My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem P.E.K.K.A Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Wall Breakers P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Ram Rider
Giant Snowball
Goblin Gang Wall Breakers Ram Rider
Zap
Goblin Gang Wall Breakers Ram Rider
Barbarian Barrel
Goblin Gang Wall Breakers Electro Wizard
The Log
Goblin Gang Wall Breakers Ram Rider
Earthquake
Goblin Gang
Arrows
Goblin Gang Wall Breakers
Royal Delivery
Goblin Gang Wall Breakers P.E.K.K.A Electro Wizard Ram Rider
Fireball
Goblin Gang Wall Breakers Electro Wizard Ram Rider
Poison
Goblin Gang Electro Wizard
Lightning
Ice Golem Electro Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Wall Breakers Arrows Goblin Gang Tornado Electro Wizard Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Wall Breakers Arrows Goblin Gang

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Wall Breakers Ram Rider
Goblin Gang
Ice Golem P.E.K.K.A
Ice Golem
Goblin Gang Wall Breakers Electro Wizard Ram Rider
Wall Breakers
Ice Golem Arrows Electro Wizard
Tornado
P.E.K.K.A Ram Rider
P.E.K.K.A
Arrows Tornado Electro Wizard Goblin Gang Ram Rider
Electro Wizard
P.E.K.K.A Ice Golem Wall Breakers Ram Rider
Ram Rider
Arrows Ice Golem Tornado P.E.K.K.A Electro Wizard

Defense Synergies 1 12

Arrows
Ice Golem Tornado P.E.K.K.A
Goblin Gang
Ice Golem P.E.K.K.A Electro Wizard
Ice Golem
Arrows Goblin Gang Tornado Electro Wizard
Wall Breakers
Tornado
P.E.K.K.A Arrows Ice Golem Electro Wizard Ram Rider
P.E.K.K.A
Tornado Arrows Goblin Gang Electro Wizard
Electro Wizard
Goblin Gang Ice Golem Tornado P.E.K.K.A Ram Rider
Ram Rider
Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Electro Wizard Ram Rider
P.E.K.K.A Goblin Gang Electro Wizard Ram Rider
Goblin Gang Tornado P.E.K.K.A Ram Rider Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard Ram Rider
Arrows Tornado P.E.K.K.A
Arrows Goblin Gang Tornado Electro Wizard
Tornado Electro Wizard Ram Rider Arrows Goblin Gang
Arrows Ice Golem P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Ice Golem Electro Wizard
Goblin Gang Electro Wizard Arrows Ice Golem Tornado Ram Rider
Arrows Goblin Gang Tornado Electro Wizard Ram Rider
P.E.K.K.A Goblin Gang Electro Wizard Ram Rider
Arrows Goblin Gang Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard Ram Rider
Tornado Goblin Gang P.E.K.K.A Electro Wizard Ram Rider
Arrows Goblin Gang Tornado P.E.K.K.A Electro Wizard
Arrows Goblin Gang Tornado Electro Wizard Ram Rider
Arrows Tornado Ice Golem Electro Wizard Ram Rider
P.E.K.K.A Tornado Electro Wizard Ram Rider
Goblin Gang Arrows P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Ice Golem P.E.K.K.A Electro Wizard
Electro Wizard Arrows Goblin Gang Ice Golem
Goblin Gang P.E.K.K.A Ice Golem Electro Wizard Ram Rider
Goblin Gang P.E.K.K.A Ice Golem Tornado Electro Wizard Ram Rider
P.E.K.K.A Goblin Gang Ram Rider
Arrows Goblin Gang Ice Golem Tornado Electro Wizard Ram Rider
Goblin Gang P.E.K.K.A Ice Golem Electro Wizard Ram Rider
P.E.K.K.A
P.E.K.K.A Electro Wizard Ice Golem Tornado
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Arrows Tornado Electro Wizard
P.E.K.K.A Goblin Gang Ice Golem Ram Rider
Goblin Gang Electro Wizard Ice Golem Tornado P.E.K.K.A
Arrows Ice Golem P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem
Arrows Tornado Electro Wizard Ram Rider
Arrows
Arrows Ice Golem
Arrows
Arrows Ice Golem Tornado Ram Rider
Arrows Tornado
Arrows Ice Golem Tornado Ram Rider
Arrows Tornado Ram Rider
Goblin Gang Tornado Electro Wizard
Arrows Tornado Electro Wizard Ram Rider
Arrows Tornado
Ice Golem
Arrows
Arrows Ice Golem
Arrows
Arrows
Arrows Tornado
Arrows Electro Wizard
Arrows Tornado
Arrows Tornado
Tornado
Arrows
Arrows Ice Golem Tornado
Arrows Tornado Electro Wizard Ram Rider
Arrows Tornado Ram Rider
Arrows Tornado
Arrows Ice Golem Tornado Electro Wizard
Electro Wizard
Arrows
Arrows Electro Wizard
P.E.K.K.A
Arrows
Electro Wizard Goblin Gang
Arrows Tornado Electro Wizard Ram Rider
Arrows
Goblin Gang Electro Wizard
Arrows Ice Golem
Arrows Tornado
P.E.K.K.A
Goblin Gang Tornado Electro Wizard
Tornado Electro Wizard
Tornado Electro Wizard

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