My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight X-Bow Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Goblins Minions
Zap
Goblins Minions X-Bow
Barbarian Barrel
Goblins Knight X-Bow Electro Wizard
The Log
Goblins X-Bow
Earthquake
X-Bow
Arrows
Goblins Minions
Royal Delivery
Goblins Knight Minions Electro Wizard
Fireball
Minions X-Bow Electro Wizard
Poison
Minions X-Bow Electro Wizard
Lightning
Knight X-Bow Electro Wizard
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Arrows Knight Minions Fireball Electro Wizard X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Arrows Knight

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
X-Bow
Arrows
Fireball Knight X-Bow
Knight
Minions X-Bow Arrows Fireball The Log Electro Wizard
Minions
Knight
Fireball
Arrows X-Bow Knight The Log Electro Wizard
X-Bow
Knight Fireball The Log Goblins Arrows
The Log
X-Bow Knight Fireball
Electro Wizard
Knight Fireball

Defense Synergies 6 14

Goblins
Knight X-Bow The Log Electro Wizard
Arrows
Knight Fireball
Knight
Minions X-Bow Electro Wizard Goblins Arrows Fireball The Log
Minions
Knight X-Bow The Log Electro Wizard
Fireball
X-Bow The Log Arrows Knight Electro Wizard
X-Bow
Knight Fireball The Log Goblins Minions Electro Wizard
The Log
Fireball X-Bow Goblins Knight Minions Electro Wizard
Electro Wizard
Knight Goblins Minions Fireball X-Bow The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball X-Bow The Log Electro Wizard
Goblins Knight Minions X-Bow The Log Electro Wizard
Goblins Knight Minions Electro Wizard
Goblins Knight Minions Electro Wizard
Arrows Fireball X-Bow The Log
Arrows Fireball The Log Goblins Minions X-Bow Electro Wizard
Minions Electro Wizard Arrows Fireball X-Bow
Arrows Fireball X-Bow The Log Electro Wizard
Goblins Minions X-Bow
Knight Goblins Electro Wizard
Goblins Minions Electro Wizard Arrows Knight Fireball X-Bow The Log
Arrows Minions Fireball Electro Wizard
Knight Minions Fireball X-Bow The Log Electro Wizard
Fireball Goblins Arrows Minions X-Bow The Log Electro Wizard
Knight X-Bow Electro Wizard
Fireball X-Bow The Log Electro Wizard
Goblins Arrows Knight Minions Fireball X-Bow Electro Wizard
Arrows Fireball Goblins Knight Minions X-Bow The Log Electro Wizard
Arrows The Log Knight Minions Fireball Electro Wizard
Electro Wizard
Goblins Arrows Knight Minions Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Fireball X-Bow Electro Wizard
Fireball Electro Wizard Arrows Knight X-Bow The Log
Goblins Knight Minions The Log Electro Wizard
Knight Fireball X-Bow The Log Electro Wizard
Knight
Arrows Fireball Minions Electro Wizard
Goblins Knight Minions Fireball Electro Wizard
Knight
Electro Wizard Goblins Knight Minions Fireball X-Bow The Log
Knight Minions
Arrows Fireball The Log Electro Wizard
Knight Fireball
Fireball
Electro Wizard Goblins Knight Minions Fireball X-Bow The Log
Arrows Minions Fireball The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight X-Bow The Log
Arrows Fireball X-Bow The Log Electro Wizard
Arrows Fireball X-Bow The Log
Arrows Knight Fireball The Log
Fireball Arrows The Log
Arrows Fireball Minions
Arrows The Log
Arrows Fireball X-Bow The Log
Arrows Fireball The Log X-Bow
Goblins Minions Fireball X-Bow Electro Wizard
Arrows Knight Fireball X-Bow The Log Electro Wizard
Fireball Arrows
Knight Fireball The Log
Arrows Minions Fireball X-Bow
Arrows Fireball X-Bow The Log
X-Bow Arrows Fireball The Log
Arrows Fireball X-Bow The Log
Arrows Fireball
Minions
Arrows Fireball X-Bow The Log Electro Wizard
Arrows Fireball X-Bow The Log
Minions Fireball X-Bow The Log
Arrows Fireball
X-Bow The Log
Arrows Fireball X-Bow The Log
Arrows The Log Fireball
Arrows Fireball X-Bow The Log Electro Wizard
Fireball Arrows X-Bow The Log
Fireball Arrows X-Bow The Log
Arrows Fireball X-Bow Electro Wizard
Electro Wizard Minions Fireball
Fireball
Arrows Fireball X-Bow The Log
Arrows Fireball Electro Wizard
Arrows Fireball The Log
Electro Wizard Minions Fireball X-Bow
Fireball Arrows Electro Wizard
Arrows The Log Fireball
Fireball Knight Electro Wizard
Arrows The Log Fireball
Arrows Fireball
Minions Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball X-Bow The Log Electro Wizard

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