My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Ice Golem Mega Minion Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Ice Golem Mega Minion Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Golem Giant Wall Breakers Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Wall Breakers
Giant Snowball
Fire Spirit Archers Mega Minion Wall Breakers
Zap
Fire Spirit Archers Wall Breakers
Barbarian Barrel
Fire Spirit Archers Wall Breakers Magic Archer
The Log
Fire Spirit Archers Wall Breakers
Earthquake
Archers
Arrows
Fire Spirit Archers Wall Breakers
Royal Delivery
Fire Spirit Archers Mega Minion Wall Breakers Magic Archer
Fireball
Archers Mega Minion Wall Breakers Magic Archer
Poison
Archers Mega Minion Magic Archer
Lightning
Ice Golem Mega Minion Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Golem Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Golem Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Mega Minion

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Golem Wall Breakers Archers Mega Minion Magic Archer Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Golem Wall Breakers Archers

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Ice Golem Mega Minion Giant Wall Breakers
Archers
Ice Golem Giant Wall Breakers
Ice Golem
Archers Mega Minion Wall Breakers Fire Spirit Magic Archer
Mega Minion
Ice Golem Giant Fire Spirit
Giant
Mega Minion Lightning Fire Spirit Archers Magic Archer
Wall Breakers
Ice Golem Fire Spirit Archers
Lightning
Giant
Magic Archer
Ice Golem Giant

Defense Synergies 2 3

Fire Spirit
Ice Golem
Archers
Ice Golem Mega Minion
Ice Golem
Archers Mega Minion Fire Spirit Magic Archer
Mega Minion
Ice Golem Archers
Giant
Wall Breakers
Lightning
Magic Archer
Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ice Golem Mega Minion Magic Archer
Mega Minion
Fire Spirit Archers Mega Minion Lightning
Mega Minion
Lightning
Fire Spirit Archers Mega Minion Magic Archer
Mega Minion Lightning Fire Spirit Archers Magic Archer
Lightning Ice Golem Magic Archer
Fire Spirit Archers Ice Golem
Archers Ice Golem Mega Minion Magic Archer
Mega Minion Archers Magic Archer
Fire Spirit Lightning
Fire Spirit Mega Minion Magic Archer
Lightning
Fire Spirit Archers Mega Minion Magic Archer
Fire Spirit Archers Ice Golem Mega Minion Magic Archer
Fire Spirit Archers

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Ice Golem
Archers Ice Golem Mega Minion Lightning Magic Archer
Ice Golem Lightning
Lightning Ice Golem
Fire Spirit Archers Ice Golem Magic Archer
Archers Ice Golem Mega Minion Lightning
Lightning Ice Golem Mega Minion Magic Archer
Mega Minion
Mega Minion
Lightning
Lightning Ice Golem
Archers Magic Archer
Archers Ice Golem Mega Minion Lightning Magic Archer
Archers Ice Golem Mega Minion Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Ice Golem
Magic Archer
Lightning Magic Archer
Lightning Ice Golem
Fire Spirit Magic Archer
Fire Spirit Ice Golem Mega Minion Magic Archer
Fire Spirit Archers Magic Archer
Fire Spirit Ice Golem Lightning Magic Archer
Lightning
Lightning Fire Spirit
Lightning Magic Archer
Lightning Fire Spirit Archers Magic Archer
Lightning Fire Spirit Ice Golem Magic Archer
Lightning Magic Archer
Lightning Ice Golem Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning
Lightning
Lightning Fire Spirit Archers Mega Minion Magic Archer
Lightning Fire Spirit Magic Archer
Lightning Magic Archer
Lightning
Lightning
Lightning
Ice Golem Fire Spirit Magic Archer
Mega Minion
Lightning Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Fire Spirit Archers Ice Golem Magic Archer
Lightning Mega Minion
Lightning Mega Minion
Lightning Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Fire Spirit Archers Magic Archer
Lightning Fire Spirit Archers Mega Minion Magic Archer
Lightning Mega Minion Magic Archer
Ice Golem Lightning Magic Archer
Lightning
Mega Minion
Lightning Magic Archer
Lightning Magic Archer
Lightning Magic Archer

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