My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Mega Minion Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Wall Breakers P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers
Giant Snowball
Skeletons Mega Minion Wall Breakers Witch
Zap
Skeletons Wall Breakers Witch
Barbarian Barrel
Skeletons Ice Spirit Wall Breakers Witch
The Log
Skeletons Ice Spirit Wall Breakers Witch
Earthquake
Skeletons Witch
Arrows
Skeletons Ice Spirit Wall Breakers Witch
Royal Delivery
Skeletons Ice Spirit Mega Minion Wall Breakers Witch P.E.K.K.A
Fireball
Mega Minion Wall Breakers Witch
Poison
Mega Minion Witch
Lightning
Mega Minion Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Giant Snowball Wall Breakers Mega Minion Fireball Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Giant Snowball Wall Breakers

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
P.E.K.K.A Giant Snowball Mega Minion Wall Breakers Witch
Giant Snowball
P.E.K.K.A Ice Spirit Mega Minion Fireball Wall Breakers Witch
Mega Minion
Ice Spirit Giant Snowball Fireball
Fireball
Giant Snowball Mega Minion Wall Breakers
Wall Breakers
Ice Spirit Giant Snowball Fireball
Witch
Ice Spirit Giant Snowball P.E.K.K.A
P.E.K.K.A
Ice Spirit Giant Snowball Witch

Defense Synergies 0 14

Skeletons
Ice Spirit Giant Snowball Mega Minion Witch P.E.K.K.A
Ice Spirit
Skeletons Giant Snowball Mega Minion Fireball Witch P.E.K.K.A
Giant Snowball
Skeletons Ice Spirit Mega Minion Witch P.E.K.K.A
Mega Minion
Skeletons Ice Spirit Giant Snowball Witch
Fireball
Ice Spirit
Wall Breakers
Witch
Skeletons Ice Spirit Giant Snowball Mega Minion
P.E.K.K.A
Skeletons Ice Spirit Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball
P.E.K.K.A Skeletons Ice Spirit Mega Minion Witch
Witch P.E.K.K.A Skeletons Giant Snowball Mega Minion
Witch P.E.K.K.A Skeletons Mega Minion
Fireball P.E.K.K.A
Fireball Skeletons Giant Snowball Mega Minion
Giant Snowball Mega Minion Ice Spirit Fireball Witch
Fireball P.E.K.K.A
Witch P.E.K.K.A Skeletons
Skeletons Ice Spirit Giant Snowball
Witch Skeletons Giant Snowball Mega Minion Fireball
Mega Minion Giant Snowball Fireball Witch
P.E.K.K.A Skeletons Ice Spirit Giant Snowball Fireball Witch
Fireball Ice Spirit Giant Snowball Mega Minion Witch P.E.K.K.A
P.E.K.K.A
Ice Spirit Giant Snowball Fireball P.E.K.K.A
Skeletons Fireball Witch P.E.K.K.A
Ice Spirit Fireball Giant Snowball Mega Minion Witch
Giant Snowball Witch Ice Spirit Mega Minion Fireball
P.E.K.K.A
Giant Snowball Fireball Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball Fireball Witch P.E.K.K.A
Fireball Giant Snowball Mega Minion
P.E.K.K.A Skeletons Ice Spirit Witch
P.E.K.K.A Fireball
P.E.K.K.A Skeletons Witch
Fireball Skeletons Ice Spirit Giant Snowball Witch
P.E.K.K.A Skeletons Mega Minion Fireball Witch
P.E.K.K.A
P.E.K.K.A Skeletons Ice Spirit Giant Snowball Mega Minion Fireball Witch
Witch P.E.K.K.A Skeletons Mega Minion
P.E.K.K.A Mega Minion Witch
P.E.K.K.A Giant Snowball Fireball
P.E.K.K.A Skeletons Fireball Witch
Fireball Witch
Witch Skeletons Ice Spirit Mega Minion Fireball P.E.K.K.A
Giant Snowball Mega Minion Fireball Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Giant Snowball
Fireball
Fireball
Fireball Giant Snowball
Fireball Ice Spirit Giant Snowball Mega Minion Witch
Witch
Fireball Ice Spirit Giant Snowball
Fireball Giant Snowball
Giant Snowball Fireball
Fireball
Fireball Giant Snowball
Giant Snowball Fireball
Fireball
Giant Snowball Fireball
Giant Snowball Fireball Witch
Fireball
Giant Snowball Fireball
Giant Snowball Mega Minion Fireball
Giant Snowball Fireball Witch
Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Ice Spirit Fireball Witch
Mega Minion Witch
Fireball Giant Snowball Witch
Fireball Giant Snowball Witch
Fireball
Giant Snowball Fireball Witch
Ice Spirit Giant Snowball Mega Minion Fireball Witch
Giant Snowball Mega Minion Fireball
Giant Snowball Fireball
Ice Spirit Giant Snowball Fireball
P.E.K.K.A
Giant Snowball Fireball
Ice Spirit Fireball Witch
Fireball Giant Snowball Mega Minion Witch
Fireball
Fireball Mega Minion
Giant Snowball Fireball
Giant Snowball Fireball
Mega Minion P.E.K.K.A
Ice Spirit Giant Snowball Fireball Witch
Giant Snowball Fireball Witch
Giant Snowball Fireball Witch

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