My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Recruits Barbarian Hut Dark Prince Witch Balloon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Dark Prince Balloon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Recruits Dark Prince Balloon
Giant Snowball
Skeletons Royal Recruits Witch Balloon
Zap
Skeletons Dark Prince Witch Balloon
Barbarian Barrel
Skeletons Royal Recruits Barbarian Hut Dark Prince Witch Magic Archer
The Log
Skeletons Royal Recruits Barbarian Hut Dark Prince Witch
Earthquake
Skeletons Barbarian Hut Witch
Arrows
Skeletons Royal Recruits Witch
Royal Delivery
Skeletons Royal Recruits Dark Prince Witch Balloon Magic Archer
Fireball
Barbarian Hut Witch Balloon Magic Archer
Poison
Royal Recruits Barbarian Hut Witch Balloon Magic Archer
Lightning
Barbarian Hut Dark Prince Witch Balloon Magic Archer
Rocket
Barbarian Hut Witch Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Dark Prince Magic Archer Witch Balloon Barbarian Hut Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons The Log Dark Prince Magic Archer

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Royal Recruits
Magic Archer
Barbarian Hut
Dark Prince Magic Archer
Dark Prince
Barbarian Hut Witch Balloon Magic Archer
Witch
Dark Prince
Balloon
Dark Prince The Log Magic Archer
The Log
Balloon Magic Archer
Magic Archer
Royal Recruits Barbarian Hut Dark Prince Balloon The Log

Defense Synergies 0 13

Skeletons
Barbarian Hut Dark Prince Witch The Log Magic Archer
Royal Recruits
The Log
Barbarian Hut
Skeletons The Log Magic Archer
Dark Prince
Skeletons Witch The Log Magic Archer
Witch
Skeletons Dark Prince The Log
Balloon
The Log
Skeletons Royal Recruits Barbarian Hut Dark Prince Witch Magic Archer
Magic Archer
Skeletons Barbarian Hut Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Royal Recruits The Log Magic Archer
Barbarian Hut Skeletons Royal Recruits Dark Prince Witch The Log
Barbarian Hut Witch Skeletons Royal Recruits Dark Prince
Royal Recruits Barbarian Hut Witch Skeletons Dark Prince
Royal Recruits Dark Prince The Log
The Log Skeletons Dark Prince Magic Archer
Barbarian Hut Witch Magic Archer
Barbarian Hut Royal Recruits The Log Magic Archer
Barbarian Hut Witch Skeletons Royal Recruits
Skeletons Royal Recruits Dark Prince
Witch Skeletons Royal Recruits Dark Prince The Log Magic Archer
Barbarian Hut Witch Magic Archer
Royal Recruits Barbarian Hut Skeletons Dark Prince Witch The Log
Barbarian Hut Royal Recruits Dark Prince Witch The Log Magic Archer
Royal Recruits Barbarian Hut
Barbarian Hut Royal Recruits The Log
Barbarian Hut Skeletons Royal Recruits Dark Prince Witch
Royal Recruits Barbarian Hut Dark Prince Witch The Log Magic Archer
Witch The Log Royal Recruits Barbarian Hut Dark Prince Magic Archer
Barbarian Hut Royal Recruits
Royal Recruits Dark Prince Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Barbarian Hut Skeletons Dark Prince Witch
The Log Magic Archer
Royal Recruits Skeletons Barbarian Hut Dark Prince Witch The Log
Royal Recruits Dark Prince Barbarian Hut The Log
Royal Recruits Barbarian Hut Skeletons Dark Prince Witch
Skeletons Witch Magic Archer
Royal Recruits Dark Prince Skeletons Barbarian Hut Witch
Royal Recruits Barbarian Hut Dark Prince
Royal Recruits Skeletons Barbarian Hut Dark Prince Witch The Log Magic Archer
Royal Recruits Witch Skeletons Barbarian Hut
Royal Recruits Dark Prince Witch
Royal Recruits Dark Prince The Log
Royal Recruits Dark Prince Skeletons Barbarian Hut Witch
Royal Recruits Barbarian Hut Witch Magic Archer
Royal Recruits Witch Skeletons Barbarian Hut Dark Prince The Log Magic Archer
Royal Recruits Barbarian Hut Dark Prince Witch The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Recruits Barbarian Hut The Log
The Log Magic Archer
Barbarian Hut The Log Magic Archer
Royal Recruits Barbarian Hut Dark Prince The Log
Dark Prince The Log Magic Archer
Witch Magic Archer
Witch The Log Magic Archer
The Log Barbarian Hut Magic Archer
The Log
Royal Recruits Dark Prince The Log Magic Archer
Magic Archer
Barbarian Hut The Log Magic Archer
Magic Archer
Barbarian Hut The Log Magic Archer
Barbarian Hut Witch The Log Magic Archer
Magic Archer Royal Recruits Barbarian Hut The Log
Dark Prince The Log Magic Archer
Witch The Log Magic Archer
The Log Magic Archer
The Log
Royal Recruits Barbarian Hut The Log
The Log Dark Prince Witch Magic Archer
Witch
The Log Witch Magic Archer
Witch The Log Magic Archer
The Log Magic Archer
Witch Magic Archer
Witch
The Log Magic Archer
Magic Archer
The Log Magic Archer
Royal Recruits Barbarian Hut Dark Prince Witch Magic Archer
Witch Magic Archer
The Log
Dark Prince Magic Archer
The Log Magic Archer
Royal Recruits Dark Prince
Royal Recruits Witch The Log Magic Archer
Witch Magic Archer
Royal Recruits Dark Prince Witch The Log Magic Archer

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