My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Royal Ghost Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Goblin Barrel Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Royal Recruits Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Goblin Barrel Bandit
Giant Snowball
Fire Spirit Goblin Gang Royal Recruits Goblin Barrel
Zap
Fire Spirit Goblin Gang Goblin Barrel Bandit
Barbarian Barrel
Fire Spirit Goblin Gang Royal Recruits Goblin Barrel Royal Ghost Bandit Electro Wizard
The Log
Fire Spirit Goblin Gang Royal Recruits Goblin Barrel Bandit
Earthquake
Goblin Gang Goblin Barrel
Arrows
Fire Spirit Goblin Gang Royal Recruits Goblin Barrel
Royal Delivery
Fire Spirit Goblin Gang Royal Recruits Goblin Barrel Royal Ghost Bandit Electro Wizard
Fireball
Goblin Gang Goblin Barrel Bandit Electro Wizard
Poison
Goblin Gang Royal Recruits Electro Wizard
Lightning
Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Goblin Gang Goblin Barrel Royal Ghost Bandit Electro Wizard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Giant Snowball Goblin Gang Goblin Barrel

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Royal Recruits Goblin Barrel Bandit
Giant Snowball
Fire Spirit Goblin Barrel Royal Ghost Bandit Electro Wizard
Goblin Gang
Goblin Barrel Royal Recruits Royal Ghost Bandit
Royal Recruits
Fire Spirit Goblin Gang Royal Ghost Bandit Electro Wizard
Goblin Barrel
Goblin Gang Fire Spirit Giant Snowball Royal Ghost Bandit
Royal Ghost
Giant Snowball Goblin Gang Royal Recruits Goblin Barrel Bandit Electro Wizard
Bandit
Fire Spirit Giant Snowball Goblin Gang Royal Recruits Goblin Barrel Royal Ghost Electro Wizard
Electro Wizard
Giant Snowball Royal Recruits Royal Ghost Bandit

Defense Synergies 1 12

Fire Spirit
Giant Snowball Royal Recruits Electro Wizard
Giant Snowball
Goblin Gang Fire Spirit Royal Recruits Royal Ghost Bandit Electro Wizard
Goblin Gang
Giant Snowball Royal Recruits Bandit Electro Wizard
Royal Recruits
Fire Spirit Giant Snowball Goblin Gang
Goblin Barrel
Royal Ghost
Giant Snowball Electro Wizard
Bandit
Giant Snowball Goblin Gang Electro Wizard
Electro Wizard
Fire Spirit Giant Snowball Goblin Gang Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Electro Wizard
Goblin Gang Royal Recruits Bandit Electro Wizard
Goblin Gang Fire Spirit Giant Snowball Royal Recruits Bandit Electro Wizard
Royal Recruits Goblin Gang Bandit Electro Wizard
Royal Recruits
Goblin Gang Fire Spirit Giant Snowball Royal Ghost Bandit Electro Wizard
Giant Snowball Electro Wizard Fire Spirit Goblin Gang
Royal Recruits Bandit Electro Wizard
Goblin Gang Royal Recruits
Goblin Gang Fire Spirit Giant Snowball Royal Recruits Royal Ghost Bandit Electro Wizard
Goblin Gang Electro Wizard Giant Snowball Royal Recruits Royal Ghost Bandit
Giant Snowball Goblin Gang Electro Wizard
Royal Recruits Fire Spirit Giant Snowball Goblin Gang Bandit Electro Wizard
Fire Spirit Giant Snowball Goblin Gang Royal Recruits Royal Ghost Electro Wizard
Royal Recruits Goblin Gang Bandit Electro Wizard
Giant Snowball Goblin Gang Royal Recruits Bandit Electro Wizard
Goblin Gang Royal Recruits Electro Wizard
Fire Spirit Giant Snowball Goblin Gang Royal Recruits Royal Ghost Bandit Electro Wizard
Giant Snowball Fire Spirit Royal Recruits Royal Ghost Bandit Electro Wizard
Royal Recruits Electro Wizard
Goblin Gang Royal Recruits Royal Ghost Fire Spirit Giant Snowball Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Giant Snowball Royal Ghost Bandit Electro Wizard
Bandit Electro Wizard Giant Snowball Goblin Gang Royal Ghost
Goblin Gang Royal Recruits Bandit Electro Wizard
Goblin Gang Royal Recruits Bandit Electro Wizard
Royal Recruits Goblin Gang Bandit
Fire Spirit Giant Snowball Goblin Gang Electro Wizard
Goblin Gang Royal Recruits Bandit Electro Wizard
Royal Recruits
Royal Recruits Electro Wizard Giant Snowball Bandit
Royal Recruits Goblin Gang
Royal Recruits
Royal Recruits Giant Snowball Electro Wizard
Royal Recruits Goblin Gang Bandit
Royal Recruits
Goblin Gang Royal Recruits Electro Wizard
Giant Snowball Royal Recruits Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Royal Ghost Bandit
Giant Snowball Royal Ghost Bandit Electro Wizard
Bandit
Royal Recruits
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball
Fire Spirit
Fire Spirit Giant Snowball
Giant Snowball Bandit
Fire Spirit Giant Snowball Goblin Gang Electro Wizard
Royal Recruits Bandit Electro Wizard
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Bandit
Bandit
Giant Snowball
Giant Snowball Bandit
Royal Recruits Bandit
Giant Snowball
Fire Spirit Giant Snowball Bandit Electro Wizard
Fire Spirit Giant Snowball
Giant Snowball
Giant Snowball Royal Recruits
Giant Snowball Fire Spirit
Giant Snowball Royal Ghost Bandit Electro Wizard
Giant Snowball Bandit
Bandit
Fire Spirit Giant Snowball Electro Wizard
Electro Wizard Giant Snowball
Giant Snowball
Giant Snowball Bandit
Giant Snowball Electro Wizard
Giant Snowball
Electro Wizard Fire Spirit Goblin Gang Royal Recruits Bandit
Fire Spirit Giant Snowball Electro Wizard
Goblin Gang Electro Wizard
Giant Snowball
Giant Snowball
Royal Recruits
Giant Snowball Goblin Gang Royal Recruits Electro Wizard
Giant Snowball Electro Wizard
Giant Snowball Royal Recruits Royal Ghost Bandit Electro Wizard

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