My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Dark Prince P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dart Goblin Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Dark Prince
Giant Snowball
Bats Skeleton Barrel Dart Goblin
Zap
Bats Skeleton Barrel Dart Goblin Dark Prince
Barbarian Barrel
Skeleton Barrel Dart Goblin Dark Prince Electro Wizard
The Log
Skeleton Barrel Dart Goblin Dark Prince
Earthquake
Arrows
Bats Skeleton Barrel Dart Goblin
Royal Delivery
Bats Skeleton Barrel Dart Goblin Dark Prince P.E.K.K.A Electro Wizard
Fireball
Skeleton Barrel Dart Goblin Electro Wizard
Poison
Bats Skeleton Barrel Dart Goblin Electro Wizard
Lightning
Dark Prince Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Skeleton Barrel Dart Goblin Dark Prince Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Skeleton Barrel

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Zap Dark Prince P.E.K.K.A
Zap
Arrows P.E.K.K.A Electro Wizard Bats Skeleton Barrel Dart Goblin Dark Prince
Arrows
Zap P.E.K.K.A Skeleton Barrel Dark Prince
Skeleton Barrel
Bats Zap Arrows Dart Goblin Dark Prince
Dart Goblin
Zap Skeleton Barrel Dark Prince P.E.K.K.A
Dark Prince
Bats Zap Arrows Skeleton Barrel Dart Goblin Electro Wizard
P.E.K.K.A
Zap Arrows Electro Wizard Bats Dart Goblin
Electro Wizard
Zap P.E.K.K.A Dark Prince

Defense Synergies 1 18

Bats
Zap Dart Goblin Dark Prince P.E.K.K.A Electro Wizard
Zap
Electro Wizard Bats Arrows Skeleton Barrel Dart Goblin Dark Prince P.E.K.K.A
Arrows
Zap Dark Prince P.E.K.K.A
Skeleton Barrel
Zap Dart Goblin
Dart Goblin
Bats Zap Skeleton Barrel Dark Prince P.E.K.K.A Electro Wizard
Dark Prince
Bats Zap Arrows Dart Goblin Electro Wizard
P.E.K.K.A
Bats Zap Arrows Dart Goblin Electro Wizard
Electro Wizard
Zap Bats Dart Goblin Dark Prince P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Dart Goblin Electro Wizard
P.E.K.K.A Bats Zap Dart Goblin Dark Prince Electro Wizard
P.E.K.K.A Bats Dart Goblin Dark Prince Electro Wizard
P.E.K.K.A Bats Dart Goblin Dark Prince Electro Wizard
Arrows Dark Prince P.E.K.K.A
Arrows Bats Zap Dart Goblin Dark Prince Electro Wizard
Bats Dart Goblin Electro Wizard Zap Arrows
Zap Arrows Skeleton Barrel Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A
Dart Goblin Dark Prince Electro Wizard
Bats Dart Goblin Electro Wizard Zap Arrows Dark Prince
Arrows Bats Zap Dart Goblin Electro Wizard
P.E.K.K.A Bats Zap Dark Prince Electro Wizard
Bats Zap Arrows Dart Goblin Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Electro Wizard
Bats Arrows Dark Prince P.E.K.K.A Electro Wizard
Arrows Bats Zap Dart Goblin Dark Prince Electro Wizard
Zap Arrows Bats Dart Goblin Dark Prince Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Dark Prince Bats Arrows Dart Goblin P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Dark Prince P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Skeleton Barrel
P.E.K.K.A Bats Zap Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Bats Zap Electro Wizard
P.E.K.K.A Dark Prince
Arrows Bats Zap Skeleton Barrel Dart Goblin Electro Wizard
Dark Prince P.E.K.K.A Bats Dart Goblin Electro Wizard
P.E.K.K.A Dark Prince
Zap P.E.K.K.A Electro Wizard Bats Dark Prince
P.E.K.K.A Dart Goblin
P.E.K.K.A Bats Dart Goblin Dark Prince
P.E.K.K.A Zap Arrows Dark Prince Electro Wizard
Dark Prince P.E.K.K.A
Dart Goblin
Electro Wizard Bats Zap Dart Goblin Dark Prince P.E.K.K.A
Bats Arrows Zap Dart Goblin Dark Prince P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Dart Goblin
Arrows Zap Skeleton Barrel Dart Goblin Electro Wizard
Arrows Skeleton Barrel Dart Goblin
Arrows Skeleton Barrel Dart Goblin Dark Prince
Zap Arrows Dark Prince
Arrows Bats Zap Skeleton Barrel Dart Goblin
Arrows Dart Goblin
Arrows Zap Skeleton Barrel Dart Goblin
Arrows Zap Skeleton Barrel Dart Goblin
Bats Electro Wizard
Zap Arrows Skeleton Barrel Dart Goblin Dark Prince Electro Wizard
Zap Arrows Dart Goblin
Skeleton Barrel Dart Goblin
Arrows Skeleton Barrel Dart Goblin
Zap Arrows Skeleton Barrel Dart Goblin
Zap Arrows Skeleton Barrel Dart Goblin
Arrows Skeleton Barrel Dart Goblin
Arrows
Bats
Zap Arrows Skeleton Barrel Dart Goblin Dark Prince Electro Wizard
Zap Arrows Skeleton Barrel Dart Goblin
Arrows
Zap Arrows Skeleton Barrel
Zap Arrows Dark Prince
Arrows Zap Skeleton Barrel Dart Goblin Electro Wizard
Zap Arrows Skeleton Barrel
Zap Arrows Skeleton Barrel Dart Goblin
Bats Zap Arrows Dart Goblin Electro Wizard
Zap Electro Wizard Bats Skeleton Barrel Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows Electro Wizard
P.E.K.K.A
Arrows
Zap Skeleton Barrel Electro Wizard Bats Dart Goblin Dark Prince
Zap Arrows Dart Goblin Electro Wizard
Arrows
Dart Goblin Dark Prince Electro Wizard
Arrows Zap Skeleton Barrel Dart Goblin
Zap Arrows
Dart Goblin Dark Prince P.E.K.K.A
Zap Bats Dart Goblin Electro Wizard
Bats Zap Dart Goblin Electro Wizard
Zap Skeleton Barrel Dart Goblin Dark Prince Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: