My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Valkyrie Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Dart Goblin Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Dark Prince Miner
Giant Snowball
Cannon Dart Goblin Miner
Zap
Cannon Royal Giant Dart Goblin Dark Prince
Barbarian Barrel
Ice Spirit Cannon Dart Goblin Valkyrie Dark Prince
The Log
Ice Spirit Cannon Royal Giant Dart Goblin Dark Prince
Earthquake
Cannon
Arrows
Ice Spirit Dart Goblin
Royal Delivery
Ice Spirit Dart Goblin Valkyrie Dark Prince Miner
Fireball
Cannon Dart Goblin
Poison
Cannon Dart Goblin
Lightning
Cannon Valkyrie Dark Prince
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Dark Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Cannon Dart Goblin Miner Valkyrie Dark Prince Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Cannon Dart Goblin Miner

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Valkyrie Royal Giant Dart Goblin Dark Prince Miner
Cannon
Royal Giant
Ice Spirit Dart Goblin Lightning Miner Ice Spirit Dark Prince
Dart Goblin
Royal Giant Valkyrie Miner Ice Spirit Dark Prince
Valkyrie
Ice Spirit Dart Goblin Dark Prince
Dark Prince
Ice Spirit Royal Giant Dart Goblin Valkyrie Lightning Miner
Lightning
Royal Giant Dark Prince
Miner
Royal Giant Dart Goblin Ice Spirit Dark Prince

Defense Synergies 0 11

Ice Spirit
Cannon Dart Goblin Valkyrie Dark Prince Miner
Cannon
Ice Spirit Dart Goblin Valkyrie Dark Prince
Royal Giant
Dart Goblin
Ice Spirit Cannon Valkyrie Dark Prince Miner
Valkyrie
Ice Spirit Cannon Dart Goblin
Dark Prince
Ice Spirit Cannon Dart Goblin
Lightning
Miner
Ice Spirit Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Dart Goblin Valkyrie
Ice Spirit Cannon Dart Goblin Valkyrie Dark Prince
Cannon Dart Goblin Valkyrie Dark Prince Lightning
Cannon Dart Goblin Valkyrie Dark Prince
Lightning Valkyrie Dark Prince
Cannon Dart Goblin Valkyrie Dark Prince
Dart Goblin Lightning Ice Spirit Cannon
Lightning Cannon Dart Goblin Valkyrie
Cannon
Ice Spirit Cannon Dart Goblin Valkyrie Dark Prince Miner
Dart Goblin Valkyrie Cannon Dark Prince
Dart Goblin
Cannon Ice Spirit Valkyrie Dark Prince Lightning
Valkyrie Ice Spirit Cannon Dart Goblin Dark Prince
Cannon
Ice Spirit Cannon Lightning
Cannon Valkyrie Dark Prince
Ice Spirit Cannon Dart Goblin Valkyrie Dark Prince
Valkyrie Ice Spirit Cannon Dart Goblin Dark Prince
Cannon Dart Goblin
Valkyrie Dark Prince Cannon Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince
Valkyrie Lightning Miner
Ice Spirit Valkyrie Dark Prince Lightning
Valkyrie Dark Prince Lightning
Cannon Valkyrie Dark Prince
Ice Spirit Dart Goblin
Dark Prince Dart Goblin Valkyrie Lightning
Valkyrie Dark Prince
Lightning Ice Spirit Valkyrie Dark Prince
Cannon Dart Goblin
Dart Goblin Valkyrie Dark Prince
Lightning Valkyrie Dark Prince
Dark Prince Lightning Cannon Valkyrie
Cannon Dart Goblin Valkyrie
Ice Spirit Dart Goblin Valkyrie Dark Prince Lightning
Valkyrie Cannon Dart Goblin Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Dart Goblin Valkyrie
Dart Goblin Miner
Lightning Dart Goblin Miner
Lightning Dart Goblin Valkyrie Dark Prince
Valkyrie Dark Prince
Ice Spirit Dart Goblin
Dart Goblin
Ice Spirit Dart Goblin Lightning
Miner Dart Goblin Lightning
Lightning
Lightning Miner Dart Goblin Valkyrie Dark Prince
Lightning Dart Goblin
Lightning Dart Goblin Miner
Lightning Dart Goblin
Lightning Dart Goblin
Lightning Dart Goblin
Lightning Dart Goblin
Lightning
Lightning
Lightning Dart Goblin Dark Prince
Lightning Dart Goblin Valkyrie Miner
Lightning
Lightning
Lightning
Lightning
Ice Spirit Valkyrie Dark Prince
Miner Dart Goblin Lightning
Lightning Miner
Lightning Miner Dart Goblin
Lightning Dart Goblin
Lightning Ice Spirit Dart Goblin
Lightning
Lightning Dart Goblin Miner
Lightning Ice Spirit
Lightning
Lightning Ice Spirit Dart Goblin Dark Prince
Lightning Dart Goblin
Lightning Miner Dart Goblin Valkyrie Dark Prince
Dart Goblin Lightning
Lightning
Dart Goblin Dark Prince
Ice Spirit Dart Goblin Lightning
Dart Goblin Lightning
Lightning Dart Goblin Dark Prince Miner

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