My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant
Giant Snowball
Minions Musketeer Witch
Zap
Minions Witch
Barbarian Barrel
Musketeer Valkyrie Witch
The Log
Mini P.E.K.K.A Musketeer Witch
Earthquake
Witch
Arrows
Minions Witch
Royal Delivery
Minions Mini P.E.K.K.A Musketeer Valkyrie Witch
Fireball
Minions Musketeer Witch
Poison
Minions Musketeer Witch
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Witch
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Fireball Mini P.E.K.K.A Musketeer Valkyrie Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Minions Fireball Mini P.E.K.K.A

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Giant Mini P.E.K.K.A Valkyrie
Fireball
Giant The Log
Mini P.E.K.K.A
Giant Minions Musketeer Valkyrie The Log
Musketeer
Valkyrie Giant Mini P.E.K.K.A The Log
Valkyrie
Musketeer Minions Mini P.E.K.K.A Giant Witch
Giant
Minions Mini P.E.K.K.A Musketeer Fireball Valkyrie Witch The Log
Witch
Valkyrie Giant
The Log
Fireball Mini P.E.K.K.A Musketeer Giant

Defense Synergies 5 11

Minions
Valkyrie Musketeer The Log
Fireball
The Log Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A
The Log Fireball Musketeer Valkyrie Witch
Musketeer
Valkyrie The Log Minions Fireball Mini P.E.K.K.A
Valkyrie
Minions Musketeer Fireball Mini P.E.K.K.A Witch The Log
Giant
Witch
Mini P.E.K.K.A Valkyrie The Log
The Log
Fireball Mini P.E.K.K.A Musketeer Minions Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Musketeer Valkyrie The Log
Mini P.E.K.K.A Minions Musketeer Valkyrie Witch The Log
Mini P.E.K.K.A Witch Minions Musketeer Valkyrie
Mini P.E.K.K.A Witch Minions Musketeer Valkyrie
Fireball Mini P.E.K.K.A Valkyrie The Log
Fireball The Log Minions Musketeer Valkyrie
Minions Musketeer Fireball Witch
Fireball Musketeer Valkyrie The Log
Mini P.E.K.K.A Witch Minions Musketeer
Mini P.E.K.K.A Musketeer Valkyrie
Minions Valkyrie Witch Fireball Musketeer The Log
Minions Musketeer Fireball Witch
Mini P.E.K.K.A Minions Fireball Musketeer Valkyrie Witch The Log
Fireball Valkyrie Minions Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Minions Fireball Mini P.E.K.K.A Musketeer Valkyrie Witch
Fireball Minions Musketeer Valkyrie Witch The Log
Valkyrie Witch The Log Minions Fireball Musketeer
Mini P.E.K.K.A Musketeer
Valkyrie Minions Fireball Mini P.E.K.K.A Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Fireball Witch
Fireball Mini P.E.K.K.A Musketeer Valkyrie The Log
Minions Mini P.E.K.K.A Musketeer Valkyrie Witch The Log
Mini P.E.K.K.A Valkyrie Fireball Musketeer The Log
Mini P.E.K.K.A Musketeer Valkyrie Witch
Fireball Minions Musketeer Witch
Mini P.E.K.K.A Minions Fireball Musketeer Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Minions Fireball Mini P.E.K.K.A Valkyrie Witch The Log
Witch Musketeer
Minions Mini P.E.K.K.A Musketeer Valkyrie Witch
Fireball Valkyrie The Log
Mini P.E.K.K.A Fireball Valkyrie Witch
Fireball Musketeer Valkyrie Witch
Witch Minions Fireball Mini P.E.K.K.A Musketeer Valkyrie The Log
Minions Valkyrie Fireball Mini P.E.K.K.A Musketeer Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie The Log
Fireball Musketeer The Log
Fireball The Log
Fireball Musketeer Valkyrie The Log
Fireball Valkyrie The Log
Fireball Minions Musketeer Witch
Musketeer Witch The Log
Fireball The Log
Fireball The Log
Minions Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer Valkyrie The Log
Fireball Musketeer
Fireball Musketeer The Log
Minions Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer Witch The Log
Fireball Musketeer The Log
Fireball
Minions Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer The Log
Fireball Valkyrie Witch The Log
Minions Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball Valkyrie Witch
Witch
Fireball The Log Musketeer Witch
Fireball Musketeer Witch The Log
Fireball Musketeer The Log
Fireball Musketeer Witch
Minions Fireball Musketeer Witch
Fireball Mini P.E.K.K.A
Fireball Musketeer The Log
Fireball
Fireball The Log
Minions Fireball Musketeer Witch
Fireball Musketeer Witch
The Log Fireball
Fireball Mini P.E.K.K.A Musketeer Valkyrie
The Log Fireball Musketeer
Fireball
Musketeer
Minions Fireball Musketeer Witch The Log
Fireball Musketeer Witch
Fireball Musketeer Witch The Log

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