My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Royal Hogs Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army Giant Skeleton Night Witch
Giant Snowball
Dart Goblin Royal Hogs Skeleton Army Lumberjack Night Witch
Zap
Dart Goblin Royal Hogs Skeleton Army Night Witch
Barbarian Barrel
Dart Goblin Wizard Royal Hogs Skeleton Army Giant Skeleton Lumberjack Night Witch
The Log
Dart Goblin Royal Hogs Skeleton Army Giant Skeleton Lumberjack
Earthquake
Royal Hogs Skeleton Army
Arrows
Dart Goblin Royal Hogs Skeleton Army Night Witch
Royal Delivery
Dart Goblin Wizard Royal Hogs Skeleton Army Giant Skeleton Lumberjack Night Witch
Fireball
Dart Goblin Wizard Royal Hogs Skeleton Army Lumberjack Night Witch
Poison
Dart Goblin Wizard Royal Hogs Skeleton Army Night Witch
Lightning
Wizard Lumberjack Night Witch
Rocket
Wizard Royal Hogs Night Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Giant Skeleton Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Dart Goblin Skeleton Army Lumberjack Night Witch Wizard Royal Hogs Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Dart Goblin Skeleton Army Lumberjack

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Royal Hogs Dart Goblin Giant Skeleton Lumberjack Night Witch
Dart Goblin
Giant Snowball Royal Hogs Giant Skeleton
Wizard
Royal Hogs Giant Skeleton Lumberjack
Royal Hogs
Giant Snowball Dart Goblin Wizard Lumberjack
Skeleton Army
Giant Skeleton
Giant Snowball Dart Goblin Wizard Lumberjack Night Witch
Lumberjack
Giant Snowball Wizard Royal Hogs Giant Skeleton Night Witch
Night Witch
Giant Snowball Giant Skeleton Lumberjack

Defense Synergies 0 15

Giant Snowball
Dart Goblin Wizard Giant Skeleton Lumberjack Night Witch
Dart Goblin
Giant Snowball Skeleton Army Giant Skeleton Lumberjack Night Witch
Wizard
Giant Snowball Skeleton Army Giant Skeleton Lumberjack
Royal Hogs
Skeleton Army
Dart Goblin Wizard Giant Skeleton Lumberjack
Giant Skeleton
Giant Snowball Dart Goblin Wizard Skeleton Army Lumberjack
Lumberjack
Giant Snowball Dart Goblin Wizard Skeleton Army Giant Skeleton
Night Witch
Giant Snowball Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard
Skeleton Army Lumberjack Dart Goblin Night Witch
Skeleton Army Lumberjack Giant Snowball Dart Goblin Giant Skeleton Night Witch
Skeleton Army Lumberjack Night Witch Dart Goblin
Skeleton Army Giant Skeleton Lumberjack
Skeleton Army Giant Snowball Dart Goblin Lumberjack Night Witch
Giant Snowball Dart Goblin Wizard Night Witch
Dart Goblin Giant Skeleton
Skeleton Army Lumberjack Night Witch
Skeleton Army Giant Snowball Dart Goblin Giant Skeleton Lumberjack Night Witch
Dart Goblin Skeleton Army Giant Snowball Wizard Giant Skeleton Lumberjack Night Witch
Giant Snowball Dart Goblin Wizard Night Witch
Skeleton Army Lumberjack Night Witch Giant Snowball Wizard Giant Skeleton
Wizard Skeleton Army Giant Snowball Dart Goblin Lumberjack Night Witch
Skeleton Army Lumberjack
Skeleton Army Giant Snowball Lumberjack
Wizard Skeleton Army Lumberjack Night Witch
Giant Snowball Dart Goblin Wizard Skeleton Army Lumberjack Night Witch
Giant Snowball Wizard Dart Goblin Giant Skeleton Lumberjack
Dart Goblin Lumberjack
Wizard Skeleton Army Giant Snowball Dart Goblin Giant Skeleton Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Giant Snowball Giant Skeleton
Giant Snowball Wizard Lumberjack
Skeleton Army Giant Skeleton Lumberjack
Skeleton Army Giant Skeleton Lumberjack Night Witch
Giant Skeleton Skeleton Army Lumberjack Night Witch
Wizard Giant Snowball Dart Goblin
Skeleton Army Dart Goblin Giant Skeleton Lumberjack Night Witch
Giant Skeleton Skeleton Army Lumberjack
Giant Skeleton Giant Snowball Skeleton Army
Dart Goblin Skeleton Army
Dart Goblin Giant Skeleton Lumberjack
Skeleton Army Giant Snowball Giant Skeleton
Skeleton Army Giant Skeleton Wizard Lumberjack Night Witch
Wizard Dart Goblin Skeleton Army
Skeleton Army Dart Goblin Giant Skeleton Lumberjack Night Witch
Giant Snowball Dart Goblin Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Giant Skeleton
Giant Snowball Dart Goblin
Dart Goblin Giant Skeleton
Dart Goblin Giant Skeleton
Wizard Giant Snowball
Wizard Giant Snowball Dart Goblin
Dart Goblin Wizard
Giant Snowball Dart Goblin Wizard
Giant Snowball Dart Goblin Wizard
Giant Snowball Lumberjack Night Witch
Dart Goblin Wizard
Giant Snowball Dart Goblin Wizard
Giant Snowball Dart Goblin
Dart Goblin
Giant Snowball Dart Goblin
Giant Snowball Dart Goblin Wizard
Dart Goblin Wizard
Giant Snowball
Night Witch
Giant Snowball Dart Goblin Wizard
Giant Snowball Dart Goblin Wizard
Giant Skeleton Night Witch
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard
Giant Snowball Dart Goblin Wizard
Giant Snowball Wizard
Dart Goblin
Giant Snowball Dart Goblin Wizard Night Witch
Giant Snowball Dart Goblin Wizard
Giant Snowball Night Witch
Giant Snowball Dart Goblin Wizard Night Witch
Giant Snowball
Giant Skeleton
Giant Snowball Wizard
Dart Goblin Skeleton Army Night Witch
Giant Snowball Dart Goblin Wizard
Dart Goblin Wizard Lumberjack
Giant Snowball Dart Goblin Wizard
Giant Snowball Giant Skeleton
Dart Goblin
Giant Snowball Dart Goblin Giant Skeleton
Giant Snowball Dart Goblin
Giant Snowball Dart Goblin Giant Skeleton

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