My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Three Musketeers Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers Witch Bowler Giant Skeleton Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde Giant Skeleton Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Three Musketeers Giant Skeleton Ram Rider
Giant Snowball
Goblins Minion Horde Three Musketeers Witch Ram Rider
Zap
Goblins Minion Horde Three Musketeers Witch Ram Rider
Barbarian Barrel
Goblins Three Musketeers Witch Giant Skeleton
The Log
Goblins Three Musketeers Witch Giant Skeleton Ram Rider
Earthquake
Witch
Arrows
Goblins Minion Horde Witch
Royal Delivery
Goblins Minion Horde Three Musketeers Witch Bowler Giant Skeleton Ram Rider
Fireball
Minion Horde Three Musketeers Witch Bowler Ram Rider
Poison
Minion Horde Three Musketeers Witch
Lightning
Three Musketeers Witch Bowler Ram Rider
Rocket
Minion Horde Three Musketeers Witch Bowler Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Minion Horde Witch Bowler Ram Rider Giant Skeleton Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblins Giant Snowball Minion Horde Witch

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant Snowball
Ram Rider Minion Horde Three Musketeers Witch Bowler Giant Skeleton
Minion Horde
Giant Snowball Giant Skeleton
Three Musketeers
Giant Snowball
Witch
Giant Snowball Bowler Giant Skeleton Ram Rider
Bowler
Giant Snowball Witch Ram Rider
Giant Skeleton
Giant Snowball Minion Horde Witch
Ram Rider
Giant Snowball Witch Bowler

Defense Synergies 1 10

Goblins
Giant Snowball Minion Horde Giant Skeleton
Giant Snowball
Ram Rider Goblins Minion Horde Three Musketeers Witch Bowler Giant Skeleton
Minion Horde
Goblins Giant Snowball
Three Musketeers
Giant Snowball
Witch
Giant Snowball Bowler Giant Skeleton
Bowler
Giant Snowball Witch
Giant Skeleton
Goblins Giant Snowball Witch
Ram Rider
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minion Horde Ram Rider
Minion Horde Goblins Three Musketeers Witch Ram Rider
Minion Horde Three Musketeers Witch Bowler Ram Rider Goblins Giant Snowball Giant Skeleton
Minion Horde Three Musketeers Witch Goblins Bowler Ram Rider
Bowler Giant Skeleton
Bowler Goblins Giant Snowball
Giant Snowball Minion Horde Three Musketeers Ram Rider Witch
Bowler Giant Skeleton Ram Rider
Minion Horde Three Musketeers Witch Goblins
Goblins Giant Snowball Minion Horde Bowler Giant Skeleton
Goblins Minion Horde Witch Giant Snowball Bowler Giant Skeleton Ram Rider
Minion Horde Three Musketeers Giant Snowball Witch Ram Rider
Minion Horde Bowler Giant Snowball Three Musketeers Witch Giant Skeleton Ram Rider
Three Musketeers Bowler Goblins Giant Snowball Minion Horde Witch
Minion Horde Three Musketeers Ram Rider
Minion Horde Giant Snowball Three Musketeers Bowler Ram Rider
Minion Horde Three Musketeers Goblins Witch Bowler
Goblins Giant Snowball Minion Horde Three Musketeers Witch Bowler Ram Rider
Giant Snowball Witch Bowler Giant Skeleton Ram Rider
Three Musketeers Ram Rider
Bowler Goblins Giant Snowball Minion Horde Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Giant Snowball Witch Bowler Giant Skeleton
Giant Snowball Bowler
Giant Skeleton Goblins Minion Horde Witch Bowler Ram Rider
Bowler Giant Skeleton Minion Horde Ram Rider
Giant Skeleton Minion Horde Three Musketeers Witch Bowler Ram Rider
Giant Snowball Minion Horde Three Musketeers Witch Ram Rider
Goblins Minion Horde Witch Bowler Giant Skeleton Ram Rider
Giant Skeleton Minion Horde
Minion Horde Giant Skeleton Goblins Giant Snowball Witch
Witch Minion Horde Three Musketeers
Minion Horde Witch Bowler Giant Skeleton
Giant Snowball Bowler Giant Skeleton
Bowler Giant Skeleton Minion Horde Three Musketeers Witch Ram Rider
Minion Horde Three Musketeers Witch Bowler
Witch Goblins Minion Horde Three Musketeers Bowler Giant Skeleton
Bowler Giant Snowball Minion Horde Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Giant Skeleton
Giant Snowball Bowler Ram Rider
Minion Horde Giant Skeleton
Giant Skeleton
Giant Snowball Minion Horde Bowler
Giant Snowball Minion Horde Witch Ram Rider
Minion Horde Witch Bowler
Giant Snowball Bowler Ram Rider
Giant Snowball Ram Rider
Goblins Giant Snowball Minion Horde Three Musketeers Bowler
Minion Horde Bowler Ram Rider
Giant Snowball
Giant Snowball Three Musketeers Bowler
Minion Horde
Giant Snowball
Giant Snowball Minion Horde Three Musketeers Witch Bowler
Minion Horde Three Musketeers Bowler
Giant Snowball Three Musketeers
Minion Horde
Giant Snowball Three Musketeers Bowler
Giant Snowball Witch Bowler
Minion Horde Bowler Giant Skeleton
Giant Snowball
Bowler
Giant Snowball Minion Horde
Giant Snowball Witch Bowler
Minion Horde Witch
Giant Snowball Witch Bowler Ram Rider
Giant Snowball Witch Bowler Ram Rider
Giant Snowball Minion Horde Witch
Giant Snowball Minion Horde Witch
Giant Snowball Minion Horde Bowler
Giant Snowball Minion Horde
Giant Snowball Minion Horde
Minion Horde Giant Skeleton
Giant Snowball Bowler
Minion Horde Witch
Giant Snowball Three Musketeers Witch Ram Rider
Minion Horde Three Musketeers Bowler
Giant Snowball Bowler
Giant Snowball Giant Skeleton
Minion Horde Three Musketeers
Giant Snowball Minion Horde Witch Bowler Giant Skeleton
Giant Snowball Witch
Giant Snowball Witch Bowler Giant Skeleton

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