My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Barbarian Hut Witch Balloon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Balloon
Giant Snowball
Musketeer Witch Balloon Princess
Zap
Witch Balloon Princess
Barbarian Barrel
Musketeer Barbarian Hut Witch Princess
The Log
Musketeer Barbarian Hut Witch Princess
Earthquake
Barbarian Hut Witch
Arrows
Witch Princess
Royal Delivery
Musketeer Witch Balloon Princess
Fireball
Musketeer Barbarian Hut Witch Balloon Princess
Poison
Musketeer Barbarian Hut Witch Balloon Princess
Lightning
Musketeer Barbarian Hut Witch Balloon
Rocket
Musketeer Barbarian Hut Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Princess Musketeer Giant Witch Balloon Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Princess Musketeer

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Giant Barbarian Hut Balloon The Log
Giant
Musketeer Rage Barbarian Hut Witch Balloon The Log Princess
Barbarian Hut
Musketeer Giant Princess
Rage
Giant Witch Balloon
Witch
Rage Giant
Balloon
Rage Musketeer Giant The Log Princess
The Log
Musketeer Giant Balloon Princess
Princess
Giant Barbarian Hut Balloon The Log

Defense Synergies 1 5

Musketeer
The Log Barbarian Hut
Giant
Barbarian Hut
Musketeer The Log Princess
Rage
Witch
The Log
Balloon
The Log
Musketeer Barbarian Hut Witch Princess
Princess
Barbarian Hut The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Musketeer The Log
Barbarian Hut Musketeer Witch The Log
Barbarian Hut Witch Musketeer
Barbarian Hut Witch Musketeer
The Log Princess
The Log Musketeer
Musketeer Barbarian Hut Witch Princess
Barbarian Hut Musketeer The Log
Barbarian Hut Witch Musketeer Princess
Musketeer
Witch Musketeer The Log Princess
Musketeer Barbarian Hut Witch Princess
Barbarian Hut Musketeer Witch The Log
Barbarian Hut Witch The Log Princess
Barbarian Hut
Barbarian Hut The Log
Barbarian Hut Musketeer Witch
Musketeer Barbarian Hut Witch The Log
Witch The Log Musketeer Barbarian Hut Princess
Barbarian Hut Musketeer
Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Witch
Musketeer The Log
Musketeer Barbarian Hut Witch The Log
Musketeer Barbarian Hut The Log
Barbarian Hut Musketeer Witch
Musketeer Witch Princess
Musketeer Barbarian Hut Witch
Barbarian Hut
Barbarian Hut Witch The Log
Witch Musketeer Barbarian Hut
Musketeer Witch
The Log
Barbarian Hut Witch
Musketeer Barbarian Hut Witch Princess
Witch Musketeer Barbarian Hut The Log
Musketeer Barbarian Hut Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Barbarian Hut The Log
Musketeer The Log Princess
Barbarian Hut The Log
Musketeer Barbarian Hut The Log
The Log
Musketeer Witch Princess
Musketeer Witch The Log Princess
The Log Barbarian Hut Princess
The Log
Musketeer
Musketeer The Log Princess
Musketeer Princess
Musketeer Barbarian Hut The Log Princess
Musketeer Princess
Princess Musketeer Barbarian Hut The Log
Musketeer Barbarian Hut Witch The Log Princess
Musketeer Barbarian Hut The Log Princess
Musketeer The Log Princess
Witch The Log Princess
Musketeer The Log
Princess
Musketeer The Log
Musketeer Barbarian Hut The Log
The Log Witch Princess
Witch
The Log Musketeer Witch Princess
Musketeer Witch The Log Princess
Musketeer The Log
Musketeer Witch Princess
Musketeer Witch
Musketeer The Log
Princess
The Log Princess
Musketeer Barbarian Hut Witch Princess
Musketeer Witch Princess
The Log
Musketeer Princess
The Log Musketeer Princess
Musketeer
Musketeer Witch The Log Princess
Musketeer Witch Princess
Musketeer Witch The Log Princess

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