My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Three Musketeers Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers Bowler P.E.K.K.A Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Three Musketeers Goblin Barrel Ram Rider
Giant Snowball
Goblin Gang Three Musketeers Goblin Barrel Ram Rider
Zap
Goblin Gang Three Musketeers Goblin Barrel Ram Rider
Barbarian Barrel
Goblin Gang Three Musketeers Goblin Barrel Royal Ghost
The Log
Goblin Gang Three Musketeers Goblin Barrel Ram Rider
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Three Musketeers Goblin Barrel Bowler P.E.K.K.A Royal Ghost Ram Rider
Fireball
Goblin Gang Three Musketeers Goblin Barrel Bowler Ram Rider
Poison
Goblin Gang Three Musketeers
Lightning
Three Musketeers Bowler Ram Rider
Rocket
Three Musketeers Bowler Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bowler Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Royal Ghost Bowler Ram Rider Lightning P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Goblin Barrel Royal Ghost Bowler

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Three Musketeers Bowler P.E.K.K.A Royal Ghost
Three Musketeers
Goblin Gang Royal Ghost
Goblin Barrel
Goblin Gang Bowler P.E.K.K.A Royal Ghost Ram Rider
Bowler
Goblin Gang Goblin Barrel Lightning Ram Rider
Lightning
Ram Rider Bowler
P.E.K.K.A
Goblin Gang Goblin Barrel Ram Rider
Royal Ghost
Goblin Gang Three Musketeers Goblin Barrel Ram Rider
Ram Rider
Lightning Goblin Barrel Bowler P.E.K.K.A Royal Ghost

Defense Synergies 0 1

Goblin Gang
P.E.K.K.A
Three Musketeers
Goblin Barrel
Bowler
Lightning
P.E.K.K.A
Goblin Gang
Royal Ghost
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Ram Rider
P.E.K.K.A Goblin Gang Three Musketeers Ram Rider
Goblin Gang Three Musketeers Bowler P.E.K.K.A Ram Rider Lightning
Three Musketeers P.E.K.K.A Goblin Gang Bowler Ram Rider
Lightning Bowler P.E.K.K.A
Goblin Gang Bowler Royal Ghost
Three Musketeers Lightning Ram Rider Goblin Gang
Bowler Lightning P.E.K.K.A Ram Rider
Three Musketeers P.E.K.K.A Goblin Gang
Goblin Gang Bowler Royal Ghost
Goblin Gang Bowler Royal Ghost Ram Rider
Three Musketeers Goblin Gang Ram Rider
Bowler P.E.K.K.A Goblin Gang Three Musketeers Lightning Ram Rider
Three Musketeers Bowler Goblin Gang P.E.K.K.A Royal Ghost
P.E.K.K.A Goblin Gang Three Musketeers Ram Rider
Goblin Gang Three Musketeers Bowler Lightning P.E.K.K.A Ram Rider
Three Musketeers Goblin Gang Bowler P.E.K.K.A
Goblin Gang Three Musketeers Bowler Royal Ghost Ram Rider
Bowler Royal Ghost Ram Rider
P.E.K.K.A Three Musketeers Ram Rider
Goblin Gang Bowler Royal Ghost P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Bowler P.E.K.K.A Royal Ghost
Goblin Gang Bowler Lightning Royal Ghost
Goblin Gang P.E.K.K.A Bowler Lightning Ram Rider
Goblin Gang Bowler Lightning P.E.K.K.A Ram Rider
P.E.K.K.A Goblin Gang Three Musketeers Bowler Ram Rider
Goblin Gang Three Musketeers Ram Rider
Goblin Gang P.E.K.K.A Bowler Lightning Ram Rider
P.E.K.K.A
Lightning P.E.K.K.A
P.E.K.K.A Goblin Gang Three Musketeers
P.E.K.K.A Bowler
Lightning P.E.K.K.A Bowler
Bowler Lightning P.E.K.K.A Goblin Gang Three Musketeers Ram Rider
Three Musketeers Bowler
Goblin Gang Three Musketeers Bowler Lightning P.E.K.K.A
Bowler P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Ghost
Bowler Royal Ghost Ram Rider
Lightning
Lightning
Bowler
Ram Rider
Bowler
Bowler Lightning Ram Rider
Lightning Ram Rider
Lightning Goblin Gang Three Musketeers Bowler
Lightning Bowler Ram Rider
Lightning
Lightning Three Musketeers Bowler
Lightning
Lightning
Lightning Three Musketeers Bowler
Lightning Three Musketeers Bowler
Lightning Three Musketeers
Lightning
Lightning Three Musketeers Bowler
Lightning Bowler
Lightning Bowler
Lightning
Bowler Lightning
Lightning
Bowler
Bowler Lightning Royal Ghost Ram Rider
Lightning Bowler Ram Rider
Lightning
Lightning
Lightning
Lightning Bowler
Lightning
Lightning
P.E.K.K.A
Bowler Lightning
Lightning Goblin Gang
Lightning Three Musketeers Ram Rider
Lightning Goblin Gang Three Musketeers Bowler
Bowler Lightning
Lightning
Three Musketeers P.E.K.K.A
Goblin Gang Bowler Lightning
Lightning
Lightning Bowler Royal Ghost

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: