My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Baby Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Valkyrie Baby Dragon Balloon Giant Skeleton Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Giant Skeleton Inferno Dragon
Giant Snowball
Bats Musketeer Baby Dragon Balloon Inferno Dragon
Zap
Bats Balloon Inferno Dragon
Barbarian Barrel
Musketeer Valkyrie Giant Skeleton Electro Wizard
The Log
Musketeer Giant Skeleton
Earthquake
Arrows
Bats
Royal Delivery
Bats Musketeer Valkyrie Baby Dragon Balloon Giant Skeleton Electro Wizard Inferno Dragon
Fireball
Musketeer Baby Dragon Balloon Electro Wizard Inferno Dragon
Poison
Bats Musketeer Balloon Electro Wizard
Lightning
Musketeer Valkyrie Baby Dragon Balloon Electro Wizard Inferno Dragon
Rocket
Musketeer Valkyrie Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Baby Dragon Giant Skeleton Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Musketeer Valkyrie Baby Dragon Electro Wizard Inferno Dragon Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bats Musketeer Valkyrie Baby Dragon

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Giant Skeleton Baby Dragon Inferno Dragon
Musketeer
Valkyrie Baby Dragon Balloon Giant Skeleton
Valkyrie
Bats Musketeer Balloon Baby Dragon Giant Skeleton Electro Wizard
Baby Dragon
Bats Musketeer Valkyrie Balloon Giant Skeleton Electro Wizard Inferno Dragon
Balloon
Bats Valkyrie Musketeer Baby Dragon Giant Skeleton Electro Wizard
Giant Skeleton
Bats Musketeer Valkyrie Baby Dragon Balloon Electro Wizard
Electro Wizard
Valkyrie Baby Dragon Balloon Giant Skeleton
Inferno Dragon
Bats Baby Dragon

Defense Synergies 1 15

Bats
Musketeer Valkyrie Baby Dragon Giant Skeleton Electro Wizard Inferno Dragon
Musketeer
Valkyrie Bats Baby Dragon Giant Skeleton Electro Wizard
Valkyrie
Musketeer Bats Baby Dragon Electro Wizard
Baby Dragon
Bats Musketeer Valkyrie Giant Skeleton Inferno Dragon
Balloon
Giant Skeleton
Bats Musketeer Baby Dragon Electro Wizard
Electro Wizard
Bats Musketeer Valkyrie Giant Skeleton Inferno Dragon
Inferno Dragon
Bats Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Baby Dragon Electro Wizard
Inferno Dragon Bats Musketeer Valkyrie Electro Wizard
Bats Musketeer Valkyrie Giant Skeleton Electro Wizard Inferno Dragon
Inferno Dragon Bats Musketeer Valkyrie Electro Wizard
Valkyrie Giant Skeleton
Bats Musketeer Valkyrie Baby Dragon Electro Wizard
Bats Musketeer Electro Wizard Inferno Dragon Baby Dragon
Musketeer Valkyrie Baby Dragon Giant Skeleton Electro Wizard
Inferno Dragon Musketeer
Musketeer Valkyrie Giant Skeleton Electro Wizard
Bats Valkyrie Electro Wizard Musketeer Baby Dragon Giant Skeleton
Musketeer Inferno Dragon Bats Baby Dragon Electro Wizard
Bats Musketeer Valkyrie Giant Skeleton Electro Wizard
Valkyrie Bats Baby Dragon Electro Wizard
Inferno Dragon Electro Wizard
Electro Wizard Inferno Dragon
Bats Musketeer Valkyrie Electro Wizard
Bats Musketeer Valkyrie Baby Dragon Electro Wizard
Valkyrie Baby Dragon Bats Musketeer Giant Skeleton Electro Wizard Inferno Dragon
Musketeer Electro Wizard Inferno Dragon
Valkyrie Bats Musketeer Baby Dragon Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Skeleton Electro Wizard
Electro Wizard Musketeer Valkyrie Baby Dragon Inferno Dragon
Giant Skeleton Bats Musketeer Valkyrie Electro Wizard
Valkyrie Giant Skeleton Bats Musketeer Electro Wizard
Giant Skeleton Musketeer Valkyrie Inferno Dragon
Bats Musketeer Baby Dragon Electro Wizard
Bats Musketeer Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie Inferno Dragon
Giant Skeleton Electro Wizard Bats Valkyrie Baby Dragon Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Bats Musketeer Valkyrie Giant Skeleton
Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie
Musketeer Valkyrie Baby Dragon
Electro Wizard Bats Musketeer Valkyrie Baby Dragon Giant Skeleton Inferno Dragon
Bats Valkyrie Musketeer Baby Dragon Giant Skeleton Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Baby Dragon Giant Skeleton
Musketeer Baby Dragon Electro Wizard
Baby Dragon Giant Skeleton
Musketeer Valkyrie Giant Skeleton
Valkyrie Baby Dragon
Bats Musketeer Baby Dragon
Musketeer Baby Dragon
Baby Dragon
Bats Musketeer Electro Wizard
Musketeer Valkyrie Electro Wizard
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon
Bats
Musketeer Baby Dragon Electro Wizard
Valkyrie Baby Dragon
Musketeer Baby Dragon Giant Skeleton
Musketeer
Musketeer Baby Dragon
Valkyrie Baby Dragon
Inferno Dragon
Musketeer Baby Dragon Electro Wizard
Musketeer Baby Dragon
Musketeer Baby Dragon
Bats Musketeer Baby Dragon Electro Wizard
Electro Wizard Bats Musketeer
Musketeer
Electro Wizard
Giant Skeleton
Electro Wizard Bats Musketeer
Musketeer Baby Dragon Electro Wizard
Musketeer Valkyrie Baby Dragon Electro Wizard
Musketeer Baby Dragon
Giant Skeleton
Musketeer
Bats Musketeer Baby Dragon Giant Skeleton Electro Wizard
Bats Musketeer Electro Wizard
Musketeer Baby Dragon Giant Skeleton Electro Wizard

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