My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Wizard Balloon Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Night Witch
Giant Snowball
Tombstone Balloon Night Witch
Zap
Tombstone Balloon Night Witch
Barbarian Barrel
Tombstone Valkyrie Wizard Electro Wizard Night Witch
The Log
Tombstone
Earthquake
Tombstone
Arrows
Tombstone Night Witch
Royal Delivery
Valkyrie Wizard Balloon Electro Wizard Night Witch
Fireball
Tombstone Wizard Balloon Electro Wizard Night Witch
Poison
Tombstone Wizard Balloon Electro Wizard Night Witch
Lightning
Tombstone Valkyrie Wizard Balloon Electro Wizard Night Witch
Rocket
Valkyrie Wizard Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tombstone Fireball Valkyrie Electro Wizard Night Witch Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tombstone Fireball Valkyrie

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Fireball
The Log Electro Wizard
Valkyrie
Balloon Wizard Electro Wizard
Wizard
Valkyrie Balloon
Balloon
Valkyrie Wizard The Log Electro Wizard
The Log
Fireball Balloon
Electro Wizard
Fireball Valkyrie Balloon
Night Witch

Defense Synergies 1 15

Tombstone
Fireball Wizard Electro Wizard Night Witch
Fireball
The Log Tombstone Valkyrie Electro Wizard
Valkyrie
Fireball Wizard The Log Electro Wizard Night Witch
Wizard
Tombstone Valkyrie The Log Electro Wizard
Balloon
The Log
Fireball Valkyrie Wizard Electro Wizard Night Witch
Electro Wizard
Tombstone Fireball Valkyrie Wizard The Log Night Witch
Night Witch
Tombstone Valkyrie The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Valkyrie Wizard The Log Electro Wizard
Tombstone Valkyrie The Log Electro Wizard Night Witch
Tombstone Valkyrie Electro Wizard Night Witch
Night Witch Tombstone Valkyrie Electro Wizard
Tombstone Fireball Valkyrie The Log
Fireball The Log Valkyrie Electro Wizard Night Witch
Electro Wizard Tombstone Fireball Wizard Night Witch
Fireball Valkyrie The Log Electro Wizard
Tombstone Night Witch
Valkyrie Electro Wizard Night Witch
Valkyrie Electro Wizard Tombstone Fireball Wizard The Log Night Witch
Fireball Wizard Electro Wizard Night Witch
Tombstone Night Witch Fireball Valkyrie Wizard The Log Electro Wizard
Fireball Valkyrie Wizard Tombstone The Log Electro Wizard Night Witch
Tombstone Electro Wizard
Fireball The Log Electro Wizard
Wizard Tombstone Fireball Valkyrie Electro Wizard Night Witch
Tombstone Fireball Valkyrie Wizard The Log Electro Wizard Night Witch
Valkyrie Wizard The Log Tombstone Fireball Electro Wizard
Electro Wizard
Valkyrie Wizard Fireball The Log Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tombstone Fireball Electro Wizard
Fireball Electro Wizard Valkyrie Wizard The Log
Tombstone Valkyrie The Log Electro Wizard
Valkyrie Fireball The Log Electro Wizard Night Witch
Tombstone Valkyrie Night Witch
Fireball Wizard Electro Wizard
Tombstone Fireball Valkyrie Electro Wizard Night Witch
Valkyrie
Electro Wizard Tombstone Fireball Valkyrie The Log
Tombstone
Tombstone Valkyrie
Fireball Valkyrie The Log Electro Wizard
Tombstone Fireball Valkyrie Wizard Night Witch
Wizard Fireball Valkyrie
Tombstone Electro Wizard Fireball Valkyrie The Log Night Witch
Valkyrie Fireball Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Valkyrie The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard
Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Electro Wizard Night Witch
Fireball Valkyrie Wizard The Log Electro Wizard
Fireball Wizard
Fireball The Log
Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Night Witch
Fireball Wizard The Log Electro Wizard
Fireball Valkyrie Wizard The Log
Fireball The Log Night Witch
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Valkyrie Wizard
Fireball The Log Wizard Electro Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Wizard Electro Wizard Night Witch
Electro Wizard Fireball Wizard
Fireball Night Witch
Fireball Wizard The Log Night Witch
Fireball Electro Wizard
Fireball Wizard The Log
Electro Wizard Tombstone Fireball Night Witch
Fireball Wizard Electro Wizard
The Log Fireball
Fireball Valkyrie Wizard Electro Wizard
The Log Fireball Wizard
Fireball
Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Electro Wizard

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