My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Battle Ram Zappies Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Sparky
Giant Snowball
Fire Spirit Cannon Tombstone Battle Ram Zappies
Zap
Fire Spirit Cannon Tombstone Battle Ram Zappies Sparky
Barbarian Barrel
Fire Spirit Knight Cannon Tombstone Battle Ram Zappies Sparky
The Log
Fire Spirit Cannon Tombstone Battle Ram Zappies Sparky
Earthquake
Cannon Tombstone Zappies
Arrows
Fire Spirit Tombstone Zappies
Royal Delivery
Fire Spirit Knight Battle Ram Zappies Sparky
Fireball
Cannon Tombstone Battle Ram Zappies Sparky
Poison
Cannon Tombstone Zappies Sparky
Lightning
Knight Cannon Tombstone Battle Ram Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Tombstone Battle Ram Poison Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Cannon Tombstone Battle Ram Zappies Poison Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Knight Cannon Tombstone

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Battle Ram Sparky
Knight
Battle Ram Fire Spirit Zappies Poison Sparky
Cannon
Tombstone
Battle Ram
Knight Poison Fire Spirit Zappies
Zappies
Knight Battle Ram
Poison
Battle Ram Knight
Sparky
Fire Spirit Knight

Defense Synergies 2 10

Fire Spirit
Knight Sparky
Knight
Fire Spirit Cannon Zappies Poison Sparky
Cannon
Knight Poison Sparky
Tombstone
Zappies Poison Sparky
Battle Ram
Zappies
Knight Tombstone
Poison
Knight Cannon Tombstone Sparky
Sparky
Fire Spirit Knight Cannon Tombstone Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Tombstone Zappies Sparky
Sparky Knight Cannon Tombstone Zappies
Cannon Sparky Fire Spirit Knight Tombstone Zappies
Cannon Sparky Knight Tombstone Zappies
Tombstone Poison Sparky
Fire Spirit Cannon Zappies
Fire Spirit Cannon Tombstone Zappies Poison
Cannon Poison Sparky
Cannon Zappies Sparky Tombstone
Knight Fire Spirit Cannon Zappies Sparky
Poison Knight Cannon Tombstone Zappies
Zappies Poison
Cannon Tombstone Sparky Fire Spirit Knight Zappies
Fire Spirit Sparky Cannon Tombstone Zappies Poison
Sparky Knight Cannon Tombstone Zappies
Cannon Zappies Sparky
Sparky Knight Cannon Tombstone Zappies Poison
Fire Spirit Cannon Tombstone Knight Zappies
Poison Fire Spirit Knight Cannon Tombstone Zappies
Sparky Cannon Zappies
Fire Spirit Knight Cannon Zappies Poison Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tombstone Zappies Sparky
Poison Knight
Tombstone Zappies Knight Sparky
Knight Zappies Sparky
Knight Cannon Tombstone Zappies Sparky
Fire Spirit Poison Zappies
Sparky Knight Tombstone Zappies
Knight Zappies Sparky
Knight Tombstone Zappies Poison Sparky
Cannon Tombstone Zappies Sparky
Knight Tombstone Zappies Sparky
Poison
Knight Cannon Tombstone Zappies Sparky
Cannon Zappies Sparky
Tombstone Zappies Sparky Knight Poison
Poison Cannon Zappies Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Sparky
Poison
Poison Sparky
Knight Poison Sparky
Poison Fire Spirit Sparky
Poison Fire Spirit
Fire Spirit Poison Sparky
Poison Fire Spirit
Poison
Fire Spirit Poison Sparky
Poison Knight Sparky
Poison Fire Spirit
Poison Fire Spirit Knight Sparky
Poison
Poison Sparky
Poison Sparky
Poison Sparky
Poison Sparky
Sparky
Fire Spirit Poison Sparky
Fire Spirit Poison
Poison Sparky
Poison
Sparky
Poison
Poison Fire Spirit Sparky
Poison Sparky
Poison Sparky
Poison Sparky
Poison Fire Spirit Sparky
Zappies Poison
Sparky
Poison Sparky
Zappies Poison Sparky
Sparky
Poison Sparky
Fire Spirit Tombstone Zappies
Poison Fire Spirit Zappies
Poison Knight Sparky
Poison
Poison Sparky
Sparky
Zappies Poison Sparky
Zappies Poison
Poison Sparky

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