My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Giant Skeleton Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Wall Breakers Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minion Horde Wall Breakers Giant Skeleton Bandit
Giant Snowball
Skeletons Minion Horde Wall Breakers
Zap
Skeletons Minion Horde Wall Breakers Bandit
Barbarian Barrel
Skeletons Wall Breakers Giant Skeleton Ice Wizard Bandit
The Log
Skeletons Wall Breakers Giant Skeleton Bandit
Earthquake
Skeletons
Arrows
Skeletons Minion Horde Wall Breakers
Royal Delivery
Skeletons Minion Horde Wall Breakers Giant Skeleton Ice Wizard Bandit
Fireball
Minion Horde Wall Breakers Ice Wizard Bandit
Poison
Minion Horde Ice Wizard
Lightning
Ice Wizard Bandit
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Giant Snowball Wall Breakers Ice Wizard Bandit Minion Horde Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Zap Giant Snowball Wall Breakers

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Giant Snowball Minion Horde Wall Breakers Giant Skeleton Ice Wizard Bandit
Giant Snowball
Zap Minion Horde Wall Breakers Giant Skeleton Bandit
Minion Horde
Zap Giant Snowball Giant Skeleton
Wall Breakers
Zap Giant Snowball
Giant Skeleton
Zap Giant Snowball Minion Horde Ice Wizard Bandit
Ice Wizard
Zap Giant Skeleton Bandit
Bandit
Zap Giant Snowball Giant Skeleton Ice Wizard

Defense Synergies 0 18

Skeletons
Zap Giant Snowball Minion Horde Giant Skeleton Ice Wizard Bandit
Zap
Skeletons Giant Snowball Minion Horde Giant Skeleton Ice Wizard Bandit
Giant Snowball
Skeletons Zap Minion Horde Giant Skeleton Ice Wizard Bandit
Minion Horde
Skeletons Zap Giant Snowball Ice Wizard
Wall Breakers
Giant Skeleton
Skeletons Zap Giant Snowball Ice Wizard
Ice Wizard
Skeletons Zap Giant Snowball Minion Horde Giant Skeleton Bandit
Bandit
Skeletons Zap Giant Snowball Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde
Minion Horde Skeletons Zap Ice Wizard Bandit
Minion Horde Skeletons Giant Snowball Giant Skeleton Ice Wizard Bandit
Minion Horde Skeletons Ice Wizard Bandit
Giant Skeleton
Skeletons Zap Giant Snowball Ice Wizard Bandit
Giant Snowball Minion Horde Zap Ice Wizard
Zap Giant Skeleton Bandit
Minion Horde Skeletons Ice Wizard
Skeletons Giant Snowball Minion Horde Giant Skeleton Ice Wizard Bandit
Minion Horde Ice Wizard Skeletons Zap Giant Snowball Giant Skeleton Bandit
Minion Horde Zap Giant Snowball Ice Wizard
Minion Horde Skeletons Zap Giant Snowball Giant Skeleton Ice Wizard Bandit
Zap Giant Snowball Minion Horde
Minion Horde Bandit
Minion Horde Zap Giant Snowball Bandit
Minion Horde Skeletons
Zap Giant Snowball Minion Horde Ice Wizard Bandit
Zap Giant Snowball Giant Skeleton Ice Wizard Bandit
Giant Snowball Minion Horde Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Giant Snowball Giant Skeleton Bandit
Bandit Zap Giant Snowball
Giant Skeleton Bandit Skeletons Zap Minion Horde
Giant Skeleton Zap Minion Horde Bandit
Giant Skeleton Skeletons Minion Horde Bandit
Skeletons Zap Giant Snowball Minion Horde Ice Wizard
Skeletons Minion Horde Giant Skeleton Ice Wizard Bandit
Giant Skeleton Minion Horde
Zap Minion Horde Giant Skeleton Skeletons Giant Snowball Bandit
Skeletons Minion Horde
Minion Horde Giant Skeleton
Zap Giant Snowball Giant Skeleton
Giant Skeleton Skeletons Minion Horde Bandit
Minion Horde
Skeletons Zap Minion Horde Giant Skeleton
Zap Giant Snowball Minion Horde Giant Skeleton Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Giant Skeleton Bandit
Zap Giant Snowball Ice Wizard Bandit
Minion Horde Giant Skeleton Bandit
Giant Skeleton
Zap Giant Snowball Minion Horde
Zap Giant Snowball Minion Horde Ice Wizard
Minion Horde
Zap Giant Snowball Ice Wizard
Zap Giant Snowball Bandit
Giant Snowball Minion Horde
Zap Minion Horde Bandit
Zap Giant Snowball
Giant Snowball Bandit
Minion Horde Bandit
Zap Giant Snowball
Zap Giant Snowball Minion Horde Bandit
Minion Horde Bandit
Giant Snowball
Minion Horde
Zap Giant Snowball Bandit
Zap Giant Snowball
Minion Horde Giant Skeleton
Giant Snowball
Zap Giant Snowball Minion Horde
Zap Giant Snowball Ice Wizard
Minion Horde
Zap Giant Snowball Ice Wizard Bandit
Zap Giant Snowball Bandit
Zap Bandit
Zap Giant Snowball Minion Horde Ice Wizard
Zap Giant Snowball Minion Horde
Giant Snowball Minion Horde
Zap Giant Snowball Minion Horde Bandit
Zap Giant Snowball Minion Horde
Minion Horde Giant Skeleton
Giant Snowball
Zap Minion Horde Bandit
Zap Giant Snowball Ice Wizard
Minion Horde
Zap Giant Snowball
Zap Giant Snowball Giant Skeleton
Minion Horde
Zap Giant Snowball Minion Horde Giant Skeleton
Zap Giant Snowball
Zap Giant Snowball Giant Skeleton Bandit

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