My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Hunter Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Royal Hogs Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs
Giant Snowball
Fire Spirit Bats Royal Hogs Princess
Zap
Fire Spirit Bats Royal Hogs Princess
Barbarian Barrel
Fire Spirit Knight Royal Hogs Hunter Princess Royal Ghost
The Log
Fire Spirit Royal Hogs Hunter Princess
Earthquake
Royal Hogs
Arrows
Fire Spirit Bats Royal Hogs Princess
Royal Delivery
Fire Spirit Bats Knight Royal Hogs Hunter Princess Royal Ghost
Fireball
Royal Hogs Hunter Princess
Poison
Bats Royal Hogs Hunter Princess
Lightning
Knight Hunter
Rocket
Royal Hogs Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Rocket Hunter Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Knight Rocket Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Knight Princess Royal Ghost Hunter Royal Hogs Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Knight Princess

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Royal Hogs
Bats
Knight Royal Hogs
Knight
Bats Princess Fire Spirit Royal Hogs Hunter
Royal Hogs
Fire Spirit Bats Knight Princess
Rocket
Hunter
Knight
Princess
Knight Royal Hogs Royal Ghost
Royal Ghost
Princess

Defense Synergies 4 2

Fire Spirit
Knight
Bats
Knight Hunter
Knight
Fire Spirit Bats Hunter Princess
Royal Hogs
Rocket
Hunter
Knight Bats
Princess
Knight Royal Ghost
Royal Ghost
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight
Hunter Bats Knight
Rocket Hunter Fire Spirit Bats Knight
Hunter Bats Knight
Rocket Princess
Fire Spirit Bats Hunter Royal Ghost
Bats Rocket Hunter Fire Spirit Princess
Rocket
Hunter Princess
Knight Fire Spirit Hunter Royal Ghost
Bats Knight Hunter Princess Royal Ghost
Hunter Bats Princess
Hunter Fire Spirit Bats Knight Rocket
Fire Spirit Rocket Bats Hunter Princess Royal Ghost
Knight Hunter
Rocket Hunter
Bats Knight Hunter
Fire Spirit Bats Knight Hunter Royal Ghost
Hunter Fire Spirit Bats Knight Princess Royal Ghost
Hunter
Royal Ghost Fire Spirit Bats Knight Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Ghost
Knight Rocket Hunter Royal Ghost
Bats Knight Rocket Hunter
Rocket Hunter Bats Knight
Knight Hunter
Fire Spirit Rocket Bats Hunter Princess
Rocket Bats Knight Hunter
Knight Hunter
Rocket Bats Knight
Bats Knight Hunter
Rocket
Rocket Knight Hunter
Princess
Bats Knight Rocket Hunter
Bats Hunter Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Rocket Royal Ghost
Princess Royal Ghost
Rocket
Knight Rocket
Rocket Fire Spirit
Fire Spirit Bats Rocket Hunter Princess
Fire Spirit Princess
Fire Spirit Hunter Princess
Rocket Fire Spirit Bats
Rocket Knight Princess
Fire Spirit Rocket Princess
Rocket Fire Spirit Knight Hunter Princess
Rocket Princess
Princess
Rocket Hunter Princess
Rocket Princess
Rocket
Bats Rocket
Rocket Fire Spirit Hunter Princess
Rocket Fire Spirit Princess
Rocket
Rocket Princess
Rocket
Rocket
Fire Spirit Hunter Princess
Hunter Princess Royal Ghost
Princess
Rocket
Fire Spirit Bats Hunter Princess
Rocket Bats
Rocket Hunter
Rocket Princess
Rocket Princess
Fire Spirit Bats Rocket Princess
Rocket Fire Spirit Hunter Princess
Knight Rocket Hunter Princess
Princess
Rocket
Bats Rocket Princess
Bats Rocket Princess
Rocket Princess Royal Ghost

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