My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Battle Ram Electro Dragon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Battle Ram Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Skeleton Army
Giant Snowball
Battle Ram Skeleton Army Electro Dragon Princess
Zap
Mortar Battle Ram Skeleton Army Princess
Barbarian Barrel
Knight Mortar Tesla Battle Ram Skeleton Army Princess
The Log
Battle Ram Skeleton Army Princess
Earthquake
Mortar Tesla Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Knight Battle Ram Skeleton Army Electro Dragon Princess
Fireball
Mortar Tesla Battle Ram Skeleton Army Electro Dragon Princess
Poison
Mortar Skeleton Army Electro Dragon Princess
Lightning
Knight Mortar Tesla Battle Ram Electro Dragon
Rocket
Mortar Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Electro Dragon The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Skeleton Army Princess Mortar Tesla Battle Ram Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Skeleton Army Princess

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mortar Battle Ram Princess Electro Dragon The Log
Mortar
Knight The Log
Tesla
Battle Ram
Knight The Log Princess
Skeleton Army
Electro Dragon
Knight
The Log
Battle Ram Knight Mortar Princess
Princess
Knight Battle Ram The Log

Defense Synergies 4 14

Knight
Tesla Electro Dragon Princess Mortar Skeleton Army The Log
Mortar
Knight Tesla Skeleton Army The Log Princess
Tesla
Knight The Log Mortar Skeleton Army Princess
Battle Ram
Skeleton Army
Knight Mortar Tesla Electro Dragon The Log Princess
Electro Dragon
Knight Skeleton Army The Log
The Log
Tesla Knight Mortar Skeleton Army Electro Dragon Princess
Princess
Knight Mortar Tesla Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Tesla Electro Dragon The Log
Skeleton Army Knight Mortar Tesla Electro Dragon The Log
Mortar Tesla Skeleton Army Knight Electro Dragon
Tesla Skeleton Army Knight Mortar Electro Dragon
Skeleton Army The Log Princess
Skeleton Army The Log Tesla Electro Dragon
Tesla Mortar Electro Dragon Princess
Tesla Electro Dragon The Log
Tesla Mortar Skeleton Army Princess
Knight Skeleton Army Tesla
Skeleton Army Knight Tesla Electro Dragon The Log Princess
Tesla Electro Dragon Princess
Mortar Tesla Skeleton Army Knight Electro Dragon The Log
Skeleton Army Mortar Tesla Electro Dragon The Log Princess
Skeleton Army Knight Mortar Tesla
Skeleton Army Mortar Tesla The Log
Tesla Knight Mortar Skeleton Army Electro Dragon
Mortar Tesla Knight Skeleton Army Electro Dragon The Log
Mortar The Log Knight Tesla Electro Dragon Princess
Mortar Tesla
Skeleton Army Knight Tesla Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Tesla
Knight Mortar Tesla Electro Dragon The Log
Skeleton Army Knight Electro Dragon The Log
Skeleton Army Knight Tesla The Log
Knight Tesla Skeleton Army
Tesla Electro Dragon Princess
Skeleton Army Knight Tesla
Knight Tesla Skeleton Army
Electro Dragon Knight Mortar Skeleton Army The Log
Tesla Skeleton Army
Knight Tesla Electro Dragon
Skeleton Army The Log
Skeleton Army Knight Tesla
Tesla Skeleton Army Electro Dragon Princess
Tesla Skeleton Army Electro Dragon Knight Mortar The Log
Tesla Electro Dragon The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Mortar Electro Dragon The Log
Mortar Electro Dragon The Log Princess
Electro Dragon The Log
Knight The Log
Mortar The Log
Electro Dragon Princess
Mortar The Log Princess
The Log Electro Dragon Princess
The Log Mortar Electro Dragon
Electro Dragon
Knight Mortar Electro Dragon The Log Princess
Electro Dragon Princess
Knight Mortar The Log Princess
Mortar Electro Dragon Princess
Princess Mortar The Log
Mortar Electro Dragon The Log Princess
Mortar Electro Dragon The Log Princess
Mortar
Mortar Electro Dragon The Log Princess
Mortar Electro Dragon The Log Princess
The Log
Princess
The Log
Mortar Electro Dragon The Log
The Log Mortar Electro Dragon Princess
Mortar The Log Electro Dragon Princess
Mortar Electro Dragon The Log Princess
Mortar The Log
Electro Dragon Princess
Electro Dragon
Mortar Electro Dragon The Log
Electro Dragon Princess
The Log Princess
Skeleton Army Electro Dragon Princess
Electro Dragon Princess
The Log
Knight Electro Dragon Princess
The Log Mortar Electro Dragon Princess
Electro Dragon
Electro Dragon The Log Princess
Electro Dragon Princess
Electro Dragon Mortar The Log Princess

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