My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Hog Rider Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Prince
Giant Snowball
Goblins Musketeer Hog Rider Skeleton Army Princess
Zap
Goblins Skeleton Army Prince Princess
Barbarian Barrel
Goblins Musketeer Valkyrie Skeleton Army Princess
The Log
Goblins Musketeer Hog Rider Skeleton Army Prince Princess
Earthquake
Hog Rider Skeleton Army
Arrows
Goblins Skeleton Army Princess
Royal Delivery
Goblins Musketeer Valkyrie Hog Rider Skeleton Army Prince Princess
Fireball
Musketeer Hog Rider Skeleton Army Princess
Poison
Musketeer Skeleton Army Princess
Lightning
Musketeer Valkyrie Prince
Rocket
Musketeer Valkyrie Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Skeleton Army Princess Musketeer Valkyrie Hog Rider Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Skeleton Army Princess

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap Valkyrie
Zap
Hog Rider Prince Goblins Musketeer Valkyrie Princess
Musketeer
Valkyrie Hog Rider Zap Prince
Valkyrie
Musketeer Hog Rider Prince Goblins Zap
Hog Rider
Goblins Zap Musketeer Valkyrie Prince Princess
Skeleton Army
Prince
Zap Valkyrie Musketeer Hog Rider Princess
Princess
Zap Hog Rider Prince

Defense Synergies 1 13

Goblins
Zap Musketeer Princess
Zap
Goblins Musketeer Valkyrie Skeleton Army Prince Princess
Musketeer
Valkyrie Goblins Zap Skeleton Army
Valkyrie
Musketeer Zap Prince Princess
Hog Rider
Skeleton Army
Zap Musketeer Prince Princess
Prince
Zap Valkyrie Skeleton Army
Princess
Goblins Zap Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie
Skeleton Army Goblins Zap Musketeer Valkyrie Prince
Skeleton Army Prince Goblins Musketeer Valkyrie
Skeleton Army Prince Goblins Musketeer Valkyrie
Valkyrie Skeleton Army Prince Princess
Skeleton Army Goblins Zap Musketeer Valkyrie
Musketeer Zap Princess
Zap Musketeer Valkyrie
Goblins Musketeer Skeleton Army Prince Princess
Skeleton Army Goblins Musketeer Valkyrie Prince
Goblins Valkyrie Skeleton Army Zap Musketeer Princess
Musketeer Zap Princess
Skeleton Army Prince Zap Musketeer Valkyrie
Valkyrie Skeleton Army Goblins Zap Prince Princess
Skeleton Army Prince
Skeleton Army Zap Prince
Goblins Musketeer Valkyrie Skeleton Army Prince
Goblins Zap Musketeer Valkyrie Skeleton Army Prince
Zap Valkyrie Musketeer Princess
Musketeer Prince
Valkyrie Skeleton Army Goblins Musketeer Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Goblins Zap Prince
Zap Musketeer Valkyrie Prince
Skeleton Army Goblins Zap Musketeer Valkyrie Prince
Valkyrie Skeleton Army Prince Zap Musketeer
Musketeer Valkyrie Skeleton Army Prince
Zap Musketeer Princess
Skeleton Army Prince Goblins Musketeer Valkyrie
Valkyrie Skeleton Army Prince
Zap Goblins Valkyrie Skeleton Army Prince
Musketeer Skeleton Army
Musketeer Valkyrie Prince
Skeleton Army Zap Valkyrie Prince
Skeleton Army Prince Valkyrie
Musketeer Valkyrie Skeleton Army Princess
Skeleton Army Goblins Zap Musketeer Valkyrie Prince
Valkyrie Zap Musketeer Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Valkyrie
Zap Musketeer Princess
Musketeer Valkyrie Prince
Zap Valkyrie
Zap Musketeer Princess
Musketeer Princess
Zap Princess
Zap
Goblins Musketeer Prince
Zap Musketeer Valkyrie Prince Princess
Zap Musketeer Princess
Musketeer Princess
Musketeer Princess
Princess Zap Musketeer Prince
Zap Musketeer Princess
Musketeer Princess
Zap Musketeer Prince Princess
Zap Valkyrie Princess
Musketeer Prince
Princess
Musketeer Prince
Zap Musketeer
Zap Valkyrie Princess
Zap Musketeer Princess
Zap Musketeer Prince Princess
Zap Musketeer
Zap Musketeer Princess
Zap Musketeer
Zap Musketeer
Zap Princess
Prince
Princess
Zap Musketeer Skeleton Army Prince Princess
Zap Musketeer Princess
Musketeer Valkyrie Prince Princess
Zap Musketeer Princess
Zap
Musketeer Prince
Zap Musketeer Princess
Zap Musketeer Princess
Zap Musketeer Prince Princess

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