My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Hunter Witch P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Ram Rider
Giant Snowball
Skeletons Bats Witch Ram Rider
Zap
Skeletons Bats Witch Ram Rider
Barbarian Barrel
Skeletons Hunter Witch
The Log
Skeletons Hunter Witch Ram Rider
Earthquake
Skeletons Witch
Arrows
Skeletons Bats Witch
Royal Delivery
Skeletons Bats Hunter Witch P.E.K.K.A Ram Rider
Fireball
Hunter Witch Ram Rider
Poison
Bats Hunter Witch
Lightning
Hunter Witch Ram Rider
Rocket
Hunter Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Arrows Poison Hunter Witch Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bats Arrows Poison

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
P.E.K.K.A Ram Rider
Arrows
P.E.K.K.A Ram Rider
Poison
P.E.K.K.A Ram Rider
Hunter
P.E.K.K.A Ram Rider
Witch
P.E.K.K.A Ram Rider
P.E.K.K.A
Arrows Poison Bats Hunter Witch Ram Rider
Ram Rider
Bats Arrows Poison Hunter Witch P.E.K.K.A

Defense Synergies 0 11

Skeletons
Bats Poison Hunter Witch P.E.K.K.A Ram Rider
Bats
Skeletons Hunter P.E.K.K.A
Arrows
P.E.K.K.A
Poison
Skeletons
Hunter
Skeletons Bats P.E.K.K.A Ram Rider
Witch
Skeletons
P.E.K.K.A
Skeletons Bats Arrows Hunter
Ram Rider
Skeletons Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ram Rider
Hunter P.E.K.K.A Skeletons Bats Witch Ram Rider
Hunter Witch P.E.K.K.A Ram Rider Skeletons Bats
Hunter Witch P.E.K.K.A Skeletons Bats Ram Rider
Arrows Poison P.E.K.K.A
Arrows Skeletons Bats Hunter
Bats Hunter Ram Rider Arrows Poison Witch
Arrows Poison P.E.K.K.A Ram Rider
Hunter Witch P.E.K.K.A Skeletons
Skeletons Hunter
Bats Poison Witch Skeletons Arrows Hunter Ram Rider
Arrows Hunter Bats Poison Witch Ram Rider
Hunter P.E.K.K.A Skeletons Bats Witch Ram Rider
Bats Arrows Poison Hunter Witch P.E.K.K.A
P.E.K.K.A Hunter Ram Rider
Hunter P.E.K.K.A Ram Rider
Skeletons Bats Arrows Poison Hunter Witch P.E.K.K.A
Arrows Bats Hunter Witch Ram Rider
Arrows Poison Hunter Witch Bats Ram Rider
P.E.K.K.A Hunter Ram Rider
Bats Arrows Poison Hunter Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Witch P.E.K.K.A
Poison Arrows Hunter
P.E.K.K.A Skeletons Bats Hunter Witch Ram Rider
Hunter P.E.K.K.A Bats Ram Rider
P.E.K.K.A Skeletons Hunter Witch Ram Rider
Arrows Poison Skeletons Bats Hunter Witch Ram Rider
P.E.K.K.A Skeletons Bats Hunter Witch Ram Rider
P.E.K.K.A Hunter
P.E.K.K.A Skeletons Bats Poison Witch
Witch P.E.K.K.A Skeletons
P.E.K.K.A Bats Hunter Witch
P.E.K.K.A Arrows Poison
P.E.K.K.A Skeletons Hunter Witch Ram Rider
Witch
Witch Skeletons Bats Poison Hunter P.E.K.K.A
Bats Arrows Poison Hunter Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows
Arrows Poison Ram Rider
Arrows Poison
Arrows Poison
Poison Arrows
Arrows Poison Bats Hunter Witch Ram Rider
Arrows Poison Witch
Arrows Poison Hunter Ram Rider
Arrows Poison Ram Rider
Bats Poison
Poison Arrows Ram Rider
Poison Arrows
Poison Hunter
Arrows Poison
Arrows Poison
Arrows Poison Hunter Witch
Arrows Poison
Arrows Poison
Bats
Arrows Poison Hunter
Arrows Poison Witch
Poison
Arrows Poison
Arrows Poison
Arrows Poison Hunter Witch
Witch
Arrows Poison Hunter Witch Ram Rider
Arrows Poison Witch Ram Rider
Poison Arrows
Poison Bats Arrows Hunter Witch
Bats Poison Witch
Poison Arrows Hunter
Arrows Poison
P.E.K.K.A
Arrows Poison
Bats Witch
Poison Arrows Hunter Witch Ram Rider
Arrows
Poison Hunter
Arrows Poison
Arrows Poison
P.E.K.K.A
Bats Poison Witch
Bats Poison Witch
Poison Witch

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