle Ram Wall Breakers
Musketeer
Knight Valkyrie Battle Ram X-Bow
Valkyrie
Musketeer Battle Ram Wall Breakers X-Bow
Battle Ram
Knight Fireball Musketeer Valkyrie Wall Breakers
Wall Breakers
Knight Fireball Valkyrie Battle Ram
Skeleton Army
X-Bow
X-Bow
Knight Fireball Musketeer Valkyrie Skeleton Army

Defense Synergies 4 7

Knight
Musketeer X-Bow Fireball Skeleton Army
Fireball
X-Bow Knight Musketeer Valkyrie
Musketeer
Knight Valkyrie Fireball Skeleton Army
Valkyrie
Musketeer Fireball X-Bow
Battle Ram
Wall Breakers
Skeleton Army
Knight Musketeer X-Bow
X-Bow
Knight Fireball Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Musketeer Valkyrie X-Bow
Skeleton Army Knight Musketeer Valkyrie X-Bow
Skeleton Army Knight Musketeer Valkyrie
Skeleton Army Knight Musketeer Valkyrie
Fireball Valkyrie Skeleton Army X-Bow
Fireball Skeleton Army Musketeer Valkyrie X-Bow
Musketeer Fireball X-Bow
Fireball Musketeer Valkyrie X-Bow
Musketeer Skeleton Army X-Bow
Knight Skeleton Army Musketeer Valkyrie
Valkyrie Skeleton Army Knight Fireball Musketeer X-Bow
Musketeer Fireball
Skeleton Army Knight Fireball Musketeer Valkyrie X-Bow
Fireball Valkyrie Skeleton Army X-Bow
Skeleton Army Knight X-Bow
Skeleton Army Fireball X-Bow
Knight Fireball Musketeer Valkyrie Skeleton Army X-Bow
Fireball Knight Musketeer Valkyrie Skeleton Army X-Bow
Valkyrie Knight Fireball Musketeer
Musketeer
Valkyrie Skeleton Army Knight Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Fireball X-Bow
Fireball Knight Musketeer Valkyrie X-Bow
Skeleton Army Knight Musketeer Valkyrie
Valkyrie Skeleton Army Knight Fireball Musketeer X-Bow
Knight Musketeer Valkyrie Skeleton Army
Fireball Musketeer
Skeleton Army Knight Fireball Musketeer Valkyrie
Knight Valkyrie Skeleton Army
Knight Fireball Valkyrie Skeleton Army X-Bow
Musketeer Skeleton Army
Knight Musketeer Valkyrie
Skeleton Army Fireball Valkyrie
Skeleton Army Knight Fireball Valkyrie
Fireball Musketeer Valkyrie Skeleton Army
Skeleton Army Knight Fireball Musketeer Valkyrie X-Bow
Valkyrie Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Valkyrie X-Bow
Fireball Musketeer X-Bow
Fireball X-Bow
Knight Fireball Musketeer Valkyrie
Fireball Valkyrie
Fireball Musketeer
Musketeer
Fireball X-Bow
Fireball X-Bow
Fireball Musketeer X-Bow
Knight Fireball Musketeer Valkyrie X-Bow
Fireball Musketeer
Knight Fireball Musketeer
Fireball Musketeer X-Bow
Fireball Musketeer X-Bow
X-Bow Fireball Musketeer
Fireball Musketeer X-Bow
Fireball
Fireball Musketeer X-Bow
Fireball Valkyrie X-Bow
Fireball Musketeer X-Bow
Fireball
Musketeer X-Bow
Fireball Musketeer X-Bow
Fireball Valkyrie
Fireball X-Bow Musketeer
Fireball Musketeer X-Bow
Fireball Musketeer X-Bow
Fireball Musketeer X-Bow
Fireball Musketeer
Fireball
Fireball Musketeer X-Bow
Fireball
Fireball
Fireball Musketeer Skeleton Army X-Bow
Fireball Musketeer
Fireball
Fireball Knight Musketeer Valkyrie
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer X-Bow

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