My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Bowler Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Electro Wizard
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Valkyrie Hog Rider Wizard Bowler Electro Wizard Inferno Dragon
Fireball
Hog Rider Wizard Bowler Electro Wizard Inferno Dragon
Poison
Wizard Electro Wizard
Lightning
Valkyrie Wizard Bowler Electro Wizard Inferno Dragon
Rocket
Valkyrie Hog Rider Wizard Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Bowler Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Bowler Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Hog Rider Electro Wizard Inferno Dragon Wizard Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Valkyrie Hog Rider Electro Wizard

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Electro Wizard Mega Knight
Valkyrie
Hog Rider Wizard Electro Wizard
Hog Rider
Fireball Valkyrie Wizard Bowler Electro Wizard Mega Knight
Wizard
Valkyrie Hog Rider Mega Knight
Bowler
Hog Rider Electro Wizard
Electro Wizard
Fireball Valkyrie Hog Rider Bowler Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Fireball Hog Rider Wizard Electro Wizard

Defense Synergies 0 12

Fireball
Valkyrie Electro Wizard Mega Knight
Valkyrie
Fireball Wizard Bowler Electro Wizard
Hog Rider
Wizard
Valkyrie Electro Wizard Mega Knight
Bowler
Valkyrie Electro Wizard
Electro Wizard
Fireball Valkyrie Wizard Bowler Inferno Dragon Mega Knight
Inferno Dragon
Electro Wizard Mega Knight
Mega Knight
Fireball Wizard Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Valkyrie Wizard Electro Wizard
Inferno Dragon Valkyrie Electro Wizard Mega Knight
Bowler Mega Knight Valkyrie Electro Wizard Inferno Dragon
Inferno Dragon Valkyrie Bowler Electro Wizard Mega Knight
Fireball Valkyrie Bowler Mega Knight
Fireball Bowler Valkyrie Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Fireball Wizard
Bowler Fireball Valkyrie Electro Wizard Mega Knight
Inferno Dragon
Valkyrie Bowler Electro Wizard Mega Knight
Valkyrie Electro Wizard Fireball Wizard Bowler Mega Knight
Inferno Dragon Fireball Wizard Electro Wizard
Bowler Mega Knight Fireball Valkyrie Wizard Electro Wizard
Fireball Valkyrie Wizard Bowler Mega Knight Electro Wizard
Inferno Dragon Electro Wizard Mega Knight
Fireball Bowler Electro Wizard Inferno Dragon Mega Knight
Wizard Mega Knight Fireball Valkyrie Bowler Electro Wizard
Fireball Mega Knight Valkyrie Wizard Bowler Electro Wizard
Valkyrie Wizard Fireball Bowler Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Valkyrie Wizard Bowler Mega Knight Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball Bowler Electro Wizard
Fireball Electro Wizard Valkyrie Wizard Bowler Inferno Dragon Mega Knight
Mega Knight Valkyrie Bowler Electro Wizard
Valkyrie Bowler Mega Knight Fireball Electro Wizard
Valkyrie Bowler Inferno Dragon Mega Knight
Fireball Wizard Electro Wizard
Fireball Valkyrie Bowler Electro Wizard
Mega Knight Valkyrie Inferno Dragon
Electro Wizard Mega Knight Fireball Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Valkyrie Bowler
Mega Knight Fireball Valkyrie Bowler Electro Wizard
Bowler Mega Knight Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Bowler Mega Knight
Electro Wizard Fireball Valkyrie Bowler Inferno Dragon
Valkyrie Bowler Mega Knight Fireball Wizard Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Bowler Electro Wizard
Fireball
Fireball Valkyrie
Fireball Wizard Valkyrie Bowler Mega Knight
Fireball Wizard
Wizard Bowler
Fireball Wizard Bowler
Fireball Wizard
Fireball Bowler Electro Wizard
Fireball Valkyrie Wizard Bowler Electro Wizard
Fireball Wizard
Fireball Bowler
Fireball
Fireball
Fireball Wizard Bowler
Fireball Wizard Bowler Mega Knight
Fireball
Fireball Wizard Bowler Electro Wizard Mega Knight
Fireball Valkyrie Wizard Bowler Mega Knight
Fireball Bowler Mega Knight
Fireball Wizard
Bowler
Fireball
Fireball Valkyrie Wizard Bowler Mega Knight
Inferno Dragon
Fireball Wizard Bowler Electro Wizard
Fireball Wizard Bowler Mega Knight
Fireball
Fireball Wizard Electro Wizard
Electro Wizard Fireball Wizard
Fireball Bowler
Fireball Wizard Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball Wizard Bowler
Electro Wizard Fireball
Fireball Wizard Electro Wizard
Fireball
Fireball Valkyrie Wizard Bowler Electro Wizard Mega Knight
Fireball Wizard Bowler
Fireball
Mega Knight
Fireball Bowler Electro Wizard
Fireball Electro Wizard
Fireball Bowler Electro Wizard Mega Knight

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