My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Musketeer Giant Skeleton Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Skeleton Army Giant Skeleton
Giant Snowball
Bats Tombstone Musketeer Wall Breakers Skeleton Army
Zap
Bats Tombstone Wall Breakers Skeleton Army
Barbarian Barrel
Tombstone Musketeer Wall Breakers Skeleton Army Giant Skeleton Royal Ghost
The Log
Tombstone Musketeer Wall Breakers Skeleton Army Giant Skeleton
Earthquake
Tombstone Skeleton Army
Arrows
Bats Tombstone Wall Breakers Skeleton Army
Royal Delivery
Bats Musketeer Wall Breakers Skeleton Army Giant Skeleton Royal Ghost
Fireball
Tombstone Musketeer Wall Breakers Skeleton Army
Poison
Bats Tombstone Musketeer Skeleton Army
Lightning
Tombstone Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Skeleton Army Giant Skeleton Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Wall Breakers Tombstone Skeleton Army Royal Ghost Musketeer Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Giant Snowball Wall Breakers Tombstone

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Wall Breakers
Giant Snowball
Musketeer Wall Breakers Giant Skeleton Royal Ghost
Tombstone
Musketeer
Giant Snowball Giant Skeleton Royal Ghost
Wall Breakers
Bats Giant Snowball Royal Ghost
Skeleton Army
Giant Skeleton
Bats Giant Snowball Musketeer
Royal Ghost
Giant Snowball Musketeer Wall Breakers

Defense Synergies 1 10

Bats
Giant Snowball Musketeer Giant Skeleton
Giant Snowball
Bats Musketeer Giant Skeleton Royal Ghost
Tombstone
Musketeer
Musketeer
Tombstone Bats Giant Snowball Skeleton Army Giant Skeleton Royal Ghost
Wall Breakers
Skeleton Army
Musketeer Giant Skeleton
Giant Skeleton
Bats Giant Snowball Musketeer Skeleton Army
Royal Ghost
Giant Snowball Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Musketeer
Skeleton Army Bats Tombstone Musketeer
Skeleton Army Bats Giant Snowball Tombstone Musketeer Giant Skeleton
Skeleton Army Bats Tombstone Musketeer
Tombstone Skeleton Army Giant Skeleton
Skeleton Army Bats Giant Snowball Musketeer Royal Ghost
Bats Giant Snowball Musketeer Tombstone
Musketeer Giant Skeleton
Tombstone Musketeer Skeleton Army
Skeleton Army Giant Snowball Musketeer Giant Skeleton Royal Ghost
Bats Skeleton Army Giant Snowball Tombstone Musketeer Giant Skeleton Royal Ghost
Musketeer Bats Giant Snowball
Tombstone Skeleton Army Bats Giant Snowball Musketeer Giant Skeleton
Skeleton Army Bats Giant Snowball Tombstone Royal Ghost
Skeleton Army Tombstone
Skeleton Army Giant Snowball
Bats Tombstone Musketeer Skeleton Army
Tombstone Bats Giant Snowball Musketeer Skeleton Army Royal Ghost
Giant Snowball Bats Tombstone Musketeer Giant Skeleton Royal Ghost
Musketeer
Skeleton Army Royal Ghost Bats Giant Snowball Musketeer Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Snowball Tombstone Giant Skeleton Royal Ghost
Giant Snowball Musketeer Royal Ghost
Tombstone Skeleton Army Giant Skeleton Bats Musketeer
Skeleton Army Giant Skeleton Bats Musketeer
Giant Skeleton Tombstone Musketeer Skeleton Army
Bats Giant Snowball Musketeer
Skeleton Army Bats Tombstone Musketeer Giant Skeleton
Giant Skeleton Skeleton Army
Giant Skeleton Bats Giant Snowball Tombstone Skeleton Army
Tombstone Musketeer Skeleton Army
Bats Tombstone Musketeer Giant Skeleton
Skeleton Army Giant Snowball Giant Skeleton
Skeleton Army Giant Skeleton Tombstone
Musketeer Skeleton Army
Tombstone Skeleton Army Bats Musketeer Giant Skeleton
Bats Giant Snowball Musketeer Giant Skeleton Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Giant Skeleton Royal Ghost
Giant Snowball Musketeer Royal Ghost
Giant Skeleton
Musketeer Giant Skeleton
Giant Snowball
Bats Giant Snowball Musketeer
Musketeer
Giant Snowball
Giant Snowball
Bats Giant Snowball Musketeer
Musketeer
Giant Snowball Musketeer
Giant Snowball Musketeer
Musketeer
Giant Snowball Musketeer
Giant Snowball Musketeer
Musketeer
Giant Snowball
Bats
Giant Snowball Musketeer
Giant Snowball
Musketeer Giant Skeleton
Giant Snowball
Musketeer
Giant Snowball Musketeer
Giant Snowball
Giant Snowball Musketeer Royal Ghost
Giant Snowball Musketeer
Musketeer
Bats Giant Snowball Musketeer
Bats Giant Snowball Musketeer
Giant Snowball
Giant Snowball Musketeer
Giant Snowball
Giant Skeleton
Giant Snowball
Bats Tombstone Musketeer Skeleton Army
Giant Snowball Musketeer
Musketeer
Giant Snowball Musketeer
Giant Snowball Giant Skeleton
Musketeer
Bats Giant Snowball Musketeer Giant Skeleton
Bats Giant Snowball Musketeer
Giant Snowball Musketeer Giant Skeleton Royal Ghost

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