My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Ice Golem X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Ice Golem Mini P.E.K.K.A X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers
Giant Snowball
Skeletons Archers
Zap
Skeletons Archers Mortar X-Bow
Barbarian Barrel
Skeletons Archers Mortar X-Bow
The Log
Skeletons Archers Mini P.E.K.K.A X-Bow
Earthquake
Skeletons Archers Mortar X-Bow
Arrows
Skeletons Archers
Royal Delivery
Skeletons Archers Mini P.E.K.K.A
Fireball
Archers Mortar X-Bow
Poison
Archers Mortar X-Bow
Lightning
Mortar Ice Golem Mini P.E.K.K.A X-Bow
Rocket
Mortar X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Ice Golem Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Golem The Log Archers Mortar Mini P.E.K.K.A Freeze X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Golem The Log Archers

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Ice Golem Mortar Mini P.E.K.K.A X-Bow
Mortar
Archers Ice Golem The Log
Ice Golem
Archers X-Bow Mortar Mini P.E.K.K.A
Mini P.E.K.K.A
Archers Ice Golem X-Bow The Log
Freeze
X-Bow
Ice Golem The Log Archers Mini P.E.K.K.A
The Log
X-Bow Mortar Mini P.E.K.K.A

Defense Synergies 5 14

Skeletons
X-Bow Archers Mortar Ice Golem Mini P.E.K.K.A The Log
Archers
Ice Golem Skeletons Mortar Mini P.E.K.K.A X-Bow The Log
Mortar
Skeletons Archers Ice Golem The Log
Ice Golem
Archers X-Bow Skeletons Mortar Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Skeletons Archers Ice Golem Freeze
Freeze
Mini P.E.K.K.A
X-Bow
Skeletons Ice Golem The Log Archers
The Log
Mini P.E.K.K.A X-Bow Skeletons Archers Mortar Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Ice Golem X-Bow The Log
Mini P.E.K.K.A Skeletons Mortar X-Bow The Log
Mortar Mini P.E.K.K.A Skeletons Archers Freeze
Mini P.E.K.K.A Skeletons Mortar
Mini P.E.K.K.A X-Bow The Log
Freeze The Log Skeletons Archers X-Bow
Archers Mortar Freeze X-Bow
Ice Golem X-Bow The Log
Mini P.E.K.K.A Skeletons Mortar X-Bow
Skeletons Archers Ice Golem Mini P.E.K.K.A
Archers Skeletons Ice Golem Freeze X-Bow The Log
Archers
Mortar Mini P.E.K.K.A Skeletons Freeze X-Bow The Log
Mortar Mini P.E.K.K.A Freeze X-Bow The Log
Mini P.E.K.K.A Mortar X-Bow
Mortar Mini P.E.K.K.A Freeze X-Bow The Log
Skeletons Mortar Mini P.E.K.K.A X-Bow
Mortar Archers X-Bow The Log
Mortar Freeze The Log Archers Ice Golem
Mini P.E.K.K.A Mortar
Archers Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Archers Ice Golem X-Bow
Archers Mortar Ice Golem Mini P.E.K.K.A X-Bow The Log
Skeletons Ice Golem Mini P.E.K.K.A The Log
Mini P.E.K.K.A Ice Golem X-Bow The Log
Skeletons Mini P.E.K.K.A
Skeletons Archers Ice Golem Freeze
Mini P.E.K.K.A Skeletons Archers Ice Golem
Mini P.E.K.K.A
Freeze Skeletons Mortar Ice Golem Mini P.E.K.K.A X-Bow The Log
Skeletons
Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Skeletons Ice Golem
Archers
Skeletons Archers Mortar Ice Golem Mini P.E.K.K.A Freeze X-Bow The Log
Archers Ice Golem Mini P.E.K.K.A Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Ice Golem Freeze X-Bow The Log
Mortar X-Bow The Log
X-Bow The Log
Ice Golem Freeze The Log
Mortar The Log
Ice Golem Freeze
Archers Mortar The Log
X-Bow The Log Ice Golem Freeze
The Log Mortar X-Bow
Mini P.E.K.K.A X-Bow
Mortar X-Bow The Log
Archers
Mortar Ice Golem The Log
Mortar Freeze X-Bow
Mortar Ice Golem X-Bow The Log
X-Bow Mortar The Log
Mortar X-Bow The Log
Mortar Freeze
Mini P.E.K.K.A
Archers Mortar Mini P.E.K.K.A X-Bow The Log
Mortar X-Bow The Log
X-Bow The Log
X-Bow The Log
Mortar X-Bow The Log
Ice Golem Freeze The Log Mortar
Mortar X-Bow The Log
Mortar X-Bow The Log
Mortar X-Bow The Log
Archers Ice Golem X-Bow
Freeze
Mini P.E.K.K.A
Mortar X-Bow The Log
Freeze
The Log
Archers Freeze X-Bow
Archers
Freeze
The Log
Mini P.E.K.K.A
The Log Mortar Ice Golem
Freeze The Log
Mortar Freeze X-Bow The Log

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