My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit P.E.K.K.A Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner
Giant Snowball
Fire Spirit Skeleton Army Miner
Zap
Fire Spirit Skeleton Army
Barbarian Barrel
Fire Spirit Ice Spirit Skeleton Army Royal Ghost Electro Wizard
The Log
Fire Spirit Ice Spirit Skeleton Army
Earthquake
Skeleton Army
Arrows
Fire Spirit Ice Spirit Skeleton Army
Royal Delivery
Fire Spirit Ice Spirit Skeleton Army P.E.K.K.A Miner Royal Ghost Electro Wizard
Fireball
Skeleton Army Electro Wizard
Poison
Skeleton Army Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Fireball Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Skeleton Army P.E.K.K.A Miner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Skeleton Army Miner Royal Ghost Fireball Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Spirit Skeleton Army Miner

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Miner
Ice Spirit
P.E.K.K.A Miner Royal Ghost
Fireball
Miner Electro Wizard
Skeleton Army
P.E.K.K.A
Fire Spirit Ice Spirit Electro Wizard
Miner
Fire Spirit Ice Spirit Fireball Royal Ghost Electro Wizard
Royal Ghost
Ice Spirit Miner Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Miner Royal Ghost

Defense Synergies 0 14

Fire Spirit
Ice Spirit P.E.K.K.A Electro Wizard
Ice Spirit
Fire Spirit Fireball Skeleton Army P.E.K.K.A Miner Royal Ghost Electro Wizard
Fireball
Ice Spirit Miner Electro Wizard
Skeleton Army
Ice Spirit Electro Wizard
P.E.K.K.A
Fire Spirit Ice Spirit Electro Wizard
Miner
Ice Spirit Fireball
Royal Ghost
Ice Spirit Electro Wizard
Electro Wizard
Fire Spirit Ice Spirit Fireball Skeleton Army P.E.K.K.A Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Electro Wizard
Skeleton Army P.E.K.K.A Ice Spirit Electro Wizard
Skeleton Army P.E.K.K.A Fire Spirit Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Fireball Skeleton Army P.E.K.K.A
Fireball Skeleton Army Fire Spirit Royal Ghost Electro Wizard
Electro Wizard Fire Spirit Ice Spirit Fireball
Fireball P.E.K.K.A Electro Wizard
P.E.K.K.A Skeleton Army
Skeleton Army Fire Spirit Ice Spirit Miner Royal Ghost Electro Wizard
Skeleton Army Electro Wizard Fireball Royal Ghost
Fireball Electro Wizard
Skeleton Army P.E.K.K.A Fire Spirit Ice Spirit Fireball Electro Wizard
Fire Spirit Fireball Skeleton Army Ice Spirit P.E.K.K.A Royal Ghost Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army Ice Spirit Fireball P.E.K.K.A Electro Wizard
Fireball Skeleton Army P.E.K.K.A Electro Wizard
Fire Spirit Ice Spirit Fireball Skeleton Army Royal Ghost Electro Wizard
Fire Spirit Ice Spirit Fireball Royal Ghost Electro Wizard
P.E.K.K.A Electro Wizard
Skeleton Army Royal Ghost Fire Spirit Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball P.E.K.K.A Royal Ghost Electro Wizard
Fireball Electro Wizard Miner Royal Ghost
Skeleton Army P.E.K.K.A Ice Spirit Electro Wizard
Skeleton Army P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Skeleton Army
Fire Spirit Fireball Ice Spirit Electro Wizard
Skeleton Army P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Skeleton Army
P.E.K.K.A Electro Wizard Ice Spirit Fireball Skeleton Army
P.E.K.K.A Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Fireball Electro Wizard
Skeleton Army P.E.K.K.A Fireball
Fireball Skeleton Army
Skeleton Army Electro Wizard Ice Spirit Fireball P.E.K.K.A
Fireball P.E.K.K.A Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost
Fireball Miner Royal Ghost Electro Wizard
Fireball Miner
Fireball
Fireball Fire Spirit
Fireball Fire Spirit Ice Spirit
Fire Spirit
Fireball Fire Spirit Ice Spirit
Fireball Miner
Fire Spirit Fireball Electro Wizard
Miner Fireball Electro Wizard
Fireball Fire Spirit
Fire Spirit Fireball Miner
Fireball
Fireball
Fireball
Fireball
Fireball
Fire Spirit Fireball Electro Wizard
Fire Spirit Fireball Miner
Fireball
Fireball
Fireball
Fire Spirit Ice Spirit Fireball
Fireball Miner Royal Ghost Electro Wizard
Fireball Miner
Fireball Miner
Fire Spirit Fireball Electro Wizard
Electro Wizard Ice Spirit Fireball
Fireball
Fireball Miner
Ice Spirit Fireball Electro Wizard
P.E.K.K.A
Fireball
Electro Wizard Fire Spirit Ice Spirit Fireball Skeleton Army
Fireball Fire Spirit Electro Wizard
Fireball
Fireball Miner Electro Wizard
Fireball
Fireball
P.E.K.K.A
Ice Spirit Fireball Electro Wizard
Fireball Electro Wizard
Fireball Miner Royal Ghost Electro Wizard

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