My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Giant Wizard Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Skeleton Army Giant Skeleton Sparky
Giant Snowball
Minions Furnace Skeleton Army
Zap
Minions Furnace Skeleton Army Sparky
Barbarian Barrel
Furnace Wizard Skeleton Army Giant Skeleton Sparky
The Log
Furnace Skeleton Army Giant Skeleton Sparky
Earthquake
Furnace Skeleton Army
Arrows
Minions Furnace Skeleton Army
Royal Delivery
Minions Wizard Skeleton Army Giant Skeleton Sparky
Fireball
Minions Furnace Wizard Skeleton Army Sparky
Poison
Minions Furnace Wizard Skeleton Army Sparky
Lightning
Furnace Wizard Sparky
Rocket
Furnace Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Skeleton Army Furnace Giant Wizard Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Skeleton Army Furnace

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Sparky Giant Skeleton
Minions
Giant Giant Skeleton Sparky
Furnace
Giant Giant Skeleton Sparky
Giant
Arrows Minions Sparky Furnace Wizard
Wizard
Giant Giant Skeleton Sparky
Skeleton Army
Sparky
Giant Skeleton
Arrows Minions Furnace Wizard Sparky
Sparky
Arrows Giant Minions Furnace Wizard Skeleton Army Giant Skeleton

Defense Synergies 0 9

Arrows
Furnace Giant Skeleton Sparky
Minions
Giant Skeleton
Furnace
Arrows Skeleton Army
Giant
Wizard
Skeleton Army Giant Skeleton
Skeleton Army
Furnace Wizard Giant Skeleton Sparky
Giant Skeleton
Arrows Minions Wizard Skeleton Army
Sparky
Arrows Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard Sparky
Skeleton Army Sparky Minions Furnace
Furnace Skeleton Army Sparky Minions Giant Skeleton
Skeleton Army Sparky Minions Furnace
Arrows Skeleton Army Giant Skeleton Sparky
Arrows Skeleton Army Minions Furnace
Minions Furnace Arrows Wizard
Arrows Giant Skeleton Sparky
Sparky Minions Furnace Skeleton Army
Skeleton Army Giant Skeleton Sparky
Minions Skeleton Army Arrows Furnace Wizard Giant Skeleton
Arrows Minions Furnace Wizard
Furnace Skeleton Army Sparky Minions Wizard Giant Skeleton
Wizard Skeleton Army Sparky Arrows Minions Furnace
Skeleton Army Sparky Furnace
Skeleton Army Furnace Sparky
Wizard Sparky Arrows Minions Furnace Skeleton Army
Arrows Minions Furnace Wizard Skeleton Army
Arrows Furnace Wizard Minions Giant Skeleton
Sparky
Wizard Skeleton Army Arrows Minions Furnace Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace Giant Skeleton Sparky
Arrows Wizard
Skeleton Army Giant Skeleton Minions Furnace Sparky
Skeleton Army Giant Skeleton Sparky
Giant Skeleton Skeleton Army Sparky
Arrows Furnace Wizard Minions
Skeleton Army Sparky Minions Furnace Giant Skeleton
Giant Skeleton Skeleton Army Sparky
Giant Skeleton Minions Skeleton Army Sparky
Skeleton Army Sparky
Minions Giant Skeleton Sparky
Skeleton Army Arrows Giant Skeleton
Skeleton Army Giant Skeleton Wizard Sparky
Wizard Furnace Skeleton Army Sparky
Skeleton Army Sparky Minions Furnace Giant Skeleton
Arrows Minions Wizard Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton Sparky
Arrows
Arrows Giant Skeleton Sparky
Arrows Giant Skeleton Sparky
Wizard Arrows Furnace Sparky
Arrows Wizard Minions Furnace
Arrows Furnace Wizard Sparky
Arrows Wizard
Arrows Wizard
Minions Sparky
Arrows Wizard Sparky
Arrows Wizard
Sparky
Arrows Minions
Arrows Furnace Sparky
Arrows Furnace Wizard Sparky
Arrows Furnace Wizard Sparky
Arrows Sparky
Minions Sparky
Arrows Wizard Sparky
Arrows Wizard
Minions Giant Skeleton Sparky
Arrows Wizard
Sparky
Arrows
Arrows Furnace Wizard Sparky
Arrows Wizard Sparky
Arrows Wizard Sparky
Arrows Sparky
Arrows Furnace Wizard Sparky
Minions Wizard
Sparky
Arrows Wizard Sparky
Arrows Sparky
Giant Skeleton Sparky
Arrows Wizard Sparky
Minions Skeleton Army
Arrows Wizard
Arrows
Wizard Sparky
Arrows Wizard
Arrows Giant Skeleton Sparky
Sparky
Minions Giant Skeleton Sparky
Giant Skeleton Sparky

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