My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Hunter Electro Dragon Night Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Hunter Electro Dragon Night Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Wall Breakers Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Wall Breakers Night Witch Ram Rider
Giant Snowball
Minions Royal Recruits Wall Breakers Electro Dragon Night Witch Ram Rider
Zap
Minions Wall Breakers Night Witch Ram Rider
Barbarian Barrel
Royal Recruits Wall Breakers Hunter Night Witch
The Log
Royal Recruits Wall Breakers Hunter Ram Rider
Earthquake
Arrows
Minions Royal Recruits Wall Breakers Night Witch
Royal Delivery
Minions Royal Recruits Wall Breakers Hunter Electro Dragon Night Witch Ram Rider
Fireball
Minions Wall Breakers Hunter Electro Dragon Night Witch Ram Rider
Poison
Minions Royal Recruits Hunter Electro Dragon Night Witch
Lightning
Hunter Electro Dragon Night Witch Ram Rider
Rocket
Hunter Electro Dragon Night Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Hunter Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Hunter Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Minions Hunter Night Witch Electro Dragon Ram Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers The Log Minions Hunter

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Recruits Wall Breakers Ram Rider
Royal Recruits
Minions Wall Breakers Electro Dragon Ram Rider
Wall Breakers
Minions Royal Recruits The Log
Hunter
Ram Rider
Electro Dragon
Royal Recruits
The Log
Wall Breakers Ram Rider
Night Witch
Ram Rider
Minions Royal Recruits Hunter The Log

Defense Synergies 0 10

Minions
Royal Recruits Hunter The Log Ram Rider
Royal Recruits
Minions The Log
Wall Breakers
Hunter
Minions The Log Ram Rider
Electro Dragon
The Log
The Log
Minions Royal Recruits Hunter Electro Dragon Night Witch Ram Rider
Night Witch
The Log
Ram Rider
Minions Hunter The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Electro Dragon The Log Ram Rider
Hunter Minions Royal Recruits Electro Dragon The Log Night Witch Ram Rider
Hunter Ram Rider Minions Royal Recruits Electro Dragon Night Witch
Royal Recruits Hunter Night Witch Minions Electro Dragon Ram Rider
Royal Recruits The Log
The Log Minions Hunter Electro Dragon Night Witch
Minions Hunter Ram Rider Electro Dragon Night Witch
Royal Recruits Electro Dragon The Log Ram Rider
Hunter Minions Royal Recruits Night Witch
Royal Recruits Hunter Night Witch
Minions Royal Recruits Hunter Electro Dragon The Log Night Witch Ram Rider
Minions Hunter Electro Dragon Night Witch Ram Rider
Royal Recruits Hunter Night Witch Minions Electro Dragon The Log Ram Rider
Minions Royal Recruits Hunter Electro Dragon The Log Night Witch
Royal Recruits Hunter Ram Rider
Royal Recruits Hunter The Log Ram Rider
Minions Royal Recruits Hunter Electro Dragon Night Witch
Minions Royal Recruits Hunter Electro Dragon The Log Night Witch Ram Rider
Hunter The Log Minions Royal Recruits Electro Dragon Ram Rider
Royal Recruits Hunter Ram Rider
Royal Recruits Minions Hunter Electro Dragon The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits
Hunter Electro Dragon The Log
Royal Recruits Minions Hunter Electro Dragon The Log Ram Rider
Royal Recruits Hunter The Log Night Witch Ram Rider
Royal Recruits Hunter Night Witch Ram Rider
Minions Hunter Electro Dragon Ram Rider
Royal Recruits Minions Hunter Night Witch Ram Rider
Royal Recruits Hunter
Royal Recruits Electro Dragon Minions The Log
Royal Recruits
Minions Royal Recruits Hunter Electro Dragon
Royal Recruits The Log
Royal Recruits Hunter Night Witch Ram Rider
Royal Recruits Electro Dragon
Royal Recruits Electro Dragon Minions Hunter The Log Night Witch
Minions Royal Recruits Hunter Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Electro Dragon The Log
Electro Dragon The Log Ram Rider
Electro Dragon The Log
Royal Recruits The Log
The Log
Minions Hunter Electro Dragon Ram Rider
The Log
The Log Hunter Electro Dragon Ram Rider
The Log Electro Dragon Ram Rider
Minions Electro Dragon Night Witch
Royal Recruits Electro Dragon The Log Ram Rider
Electro Dragon
Hunter The Log
Minions Electro Dragon
The Log
Hunter Electro Dragon The Log
Royal Recruits Electro Dragon The Log
Minions Night Witch
Hunter Electro Dragon The Log
Electro Dragon The Log
Minions The Log Night Witch
The Log
Royal Recruits Electro Dragon The Log
The Log Hunter Electro Dragon
The Log Hunter Electro Dragon Ram Rider
Electro Dragon The Log Ram Rider
The Log
Hunter Electro Dragon Night Witch
Electro Dragon Minions
Night Witch
Hunter Electro Dragon The Log Night Witch
Electro Dragon
The Log
Minions Royal Recruits Electro Dragon Night Witch
Hunter Electro Dragon Ram Rider
The Log
Hunter Electro Dragon
The Log Electro Dragon
Royal Recruits Electro Dragon
Electro Dragon Minions Royal Recruits The Log
Electro Dragon
Electro Dragon Royal Recruits The Log

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