My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Electro Wizard Lumberjack Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Ram Rider Sparky
Giant Snowball
Fire Spirit Miner Lumberjack Ram Rider
Zap
Fire Spirit Ram Rider Sparky
Barbarian Barrel
Fire Spirit Wizard Electro Wizard Lumberjack Sparky
The Log
Fire Spirit Lumberjack Ram Rider Sparky
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Wizard Miner Electro Wizard Lumberjack Ram Rider Sparky
Fireball
Wizard Electro Wizard Lumberjack Ram Rider Sparky
Poison
Wizard Electro Wizard Sparky
Lightning
Wizard Electro Wizard Lumberjack Ram Rider Sparky
Rocket
Wizard Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Miner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Miner Fireball Electro Wizard Lumberjack Wizard Ram Rider Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Miner Fireball Electro Wizard

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Lumberjack Ram Rider Sparky
Fireball
Miner Electro Wizard Ram Rider Sparky
Wizard
Miner Lumberjack Ram Rider Sparky
Miner
Fire Spirit Fireball Wizard Electro Wizard Lumberjack Sparky
Electro Wizard
Fireball Miner Lumberjack Ram Rider Sparky
Lumberjack
Fire Spirit Wizard Miner Electro Wizard Ram Rider Sparky
Ram Rider
Fire Spirit Fireball Wizard Electro Wizard Lumberjack
Sparky
Fire Spirit Fireball Wizard Miner Electro Wizard Lumberjack

Defense Synergies 0 11

Fire Spirit
Electro Wizard Sparky
Fireball
Miner Electro Wizard Lumberjack Ram Rider
Wizard
Electro Wizard Lumberjack
Miner
Fireball
Electro Wizard
Fire Spirit Fireball Wizard Lumberjack Ram Rider
Lumberjack
Fireball Wizard Electro Wizard Ram Rider
Ram Rider
Fireball Electro Wizard Lumberjack
Sparky
Fire Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Electro Wizard Ram Rider Sparky
Lumberjack Sparky Electro Wizard Ram Rider
Lumberjack Ram Rider Sparky Fire Spirit Electro Wizard
Lumberjack Sparky Electro Wizard Ram Rider
Fireball Lumberjack Sparky
Fireball Fire Spirit Electro Wizard Lumberjack
Electro Wizard Ram Rider Fire Spirit Fireball Wizard
Fireball Electro Wizard Ram Rider Sparky
Sparky Lumberjack
Fire Spirit Miner Electro Wizard Lumberjack Sparky
Electro Wizard Fireball Wizard Lumberjack Ram Rider
Fireball Wizard Electro Wizard Ram Rider
Lumberjack Sparky Fire Spirit Fireball Wizard Electro Wizard Ram Rider
Fire Spirit Fireball Wizard Sparky Electro Wizard Lumberjack
Sparky Electro Wizard Lumberjack Ram Rider
Fireball Electro Wizard Lumberjack Ram Rider Sparky
Wizard Sparky Fireball Electro Wizard Lumberjack
Fire Spirit Fireball Wizard Electro Wizard Lumberjack Ram Rider
Wizard Fire Spirit Fireball Electro Wizard Lumberjack Ram Rider
Sparky Electro Wizard Lumberjack Ram Rider
Wizard Fire Spirit Fireball Electro Wizard Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Electro Wizard Sparky
Fireball Electro Wizard Wizard Miner Lumberjack
Lumberjack Electro Wizard Ram Rider Sparky
Lumberjack Fireball Electro Wizard Ram Rider Sparky
Lumberjack Ram Rider Sparky
Fire Spirit Fireball Wizard Electro Wizard Ram Rider
Sparky Fireball Electro Wizard Lumberjack Ram Rider
Lumberjack Sparky
Electro Wizard Fireball Sparky
Sparky
Lumberjack Sparky
Fireball Electro Wizard
Fireball Wizard Lumberjack Ram Rider Sparky
Wizard Fireball Sparky
Electro Wizard Sparky Fireball Lumberjack
Fireball Wizard Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Sparky
Fireball Miner Electro Wizard Ram Rider
Fireball Miner Sparky
Fireball Sparky
Fireball Wizard Fire Spirit Sparky
Fireball Wizard Fire Spirit Ram Rider
Fire Spirit Wizard Sparky
Fireball Fire Spirit Wizard Ram Rider
Fireball Miner Wizard Ram Rider
Fire Spirit Fireball Electro Wizard Lumberjack Sparky
Miner Fireball Wizard Electro Wizard Ram Rider Sparky
Fireball Fire Spirit Wizard
Fire Spirit Fireball Miner Sparky
Fireball
Fireball Sparky
Fireball Wizard Sparky
Fireball Wizard Sparky
Fireball Sparky
Sparky
Fire Spirit Fireball Wizard Electro Wizard Sparky
Fire Spirit Fireball Wizard Miner
Fireball Sparky
Fireball Wizard
Sparky
Fireball
Fire Spirit Fireball Wizard Sparky
Fireball Miner Wizard Electro Wizard Ram Rider Sparky
Fireball Wizard Miner Ram Rider Sparky
Fireball Miner Sparky
Fire Spirit Fireball Wizard Electro Wizard Sparky
Electro Wizard Fireball Wizard
Fireball Sparky
Fireball Wizard Miner Sparky
Fireball Electro Wizard Sparky
Sparky
Fireball Wizard Sparky
Electro Wizard Fire Spirit Fireball
Fireball Fire Spirit Wizard Electro Wizard Ram Rider
Fireball
Fireball Miner Wizard Electro Wizard Lumberjack Sparky
Fireball Wizard
Fireball Sparky
Sparky
Fireball Electro Wizard Sparky
Fireball Electro Wizard
Fireball Miner Electro Wizard Sparky

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