My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram P.E.K.K.A Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Battle Ram P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Battle Ram Bandit
Giant Snowball
Bats Minion Horde Battle Ram Lumberjack
Zap
Bats Minion Horde Battle Ram Bandit
Barbarian Barrel
Battle Ram Bandit Lumberjack
The Log
Battle Ram Bandit Lumberjack
Earthquake
Arrows
Bats Minion Horde
Royal Delivery
Bats Minion Horde Battle Ram P.E.K.K.A Bandit Lumberjack
Fireball
Minion Horde Battle Ram Bandit Lumberjack
Poison
Bats Minion Horde
Lightning
Battle Ram Bandit Lumberjack
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Bandit Battle Ram Poison Lumberjack Minion Horde P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Giant Snowball Bandit Battle Ram

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Battle Ram P.E.K.K.A Bandit Lumberjack
Giant Snowball
Battle Ram P.E.K.K.A Minion Horde Poison Bandit Lumberjack
Minion Horde
Giant Snowball Battle Ram Lumberjack
Battle Ram
Giant Snowball Poison Bandit Bats Minion Horde P.E.K.K.A Lumberjack
Poison
Battle Ram P.E.K.K.A Giant Snowball
P.E.K.K.A
Giant Snowball Poison Bats Battle Ram Lumberjack
Bandit
Battle Ram Bats Giant Snowball Lumberjack
Lumberjack
Bats Giant Snowball Minion Horde Battle Ram P.E.K.K.A Bandit

Defense Synergies 0 10

Bats
Giant Snowball P.E.K.K.A Bandit Lumberjack
Giant Snowball
Bats Minion Horde Poison P.E.K.K.A Bandit Lumberjack
Minion Horde
Giant Snowball
Battle Ram
Poison
Giant Snowball
P.E.K.K.A
Bats Giant Snowball
Bandit
Bats Giant Snowball Lumberjack
Lumberjack
Bats Giant Snowball Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Minion Horde P.E.K.K.A Lumberjack Bats Bandit
Minion Horde P.E.K.K.A Lumberjack Bats Giant Snowball Bandit
Minion Horde P.E.K.K.A Lumberjack Bats Bandit
Poison P.E.K.K.A Lumberjack
Bats Giant Snowball Bandit Lumberjack
Bats Giant Snowball Minion Horde Poison
Poison P.E.K.K.A Bandit
Minion Horde P.E.K.K.A Lumberjack
Giant Snowball Minion Horde Bandit Lumberjack
Bats Minion Horde Poison Giant Snowball Bandit Lumberjack
Minion Horde Bats Giant Snowball Poison
Minion Horde P.E.K.K.A Lumberjack Bats Giant Snowball Bandit
Bats Giant Snowball Minion Horde Poison P.E.K.K.A Lumberjack
P.E.K.K.A Minion Horde Bandit Lumberjack
Minion Horde Giant Snowball P.E.K.K.A Bandit Lumberjack
Minion Horde Bats Poison P.E.K.K.A Lumberjack
Bats Giant Snowball Minion Horde Bandit Lumberjack
Giant Snowball Poison Bats Bandit Lumberjack
P.E.K.K.A Lumberjack
Bats Giant Snowball Minion Horde Poison P.E.K.K.A Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball P.E.K.K.A Bandit
Poison Bandit Giant Snowball Lumberjack
P.E.K.K.A Bandit Lumberjack Bats Minion Horde
P.E.K.K.A Lumberjack Bats Minion Horde Bandit
P.E.K.K.A Minion Horde Bandit Lumberjack
Poison Bats Giant Snowball Minion Horde
P.E.K.K.A Bats Minion Horde Bandit Lumberjack
P.E.K.K.A Minion Horde Lumberjack
Minion Horde P.E.K.K.A Bats Giant Snowball Poison Bandit
P.E.K.K.A Minion Horde
P.E.K.K.A Bats Minion Horde Lumberjack
P.E.K.K.A Giant Snowball Poison
P.E.K.K.A Minion Horde Bandit Lumberjack
Minion Horde
Bats Minion Horde Poison P.E.K.K.A Lumberjack
Bats Poison Giant Snowball Minion Horde P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Bandit
Poison Giant Snowball Bandit
Minion Horde Poison Bandit
Poison
Poison Giant Snowball Minion Horde
Poison Bats Giant Snowball Minion Horde
Minion Horde Poison
Poison Giant Snowball
Poison Giant Snowball Bandit
Bats Giant Snowball Minion Horde Poison Lumberjack
Poison Minion Horde Bandit
Poison Giant Snowball
Poison Giant Snowball Bandit
Minion Horde Poison Bandit
Giant Snowball Poison
Giant Snowball Minion Horde Poison Bandit
Minion Horde Poison Bandit
Giant Snowball Poison
Bats Minion Horde
Giant Snowball Poison Bandit
Giant Snowball Poison
Minion Horde Poison
Giant Snowball Poison
Giant Snowball Minion Horde Poison
Giant Snowball Poison
Minion Horde
Poison Giant Snowball Bandit
Giant Snowball Poison Bandit
Poison Bandit
Poison Bats Giant Snowball Minion Horde
Bats Giant Snowball Minion Horde Poison
Giant Snowball Minion Horde
Poison Giant Snowball Minion Horde Bandit
Giant Snowball Minion Horde Poison
P.E.K.K.A Minion Horde
Giant Snowball Poison
Minion Horde Bats Bandit
Poison Giant Snowball
Poison Minion Horde Lumberjack
Giant Snowball Poison
Giant Snowball Poison
Minion Horde P.E.K.K.A
Bats Giant Snowball Minion Horde Poison
Bats Giant Snowball Poison
Poison Giant Snowball Bandit

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