My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Giant Skeleton Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Giant Skeleton Bandit
Giant Snowball
Minions Skeleton Army
Zap
Minions Skeleton Army Bandit
Barbarian Barrel
Valkyrie Wizard Skeleton Army Giant Skeleton Bandit
The Log
Skeleton Army Giant Skeleton Bandit
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Valkyrie Wizard Skeleton Army Giant Skeleton Bandit
Fireball
Minions Wizard Skeleton Army Bandit
Poison
Minions Wizard Skeleton Army
Lightning
Valkyrie Wizard Bandit
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Tornado Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Skeleton Army Tornado Bandit Valkyrie Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Skeleton Army Tornado

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Skeleton Bandit
Minions
Valkyrie Giant Skeleton Bandit
Valkyrie
Minions Wizard Tornado Giant Skeleton Bandit
Wizard
Tornado Valkyrie Giant Skeleton Bandit
Skeleton Army
Tornado
Wizard Valkyrie Giant Skeleton
Giant Skeleton
Arrows Minions Valkyrie Wizard Tornado Bandit
Bandit
Arrows Minions Valkyrie Wizard Giant Skeleton

Defense Synergies 2 15

Arrows
Valkyrie Tornado Giant Skeleton Bandit
Minions
Valkyrie Giant Skeleton Bandit
Valkyrie
Minions Arrows Wizard Tornado Bandit
Wizard
Tornado Valkyrie Skeleton Army Giant Skeleton Bandit
Skeleton Army
Wizard Giant Skeleton Bandit
Tornado
Wizard Arrows Valkyrie Giant Skeleton
Giant Skeleton
Arrows Minions Wizard Skeleton Army Tornado
Bandit
Arrows Minions Valkyrie Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Wizard
Skeleton Army Minions Valkyrie Bandit
Skeleton Army Tornado Minions Valkyrie Giant Skeleton Bandit
Skeleton Army Minions Valkyrie Bandit
Arrows Valkyrie Skeleton Army Tornado Giant Skeleton
Arrows Skeleton Army Tornado Minions Valkyrie Bandit
Minions Tornado Arrows Wizard
Arrows Valkyrie Giant Skeleton Bandit
Minions Skeleton Army Tornado
Skeleton Army Tornado Valkyrie Giant Skeleton Bandit
Minions Valkyrie Skeleton Army Arrows Wizard Tornado Giant Skeleton Bandit
Arrows Minions Wizard Tornado
Skeleton Army Minions Valkyrie Wizard Giant Skeleton Bandit
Valkyrie Wizard Skeleton Army Arrows Minions Tornado
Skeleton Army Bandit
Skeleton Army Tornado Bandit
Wizard Arrows Minions Valkyrie Skeleton Army Tornado
Arrows Minions Valkyrie Wizard Skeleton Army Tornado Bandit
Arrows Valkyrie Wizard Tornado Minions Giant Skeleton Bandit
Tornado
Valkyrie Wizard Skeleton Army Arrows Minions Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Giant Skeleton Bandit
Bandit Arrows Valkyrie Wizard
Skeleton Army Giant Skeleton Bandit Minions Valkyrie
Valkyrie Skeleton Army Giant Skeleton Tornado Bandit
Giant Skeleton Valkyrie Skeleton Army Bandit
Arrows Wizard Minions Tornado
Skeleton Army Minions Valkyrie Giant Skeleton Bandit
Giant Skeleton Valkyrie Skeleton Army
Giant Skeleton Minions Valkyrie Skeleton Army Tornado Bandit
Skeleton Army
Minions Valkyrie Giant Skeleton
Skeleton Army Arrows Valkyrie Tornado Giant Skeleton
Skeleton Army Giant Skeleton Valkyrie Wizard Bandit
Wizard Valkyrie Skeleton Army
Skeleton Army Minions Valkyrie Tornado Giant Skeleton
Arrows Minions Valkyrie Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Giant Skeleton Bandit
Arrows Tornado Bandit
Arrows Giant Skeleton Bandit
Arrows Valkyrie Giant Skeleton
Wizard Arrows Valkyrie
Arrows Wizard Minions Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado Bandit
Minions Tornado
Arrows Valkyrie Wizard Tornado Bandit
Arrows Wizard Tornado
Bandit
Arrows Minions Bandit
Arrows
Arrows Wizard Bandit
Arrows Wizard Bandit
Arrows Tornado
Minions
Arrows Wizard Bandit
Arrows Valkyrie Wizard Tornado
Minions Giant Skeleton
Arrows Wizard Tornado
Tornado
Arrows
Arrows Tornado Valkyrie Wizard
Arrows Wizard Tornado Bandit
Arrows Wizard Tornado Bandit
Arrows Tornado Bandit
Arrows Wizard Tornado
Minions Wizard
Arrows Wizard Bandit
Arrows
Giant Skeleton
Arrows Wizard
Minions Skeleton Army Bandit
Arrows Wizard Tornado
Arrows
Valkyrie Wizard
Arrows Wizard
Arrows Tornado Giant Skeleton
Minions Tornado Giant Skeleton
Tornado
Tornado Giant Skeleton Bandit

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