My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Sparky
Giant Snowball
Archers
Zap
Archers Inferno Tower Sparky
Barbarian Barrel
Archers Inferno Tower Sparky
The Log
Archers Sparky
Earthquake
Archers Inferno Tower
Arrows
Archers
Royal Delivery
Archers Sparky
Fireball
Archers Inferno Tower Sparky
Poison
Archers Inferno Tower Sparky
Lightning
Inferno Tower Sparky
Rocket
Inferno Tower Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Rocket Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Archers Fireball Giant Inferno Tower Rocket Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Archers Fireball

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Mirror Sparky Archers
Archers
Zap Giant
Fireball
Zap Mirror Giant Sparky
Giant
Zap Sparky Archers Fireball Rocket
Inferno Tower
Rocket
Giant Mirror
Mirror
Zap Fireball Rocket Sparky
Sparky
Zap Giant Fireball Mirror

Defense Synergies 3 7

Zap
Fireball Mirror Archers Inferno Tower Sparky
Archers
Zap Inferno Tower
Fireball
Zap Mirror Inferno Tower
Giant
Inferno Tower
Zap Archers Fireball Mirror
Rocket
Mirror
Zap Fireball Inferno Tower Sparky
Sparky
Zap Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Fireball Inferno Tower Sparky
Inferno Tower Sparky Zap
Inferno Tower Rocket Sparky Archers
Inferno Tower Sparky
Fireball Rocket Sparky
Fireball Zap Archers
Inferno Tower Rocket Zap Archers Fireball
Rocket Zap Fireball Inferno Tower Sparky
Inferno Tower Sparky
Archers Inferno Tower Sparky
Archers Zap Fireball
Inferno Tower Zap Archers Fireball
Inferno Tower Sparky Zap Fireball Rocket
Fireball Rocket Sparky Zap
Inferno Tower Sparky
Inferno Tower Rocket Zap Fireball Sparky
Sparky Fireball Inferno Tower
Fireball Zap Archers
Zap Archers Fireball
Sparky Inferno Tower
Archers Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Fireball Inferno Tower Sparky
Fireball Zap Archers Rocket
Zap Inferno Tower Rocket Sparky
Rocket Zap Fireball Inferno Tower Sparky
Inferno Tower Sparky
Fireball Rocket Zap Archers
Rocket Sparky Archers Fireball Inferno Tower
Inferno Tower Sparky
Zap Rocket Fireball Inferno Tower Sparky
Inferno Tower Sparky
Inferno Tower Sparky
Rocket Zap Fireball
Rocket Fireball Inferno Tower Sparky
Archers Fireball Sparky
Inferno Tower Sparky Zap Archers Fireball Rocket
Zap Archers Fireball Inferno Tower Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rocket Sparky
Fireball Zap
Rocket Fireball Sparky
Fireball Rocket Sparky
Fireball Rocket Zap Sparky
Fireball Zap Rocket
Archers Sparky
Fireball Zap
Fireball Zap
Rocket Fireball Sparky
Rocket Zap Fireball Sparky
Fireball Zap Archers Rocket
Rocket Fireball Sparky
Fireball Rocket
Zap Fireball Sparky
Rocket Zap Fireball Sparky
Fireball Rocket Sparky
Fireball Rocket Sparky
Rocket Sparky
Rocket Zap Archers Fireball Sparky
Rocket Zap Fireball
Rocket Fireball Sparky
Rocket Fireball
Rocket Sparky
Rocket Zap Fireball
Zap Fireball Sparky
Fireball Zap Sparky
Fireball Zap Sparky
Fireball Rocket Zap Sparky
Zap Archers Fireball Sparky
Zap Rocket Fireball
Fireball Sparky
Zap Fireball Rocket Sparky
Zap Rocket Fireball Sparky
Sparky
Rocket Fireball Sparky
Zap Archers Fireball Rocket
Fireball Rocket Zap Archers
Fireball
Fireball Rocket Sparky
Zap Fireball
Rocket Zap Fireball Sparky
Sparky
Zap Fireball Rocket Sparky
Zap Fireball Rocket
Zap Fireball Rocket Sparky

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