My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Musketeer Battle Ram Barbarian Hut Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Battle Ram Bandit
Giant Snowball
Skeletons Bats Musketeer Battle Ram
Zap
Skeletons Bats Battle Ram Bandit
Barbarian Barrel
Skeletons Musketeer Battle Ram Barbarian Hut Bandit
The Log
Skeletons Musketeer Battle Ram Barbarian Hut Bandit
Earthquake
Skeletons Barbarian Hut
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Musketeer Battle Ram Bandit
Fireball
Musketeer Battle Ram Barbarian Hut Bandit
Poison
Bats Musketeer Barbarian Hut
Lightning
Musketeer Battle Ram Barbarian Hut Bandit
Rocket
Musketeer Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Barbarian Barrel Bandit Musketeer Battle Ram Poison Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Barbarian Barrel Bandit

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Barbarian Hut Battle Ram Barbarian Barrel Bandit
Musketeer
Barbarian Hut Battle Ram Barbarian Barrel Bandit
Battle Ram
Poison Bandit Bats Musketeer Barbarian Hut Barbarian Barrel
Barbarian Hut
Bats Musketeer Battle Ram Barbarian Barrel Bandit
Barbarian Barrel
Bats Musketeer Battle Ram Barbarian Hut Bandit
Poison
Battle Ram
Bandit
Battle Ram Bats Musketeer Barbarian Hut Barbarian Barrel

Defense Synergies 2 14

Skeletons
Musketeer Bats Barbarian Hut Barbarian Barrel Poison Bandit
Bats
Barbarian Hut Skeletons Musketeer Barbarian Barrel Bandit
Musketeer
Skeletons Bats Barbarian Hut Barbarian Barrel Bandit
Battle Ram
Barbarian Hut
Bats Skeletons Musketeer Barbarian Barrel
Barbarian Barrel
Skeletons Bats Musketeer Barbarian Hut Poison Bandit
Poison
Skeletons Barbarian Barrel
Bandit
Skeletons Bats Musketeer Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Musketeer Barbarian Barrel
Barbarian Hut Skeletons Bats Musketeer Bandit
Barbarian Hut Skeletons Bats Musketeer Bandit
Barbarian Hut Skeletons Bats Musketeer Bandit
Barbarian Barrel Poison
Barbarian Barrel Skeletons Bats Musketeer Bandit
Bats Musketeer Barbarian Hut Poison
Barbarian Hut Musketeer Barbarian Barrel Poison Bandit
Barbarian Hut Skeletons Musketeer
Skeletons Musketeer Barbarian Barrel Bandit
Bats Poison Skeletons Musketeer Barbarian Barrel Bandit
Musketeer Bats Barbarian Hut Poison
Barbarian Hut Skeletons Bats Musketeer Bandit
Barbarian Hut Bats Barbarian Barrel Poison
Barbarian Hut Bandit
Barbarian Hut Bandit
Barbarian Hut Skeletons Bats Musketeer Poison
Bats Musketeer Barbarian Hut Barbarian Barrel Bandit
Barbarian Barrel Poison Bats Musketeer Barbarian Hut Bandit
Barbarian Hut Musketeer
Bats Musketeer Barbarian Barrel Poison Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Skeletons Barbarian Barrel Bandit
Poison Bandit Musketeer Barbarian Barrel
Bandit Skeletons Bats Musketeer Barbarian Hut
Bats Musketeer Barbarian Hut Barbarian Barrel Bandit
Barbarian Hut Skeletons Musketeer Bandit
Poison Skeletons Bats Musketeer
Skeletons Bats Musketeer Barbarian Hut Bandit
Barbarian Hut
Skeletons Bats Barbarian Hut Barbarian Barrel Poison Bandit
Skeletons Musketeer Barbarian Hut
Bats Musketeer
Poison
Skeletons Barbarian Hut Bandit
Musketeer Barbarian Hut
Skeletons Bats Musketeer Barbarian Hut Barbarian Barrel Poison
Bats Poison Musketeer Barbarian Hut Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Barbarian Hut Barbarian Barrel Bandit
Poison Musketeer Barbarian Barrel Bandit
Barbarian Hut Barbarian Barrel Poison Bandit
Musketeer Barbarian Hut Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Bats Musketeer
Musketeer Poison
Poison Barbarian Hut Barbarian Barrel
Poison Bandit
Bats Musketeer Poison
Poison Musketeer Barbarian Barrel Bandit
Poison Musketeer
Poison Musketeer Barbarian Hut Barbarian Barrel Bandit
Musketeer Barbarian Barrel Poison Bandit
Musketeer Barbarian Hut Barbarian Barrel Poison
Musketeer Barbarian Hut Barbarian Barrel Poison Bandit
Musketeer Barbarian Hut Barbarian Barrel Poison Bandit
Barbarian Barrel Poison
Bats
Musketeer Barbarian Barrel Poison Bandit
Barbarian Barrel Poison
Musketeer Poison
Poison
Musketeer
Musketeer Barbarian Hut Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Musketeer Barbarian Barrel Bandit
Musketeer Poison Bandit
Poison Musketeer Barbarian Barrel Bandit
Poison Bats Musketeer
Bats Musketeer Poison
Poison Musketeer Bandit
Poison
Poison
Bats Musketeer Barbarian Hut Barbarian Barrel Bandit
Poison Musketeer
Barbarian Barrel
Poison Musketeer
Musketeer Poison
Poison
Musketeer
Bats Musketeer Poison
Bats Musketeer Poison
Poison Musketeer Barbarian Barrel Bandit

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