My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Rascals Ice Golem Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rascals Ice Golem Mega Minion X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Rascals Ice Golem X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Mega Minion
Zap
Fire Spirit X-Bow
Barbarian Barrel
Fire Spirit Knight Rascals X-Bow
The Log
Fire Spirit Rascals X-Bow
Earthquake
X-Bow
Arrows
Fire Spirit Rascals
Royal Delivery
Fire Spirit Knight Rascals Mega Minion
Fireball
Rascals Mega Minion X-Bow
Poison
Rascals Mega Minion X-Bow
Lightning
Knight Ice Golem Mega Minion X-Bow
Rocket
Rascals X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Knight Ice Golem Mega Minion

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Golem The Log Arrows Knight Mega Minion Rascals X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Golem The Log Arrows

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Ice Golem Mega Minion X-Bow
Arrows
Knight Mega Minion X-Bow
Knight
Mega Minion X-Bow Fire Spirit Arrows The Log
Rascals
Mega Minion
Ice Golem
Mega Minion X-Bow Fire Spirit
Mega Minion
Knight Ice Golem Fire Spirit Arrows Rascals X-Bow
X-Bow
Knight Ice Golem The Log Fire Spirit Arrows Mega Minion
The Log
X-Bow Knight

Defense Synergies 6 10

Fire Spirit
Knight Ice Golem The Log
Arrows
Knight Ice Golem Mega Minion
Knight
Fire Spirit Mega Minion X-Bow Arrows The Log
Rascals
The Log
Ice Golem
Mega Minion X-Bow Fire Spirit Arrows The Log
Mega Minion
Knight Ice Golem Arrows X-Bow The Log
X-Bow
Knight Ice Golem The Log Mega Minion
The Log
X-Bow Fire Spirit Knight Rascals Ice Golem Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Ice Golem Mega Minion X-Bow The Log
Knight Rascals Mega Minion X-Bow The Log
Fire Spirit Knight Rascals Mega Minion
Knight Rascals Mega Minion
Arrows X-Bow The Log
Arrows The Log Fire Spirit Rascals Mega Minion X-Bow
Mega Minion Fire Spirit Arrows Rascals X-Bow
Arrows Rascals Ice Golem X-Bow The Log
Rascals X-Bow
Knight Fire Spirit Rascals Ice Golem
Arrows Knight Rascals Ice Golem Mega Minion X-Bow The Log
Arrows Mega Minion Rascals
Fire Spirit Knight Rascals X-Bow The Log
Fire Spirit Arrows Rascals Mega Minion X-Bow The Log
Knight Rascals X-Bow
Rascals X-Bow The Log
Arrows Knight Rascals X-Bow
Fire Spirit Arrows Knight Rascals Mega Minion X-Bow The Log
Arrows The Log Fire Spirit Knight Rascals Ice Golem Mega Minion
Rascals Fire Spirit Arrows Knight The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Ice Golem X-Bow
Arrows Knight Ice Golem Mega Minion X-Bow The Log
Knight Rascals Ice Golem The Log
Knight Rascals Ice Golem X-Bow The Log
Knight Rascals
Fire Spirit Arrows Rascals Ice Golem
Rascals Knight Ice Golem Mega Minion
Knight Rascals
Knight Ice Golem Mega Minion X-Bow The Log
Mega Minion
Knight Rascals Mega Minion
Arrows The Log
Rascals Knight Ice Golem
Rascals
Rascals Knight Ice Golem Mega Minion X-Bow The Log
Arrows Rascals Ice Golem Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Rascals Ice Golem X-Bow The Log
Arrows X-Bow The Log
Arrows X-Bow The Log
Arrows Knight Rascals Ice Golem The Log
Fire Spirit Arrows The Log
Arrows Fire Spirit Ice Golem Mega Minion
Fire Spirit Arrows The Log
Arrows X-Bow The Log Fire Spirit Ice Golem
Arrows The Log X-Bow
Fire Spirit X-Bow
Arrows Knight X-Bow The Log
Fire Spirit Arrows
Fire Spirit Knight Ice Golem The Log
Arrows X-Bow
Arrows Ice Golem X-Bow The Log
X-Bow Arrows The Log
Arrows X-Bow The Log
Arrows
Fire Spirit Arrows Mega Minion X-Bow The Log
Fire Spirit Arrows X-Bow The Log
X-Bow The Log
Arrows
X-Bow The Log
Arrows X-Bow The Log
Arrows Ice Golem The Log Fire Spirit
Mega Minion
Arrows X-Bow The Log
Arrows X-Bow The Log
Arrows X-Bow The Log
Fire Spirit Arrows Ice Golem X-Bow
Mega Minion
Mega Minion
Arrows X-Bow The Log
Arrows
Arrows The Log
Fire Spirit X-Bow
Fire Spirit Arrows Mega Minion
Arrows The Log
Knight Rascals Mega Minion
Arrows The Log Ice Golem
Arrows
Mega Minion
Rascals The Log
X-Bow The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: