My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion X-Bow Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers X-Bow Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Wall Breakers X-Bow Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards Lava Hound
Giant Snowball
Mega Minion Dart Goblin Wall Breakers Guards Lava Hound
Zap
Dart Goblin Wall Breakers Guards X-Bow Lava Hound
Barbarian Barrel
Dart Goblin Wall Breakers Guards X-Bow
The Log
Dart Goblin Wall Breakers Guards X-Bow
Earthquake
Guards X-Bow
Arrows
Dart Goblin Wall Breakers Guards Lava Hound
Royal Delivery
Mega Minion Dart Goblin Wall Breakers Guards Lava Hound
Fireball
Mega Minion Dart Goblin Wall Breakers X-Bow Lava Hound
Poison
Mega Minion Dart Goblin Guards X-Bow Lava Hound
Lightning
Ice Golem Mega Minion X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Wall Breakers The Log Mega Minion Dart Goblin Guards X-Bow Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Golem Wall Breakers The Log Mega Minion

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Mega Minion Wall Breakers X-Bow Dart Goblin
Mega Minion
Ice Golem Lava Hound X-Bow
Dart Goblin
Lava Hound Ice Golem Wall Breakers X-Bow The Log
Wall Breakers
Ice Golem Dart Goblin The Log
Guards
X-Bow The Log Lava Hound
X-Bow
Ice Golem The Log Mega Minion Dart Goblin Guards
The Log
X-Bow Dart Goblin Wall Breakers Guards
Lava Hound
Mega Minion Dart Goblin Guards

Defense Synergies 3 12

Ice Golem
Mega Minion X-Bow Dart Goblin Guards The Log
Mega Minion
Ice Golem Dart Goblin Guards X-Bow The Log
Dart Goblin
Ice Golem Mega Minion Guards X-Bow The Log
Wall Breakers
Guards
Ice Golem Mega Minion Dart Goblin X-Bow The Log
X-Bow
Ice Golem The Log Mega Minion Dart Goblin Guards
The Log
X-Bow Ice Golem Mega Minion Dart Goblin Guards
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Mega Minion Dart Goblin X-Bow The Log
Mega Minion Dart Goblin X-Bow The Log
Mega Minion Dart Goblin
Mega Minion Dart Goblin Guards
X-Bow The Log
The Log Mega Minion Dart Goblin Guards X-Bow
Mega Minion Dart Goblin X-Bow
Ice Golem Dart Goblin X-Bow The Log
X-Bow
Guards Ice Golem Dart Goblin
Dart Goblin Guards Ice Golem Mega Minion X-Bow The Log
Mega Minion Dart Goblin
Guards X-Bow The Log
Mega Minion Dart Goblin Guards X-Bow The Log
X-Bow
X-Bow The Log
X-Bow
Mega Minion Dart Goblin Guards X-Bow The Log
The Log Ice Golem Mega Minion Dart Goblin Guards
Dart Goblin
Dart Goblin Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Ice Golem X-Bow
Ice Golem Mega Minion X-Bow The Log
Guards Ice Golem The Log
Guards Ice Golem X-Bow The Log
Guards
Ice Golem Dart Goblin
Guards Ice Golem Mega Minion Dart Goblin
Ice Golem Mega Minion X-Bow The Log
Mega Minion Dart Goblin Guards
Mega Minion Dart Goblin Guards
Guards The Log
Ice Golem Guards
Dart Goblin
Guards Ice Golem Mega Minion Dart Goblin X-Bow The Log
Ice Golem Mega Minion Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin Guards X-Bow The Log
Dart Goblin X-Bow The Log
Dart Goblin X-Bow The Log
Ice Golem Dart Goblin Guards The Log
The Log
Ice Golem Mega Minion Dart Goblin
Dart Goblin The Log
X-Bow The Log Ice Golem Dart Goblin
The Log Dart Goblin X-Bow
Guards X-Bow
Dart Goblin X-Bow The Log
Dart Goblin
Ice Golem Dart Goblin The Log
Dart Goblin X-Bow
Ice Golem Dart Goblin X-Bow The Log
X-Bow Dart Goblin The Log
Dart Goblin X-Bow The Log
Mega Minion Dart Goblin X-Bow The Log
Dart Goblin X-Bow The Log
X-Bow The Log
X-Bow The Log
X-Bow The Log
Ice Golem The Log
Mega Minion
X-Bow The Log Dart Goblin
X-Bow The Log
Dart Goblin X-Bow The Log
Ice Golem Dart Goblin X-Bow
Mega Minion Dart Goblin Guards
Mega Minion
Dart Goblin X-Bow The Log
The Log
Dart Goblin Guards X-Bow
Mega Minion Dart Goblin
The Log
Mega Minion Dart Goblin
The Log Ice Golem Dart Goblin
Mega Minion Dart Goblin
Dart Goblin Guards The Log
Dart Goblin
Dart Goblin X-Bow The Log

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