My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Furnace Three Musketeers Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rascals Furnace Three Musketeers Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Rascals Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Three Musketeers Miner
Giant Snowball
Furnace Royal Hogs Three Musketeers Miner
Zap
Furnace Royal Hogs Three Musketeers
Barbarian Barrel
Ice Spirit Rascals Furnace Royal Hogs Three Musketeers Ice Wizard
The Log
Ice Spirit Rascals Furnace Royal Hogs Three Musketeers
Earthquake
Furnace Royal Hogs
Arrows
Ice Spirit Rascals Furnace Royal Hogs
Royal Delivery
Ice Spirit Rascals Royal Hogs Three Musketeers Miner Ice Wizard
Fireball
Rascals Furnace Royal Hogs Three Musketeers Ice Wizard
Poison
Rascals Furnace Royal Hogs Three Musketeers Ice Wizard
Lightning
Furnace Three Musketeers Ice Wizard
Rocket
Rascals Furnace Royal Hogs Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Furnace Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Furnace Three Musketeers Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Miner Ice Wizard Furnace Rascals Royal Hogs Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Miner Ice Wizard

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Hogs Rascals Furnace Three Musketeers Miner
Arrows
Royal Hogs Miner
Rascals
Ice Spirit Miner
Furnace
Miner Ice Spirit Royal Hogs
Royal Hogs
Ice Spirit Arrows Furnace Three Musketeers
Three Musketeers
Ice Spirit Royal Hogs Miner
Miner
Furnace Ice Spirit Arrows Rascals Three Musketeers
Ice Wizard

Defense Synergies 0 8

Ice Spirit
Rascals Furnace Three Musketeers Miner Ice Wizard
Arrows
Furnace Ice Wizard
Rascals
Ice Spirit
Furnace
Ice Spirit Arrows Ice Wizard
Royal Hogs
Three Musketeers
Ice Spirit
Miner
Ice Spirit
Ice Wizard
Ice Spirit Arrows Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Spirit Rascals Furnace Three Musketeers Ice Wizard
Furnace Three Musketeers Rascals Ice Wizard
Three Musketeers Rascals Furnace Ice Wizard
Arrows
Arrows Rascals Furnace Ice Wizard
Furnace Three Musketeers Ice Spirit Arrows Rascals Ice Wizard
Arrows Rascals
Three Musketeers Rascals Furnace Ice Wizard
Ice Spirit Rascals Miner Ice Wizard
Ice Wizard Arrows Rascals Furnace
Arrows Three Musketeers Rascals Furnace Ice Wizard
Furnace Ice Spirit Rascals Three Musketeers Ice Wizard
Three Musketeers Ice Spirit Arrows Rascals Furnace
Rascals Furnace Three Musketeers
Ice Spirit Rascals Furnace Three Musketeers
Three Musketeers Arrows Rascals Furnace
Ice Spirit Arrows Rascals Furnace Three Musketeers Ice Wizard
Arrows Furnace Ice Spirit Rascals Ice Wizard
Three Musketeers
Rascals Arrows Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Furnace
Arrows Miner
Ice Spirit Rascals Furnace
Rascals
Rascals Three Musketeers
Arrows Furnace Ice Spirit Rascals Three Musketeers Ice Wizard
Rascals Furnace Ice Wizard
Rascals
Ice Spirit
Three Musketeers
Rascals
Arrows
Rascals Three Musketeers
Rascals Furnace Three Musketeers
Rascals Ice Spirit Furnace Three Musketeers
Arrows Rascals Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals
Arrows Miner Ice Wizard
Arrows Miner
Arrows Rascals
Arrows Furnace
Arrows Ice Spirit Furnace Ice Wizard
Arrows Furnace
Arrows Ice Spirit Ice Wizard
Arrows Miner
Three Musketeers
Miner Arrows
Arrows
Three Musketeers Miner
Arrows
Arrows Furnace
Arrows Furnace Three Musketeers
Arrows Furnace Three Musketeers
Arrows Three Musketeers
Arrows Three Musketeers
Arrows Miner
Arrows
Arrows
Arrows Ice Spirit Furnace Ice Wizard
Arrows Miner Ice Wizard
Arrows Miner
Miner Arrows
Arrows Furnace Ice Wizard
Ice Spirit
Arrows Miner
Ice Spirit Arrows
Arrows
Ice Spirit
Arrows Three Musketeers Ice Wizard
Arrows
Miner Rascals Three Musketeers
Arrows
Arrows
Three Musketeers
Ice Spirit Rascals
Miner

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