My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Inferno Tower Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Baby Dragon Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Furnace Baby Dragon Witch Princess
Zap
Goblin Gang Furnace Inferno Tower Witch Princess
Barbarian Barrel
Goblin Gang Furnace Inferno Tower Witch Princess
The Log
Goblin Gang Hog Rider Furnace Witch Princess
Earthquake
Goblin Gang Hog Rider Furnace Inferno Tower Witch
Arrows
Goblin Gang Furnace Witch Princess
Royal Delivery
Goblin Gang Hog Rider Baby Dragon Witch Princess
Fireball
Goblin Gang Hog Rider Furnace Inferno Tower Baby Dragon Witch Princess
Poison
Goblin Gang Furnace Inferno Tower Witch Princess
Lightning
Furnace Inferno Tower Baby Dragon Witch
Rocket
Hog Rider Furnace Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Princess Hog Rider Furnace Baby Dragon Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Princess Hog Rider

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Furnace Baby Dragon Witch Princess
Goblin Gang
Hog Rider Baby Dragon Princess
Hog Rider
Zap Goblin Gang Furnace Baby Dragon Witch Princess
Furnace
Zap Hog Rider Baby Dragon Princess
Inferno Tower
Baby Dragon
Zap Goblin Gang Hog Rider Furnace Witch
Witch
Zap Hog Rider Baby Dragon
Princess
Zap Goblin Gang Hog Rider Furnace

Defense Synergies 1 12

Zap
Goblin Gang Furnace Inferno Tower Baby Dragon Witch Princess
Goblin Gang
Inferno Tower Zap Furnace Princess
Hog Rider
Furnace
Zap Goblin Gang Baby Dragon
Inferno Tower
Goblin Gang Zap Baby Dragon Princess
Baby Dragon
Zap Furnace Inferno Tower Witch
Witch
Zap Baby Dragon
Princess
Zap Goblin Gang Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Baby Dragon
Inferno Tower Zap Goblin Gang Furnace Witch
Goblin Gang Furnace Inferno Tower Witch
Inferno Tower Witch Goblin Gang Furnace
Princess
Goblin Gang Zap Furnace Baby Dragon
Furnace Inferno Tower Zap Goblin Gang Baby Dragon Witch Princess
Zap Inferno Tower Baby Dragon
Inferno Tower Witch Goblin Gang Furnace Princess
Goblin Gang Inferno Tower
Goblin Gang Witch Zap Furnace Baby Dragon Princess
Inferno Tower Zap Goblin Gang Furnace Baby Dragon Witch Princess
Furnace Inferno Tower Zap Goblin Gang Witch
Zap Goblin Gang Furnace Baby Dragon Witch Princess
Inferno Tower Goblin Gang Furnace
Inferno Tower Zap Goblin Gang Furnace
Goblin Gang Furnace Inferno Tower Witch
Zap Goblin Gang Furnace Baby Dragon Witch
Zap Furnace Baby Dragon Witch Princess
Inferno Tower
Goblin Gang Furnace Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Furnace Inferno Tower Witch
Zap Goblin Gang Baby Dragon
Goblin Gang Zap Furnace Inferno Tower Witch
Goblin Gang Zap Inferno Tower
Inferno Tower Goblin Gang Witch
Furnace Zap Goblin Gang Baby Dragon Witch Princess
Goblin Gang Furnace Inferno Tower Witch
Inferno Tower
Zap Inferno Tower Baby Dragon Witch
Inferno Tower Witch Goblin Gang
Inferno Tower Witch
Zap
Goblin Gang Inferno Tower Witch
Furnace Baby Dragon Witch Princess
Goblin Gang Inferno Tower Witch Zap Furnace Baby Dragon
Zap Inferno Tower Baby Dragon Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon
Zap Baby Dragon Princess
Baby Dragon
Zap Furnace Baby Dragon
Zap Furnace Baby Dragon Witch Princess
Furnace Baby Dragon Witch Princess
Zap Baby Dragon Princess
Zap
Goblin Gang
Zap Princess
Zap Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Princess Zap Furnace Baby Dragon
Zap Furnace Baby Dragon Witch Princess
Furnace Baby Dragon Princess
Zap Baby Dragon Princess
Zap Baby Dragon Witch Princess
Baby Dragon
Princess
Zap Baby Dragon
Zap Furnace Baby Dragon Witch Princess
Witch
Zap Baby Dragon Witch Princess
Zap Baby Dragon Witch Princess
Zap Baby Dragon
Zap Furnace Baby Dragon Witch Princess
Zap Witch
Zap
Zap Princess
Princess
Zap Goblin Gang Witch Princess
Zap Baby Dragon Witch Princess
Goblin Gang Baby Dragon Princess
Zap Baby Dragon Princess
Zap
Zap Goblin Gang Baby Dragon Witch Princess
Zap Witch Princess
Zap Baby Dragon Witch Princess

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